/* spk_priv.h review functions for the speakup screen review package. originally written by: Kirk Reiser and Andy Berdan. extensively modified by David Borowski. Copyright (C) 1998 Kirk Reiser. Copyright (C) 2003 David Borowski. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _SPEAKUP_KEYINFO_H #define _SPEAKUP_KEYINFO_H #define FIRST_SYNTH_VAR RATE /* 0 is reserved for no remap */ #define SPEAKUP_GOTO 0x01 #define SPEECH_KILL 0x02 #define SPEAKUP_QUIET 0x03 #define SPEAKUP_CUT 0x04 #define SPEAKUP_PASTE 0x05 #define SAY_FIRST_CHAR 0x06 #define SAY_LAST_CHAR 0x07 #define SAY_CHAR 0x08 #define SAY_PREV_CHAR 0x09 #define SAY_NEXT_CHAR 0x0a #define SAY_WORD 0x0b #define SAY_PREV_WORD 0x0c #define SAY_NEXT_WORD 0x0d #define SAY_LINE 0x0e #define SAY_PREV_LINE 0x0f #define SAY_NEXT_LINE 0x10 #define TOP_EDGE 0x11 #define BOTTOM_EDGE 0x12 #define LEFT_EDGE 0x13 #define RIGHT_EDGE 0x14 #define SPELL_PHONETIC 0x15 #define SPELL_WORD 0x16 #define SAY_SCREEN 0x17 #define SAY_POSITION 0x18 #define SAY_ATTRIBUTES 0x19 #define SPEAKUP_OFF 0x1a #define SPEAKUP_PARKED 0x1b #define SAY_LINE_INDENT 0x1c #define SAY_FROM_TOP 0x1d #define SAY_TO_BOTTOM 0x1e #define SAY_FROM_LEFT 0x1f #define SAY_TO_RIGHT 0x20 #define SAY_CHAR_NUM 0x21 #define EDIT_SOME 0x22 #define EDIT_MOST 0x23 #define SAY_PHONETIC_CHAR 0x24 #define EDIT_DELIM 0x25 #define EDIT_REPEAT 0x26 #define EDIT_EXNUM 0x27 #define SET_WIN 0x28 #define CLEAR_WIN 0x29 #define ENABLE_WIN 0x2a #define SAY_WIN 0x2b #define SPK_LOCK 0x2c #define SPEAKUP_HELP 0x2d #define TOGGLE_CURSORING 0x2e #define READ_ALL_DOC 0x2f #define SPKUP_MAX_FUNC 0x30 /* one greater than the last func handler */ #define SPK_KEY 0x80 #define FIRST_EDIT_BITS 0x22 #define FIRST_SET_VAR SPELL_DELAY #define VAR_START 0x40 /* increase if adding more than 0x3f functions */ /* keys for setting variables, must be ordered same as the enum for var_ids */ /* with dec being even and inc being 1 greater */ #define SPELL_DELAY_DEC VAR_START+0 #define SPELL_DELAY_INC SPELL_DELAY_DEC+1 #define PUNC_LEVEL_DEC SPELL_DELAY_DEC+2 #define PUNC_LEVEL_INC PUNC_LEVEL_DEC+1 #define READING_PUNC_DEC PUNC_LEVEL_DEC+2 #define READING_PUNC_INC READING_PUNC_DEC+1 #define ATTRIB_BLEEP_DEC READING_PUNC_DEC+2 #define ATTRIB_BLEEP_INC ATTRIB_BLEEP_DEC+1 #define BLEEPS_DEC ATTRIB_BLEEP_DEC+2 #define BLEEPS_INC BLEEPS_DEC+1 #define RATE_DEC BLEEPS_DEC+2 #define RATE_INC RATE_DEC+1 #define PITCH_DEC RATE_DEC+2 #define PITCH_INC PITCH_DEC+1 #define VOL_DEC PITCH_DEC+2 #define VOL_INC VOL_DEC+1 #define TONE_DEC VOL_DEC+2 #define TONE_INC TONE_DEC+1 #define PUNCT_DEC TONE_DEC+2 #define PUNCT_INC PUNCT_DEC+1 #define VOICE_DEC PUNCT_DEC+2 #define VOICE_INC VOICE_DEC+1 #endif