#ifndef _ASM_M32R_VGA_H #define _ASM_M32R_VGA_H /* * Access to VGA videoram * * (c) 1998 Martin Mares */ /* * On the PC, we can just recalculate addresses and then * access the videoram directly without any black magic. */ #define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x) #define vga_readb(x) (*(x)) #define vga_writeb(x,y) (*(y) = (x)) #endif /* _ASM_M32R_VGA_H */