#ifndef INTERNAL_IO_WQ_H #define INTERNAL_IO_WQ_H #include struct io_wq; enum { IO_WQ_WORK_CANCEL = 1, IO_WQ_WORK_HASHED = 2, IO_WQ_WORK_UNBOUND = 4, IO_WQ_WORK_CONCURRENT = 16, IO_WQ_HASH_SHIFT = 24, /* upper 8 bits are used for hash key */ }; enum io_wq_cancel { IO_WQ_CANCEL_OK, /* cancelled before started */ IO_WQ_CANCEL_RUNNING, /* found, running, and attempted cancelled */ IO_WQ_CANCEL_NOTFOUND, /* work not found */ }; struct io_wq_work_node { struct io_wq_work_node *next; }; struct io_wq_work_list { struct io_wq_work_node *first; struct io_wq_work_node *last; }; #define wq_list_for_each(pos, prv, head) \ for (pos = (head)->first, prv = NULL; pos; prv = pos, pos = (pos)->next) #define wq_list_for_each_resume(pos, prv) \ for (; pos; prv = pos, pos = (pos)->next) #define wq_list_empty(list) (READ_ONCE((list)->first) == NULL) #define INIT_WQ_LIST(list) do { \ (list)->first = NULL; \ } while (0) static inline void wq_list_add_after(struct io_wq_work_node *node, struct io_wq_work_node *pos, struct io_wq_work_list *list) { struct io_wq_work_node *next = pos->next; pos->next = node; node->next = next; if (!next) list->last = node; } static inline void wq_list_add_tail(struct io_wq_work_node *node, struct io_wq_work_list *list) { node->next = NULL; if (!list->first) { list->last = node; WRITE_ONCE(list->first, node); } else { list->last->next = node; list->last = node; } } static inline void wq_list_add_head(struct io_wq_work_node *node, struct io_wq_work_list *list) { node->next = list->first; if (!node->next) list->last = node; WRITE_ONCE(list->first, node); } static inline void wq_list_cut(struct io_wq_work_list *list, struct io_wq_work_node *last, struct io_wq_work_node *prev) { /* first in the list, if prev==NULL */ if (!prev) WRITE_ONCE(list->first, last->next); else prev->next = last->next; if (last == list->last) list->last = prev; last->next = NULL; } static inline void __wq_list_splice(struct io_wq_work_list *list, struct io_wq_work_node *to) { list->last->next = to->next; to->next = list->first; INIT_WQ_LIST(list); } static inline bool wq_list_splice(struct io_wq_work_list *list, struct io_wq_work_node *to) { if (!wq_list_empty(list)) { __wq_list_splice(list, to); return true; } return false; } static inline void wq_stack_add_head(struct io_wq_work_node *node, struct io_wq_work_node *stack) { node->next = stack->next; stack->next = node; } static inline void wq_list_del(struct io_wq_work_list *list, struct io_wq_work_node *node, struct io_wq_work_node *prev) { wq_list_cut(list, node, prev); } static inline struct io_wq_work_node *wq_stack_extract(struct io_wq_work_node *stack) { struct io_wq_work_node *node = stack->next; stack->next = node->next; return node; } struct io_wq_work { struct io_wq_work_node list; unsigned flags; }; static inline struct io_wq_work *wq_next_work(struct io_wq_work *work) { if (!work->list.next) return NULL; return container_of(work->list.next, struct io_wq_work, list); } typedef struct io_wq_work *(free_work_fn)(struct io_wq_work *); typedef void (io_wq_work_fn)(struct io_wq_work *); struct io_wq_hash { refcount_t refs; unsigned long map; struct wait_queue_head wait; }; static inline void io_wq_put_hash(struct io_wq_hash *hash) { if (refcount_dec_and_test(&hash->refs)) kfree(hash); } struct io_wq_data { struct io_wq_hash *hash; struct task_struct *task; io_wq_work_fn *do_work; free_work_fn *free_work; }; struct io_wq *io_wq_create(unsigned bounded, struct io_wq_data *data); void io_wq_exit_start(struct io_wq *wq); void io_wq_put_and_exit(struct io_wq *wq); void io_wq_enqueue(struct io_wq *wq, struct io_wq_work *work); void io_wq_hash_work(struct io_wq_work *work, void *val); int io_wq_cpu_affinity(struct io_wq *wq, cpumask_var_t mask); int io_wq_max_workers(struct io_wq *wq, int *new_count); static inline bool io_wq_is_hashed(struct io_wq_work *work) { return work->flags & IO_WQ_WORK_HASHED; } typedef bool (work_cancel_fn)(struct io_wq_work *, void *); enum io_wq_cancel io_wq_cancel_cb(struct io_wq *wq, work_cancel_fn *cancel, void *data, bool cancel_all); #if defined(CONFIG_IO_WQ) extern void io_wq_worker_sleeping(struct task_struct *); extern void io_wq_worker_running(struct task_struct *); #else static inline void io_wq_worker_sleeping(struct task_struct *tsk) { } static inline void io_wq_worker_running(struct task_struct *tsk) { } #endif static inline bool io_wq_current_is_worker(void) { return in_task() && (current->flags & PF_IO_WORKER) && current->pf_io_worker; } #endif