#ifndef __ASM_MAPLE_H #define __ASM_MAPLE_H #define MAPLE_PORTS 4 #define MAPLE_PNP_INTERVAL HZ #define MAPLE_MAXPACKETS 8 #define MAPLE_DMA_ORDER 14 #define MAPLE_DMA_SIZE (1 << MAPLE_DMA_ORDER) #define MAPLE_DMA_PAGES ((MAPLE_DMA_ORDER > PAGE_SHIFT) ? \ MAPLE_DMA_ORDER - PAGE_SHIFT : 0) /* Maple Bus registers */ #define MAPLE_BASE 0xa05f6c00 #define MAPLE_DMAADDR (MAPLE_BASE+0x04) #define MAPLE_TRIGTYPE (MAPLE_BASE+0x10) #define MAPLE_ENABLE (MAPLE_BASE+0x14) #define MAPLE_STATE (MAPLE_BASE+0x18) #define MAPLE_SPEED (MAPLE_BASE+0x80) #define MAPLE_RESET (MAPLE_BASE+0x8c) #define MAPLE_MAGIC 0x6155404f #define MAPLE_2MBPS 0 #define MAPLE_TIMEOUT(n) ((n)<<15) /* Function codes */ #define MAPLE_FUNC_CONTROLLER 0x001 #define MAPLE_FUNC_MEMCARD 0x002 #define MAPLE_FUNC_LCD 0x004 #define MAPLE_FUNC_CLOCK 0x008 #define MAPLE_FUNC_MICROPHONE 0x010 #define MAPLE_FUNC_ARGUN 0x020 #define MAPLE_FUNC_KEYBOARD 0x040 #define MAPLE_FUNC_LIGHTGUN 0x080 #define MAPLE_FUNC_PURUPURU 0x100 #define MAPLE_FUNC_MOUSE 0x200 #endif /* __ASM_MAPLE_H */