#ifndef __LINUX_BITMAP_H #define __LINUX_BITMAP_H #ifndef __ASSEMBLY__ #include #include #include #include /* * bitmaps provide bit arrays that consume one or more unsigned * longs. The bitmap interface and available operations are listed * here, in bitmap.h * * Function implementations generic to all architectures are in * lib/bitmap.c. Functions implementations that are architecture * specific are in various include/asm-/bitops.h headers * and other arch/ specific files. * * See lib/bitmap.c for more details. */ /* * The available bitmap operations and their rough meaning in the * case that the bitmap is a single unsigned long are thus: * * Note that nbits should be always a compile time evaluable constant. * Otherwise many inlines will generate horrible code. * * bitmap_zero(dst, nbits) *dst = 0UL * bitmap_fill(dst, nbits) *dst = ~0UL * bitmap_copy(dst, src, nbits) *dst = *src * bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2 * bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2 * bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2 * bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2) * bitmap_complement(dst, src, nbits) *dst = ~(*src) * bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal? * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap? * bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2? * bitmap_empty(src, nbits) Are all bits zero in *src? * bitmap_full(src, nbits) Are all bits set in *src? * bitmap_weight(src, nbits) Hamming Weight: number set bits * bitmap_set(dst, pos, nbits) Set specified bit area * bitmap_clear(dst, pos, nbits) Clear specified bit area * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area * bitmap_find_next_zero_area_off(buf, len, pos, n, mask) as above * bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n * bitmap_shift_left(dst, src, n, nbits) *dst = *src << n * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src) * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit) * bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap * bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz * bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf * bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf * bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf * bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf * bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region * bitmap_release_region(bitmap, pos, order) Free specified bit region * bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region * bitmap_from_u32array(dst, nbits, buf, nwords) *dst = *buf (nwords 32b words) * bitmap_to_u32array(buf, nwords, src, nbits) *buf = *dst (nwords 32b words) */ /* * Also the following operations in asm/bitops.h apply to bitmaps. * * set_bit(bit, addr) *addr |= bit * clear_bit(bit, addr) *addr &= ~bit * change_bit(bit, addr) *addr ^= bit * test_bit(bit, addr) Is bit set in *addr? * test_and_set_bit(bit, addr) Set bit and return old value * test_and_clear_bit(bit, addr) Clear bit and return old value * test_and_change_bit(bit, addr) Change bit and return old value * find_first_zero_bit(addr, nbits) Position first zero bit in *addr * find_first_bit(addr, nbits) Position first set bit in *addr * find_next_zero_bit(addr, nbits, bit) Position next zero bit in *addr >= bit * find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit */ /* * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used * to declare an array named 'name' of just enough unsigned longs to * contain all bit positions from 0 to 'bits' - 1. */ /* * lib/bitmap.c provides these functions: */ extern int __bitmap_empty(const unsigned long *bitmap, unsigned int nbits); extern int __bitmap_full(const unsigned long *bitmap, unsigned int nbits); extern int __bitmap_equal(const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int nbits); extern void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int nbits); extern void __bitmap_shift_right(unsigned long *dst, const unsigned long *src, unsigned int shift, unsigned int nbits); extern void __bitmap_shift_left(unsigned long *dst, const unsigned long *src, unsigned int shift, unsigned int nbits); extern int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int nbits); extern void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int nbits); extern void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int nbits); extern int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int nbits); extern int __bitmap_intersects(const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int nbits); extern int __bitmap_subset(const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int nbits); extern int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits); extern void __bitmap_set(unsigned long *map, unsigned int start, int len); extern void __bitmap_clear(unsigned long *map, unsigned int start, int len); extern unsigned long bitmap_find_next_zero_area_off(unsigned long *map, unsigned long size, unsigned long start, unsigned int nr, unsigned long align_mask, unsigned long align_offset); /** * bitmap_find_next_zero_area - find a contiguous aligned zero area * @map: The address to base the search on * @size: The bitmap size in bits * @start: The bitnumber to start searching at * @nr: The number of zeroed bits we're looking for * @align_mask: Alignment mask for zero area * * The @align_mask should be one less than a power of 2; the effect is that * the bit offset of all zero areas this function finds is multiples of that * power of 2. A @align_mask of 0 means no alignment is required. */ static inline unsigned long bitmap_find_next_zero_area(unsigned long *map, unsigned long size, unsigned long start, unsigned int nr, unsigned long align_mask) { return bitmap_find_next_zero_area_off(map, size, start, nr, align_mask, 0); } extern int __bitmap_parse(const char *buf, unsigned int buflen, int is_user, unsigned long *dst, int nbits); extern int bitmap_parse_user(const char __user *ubuf, unsigned int ulen, unsigned long *dst, int nbits); extern int bitmap_parselist(const char *buf, unsigned long *maskp, int nmaskbits); extern int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen, unsigned long *dst, int nbits); extern void bitmap_remap(unsigned long *dst, const unsigned long *src, const unsigned long *old, const unsigned long *new, unsigned int nbits); extern int bitmap_bitremap(int oldbit, const unsigned long *old, const unsigned long *new, int bits); extern void bitmap_onto(unsigned long *dst, const unsigned long *orig, const unsigned long *relmap, unsigned int bits); extern void bitmap_fold(unsigned long *dst, const unsigned long *orig, unsigned int sz, unsigned int nbits); extern int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order); extern void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order); extern int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order); extern unsigned int bitmap_from_u32array(unsigned long *bitmap, unsigned int nbits, const u32 *buf, unsigned int nwords); extern unsigned int bitmap_to_u32array(u32 *buf, unsigned int nwords, const unsigned long *bitmap, unsigned int nbits); #ifdef __BIG_ENDIAN extern void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits); #else #define bitmap_copy_le bitmap_copy #endif extern unsigned int bitmap_ord_to_pos(const unsigned long *bitmap, unsigned int ord, unsigned int nbits); extern int bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp, int nmaskbits); #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1))) #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1))) #define small_const_nbits(nbits) \ (__builtin_constant_p(nbits) && (nbits) <= BITS_PER_LONG) static inline void bitmap_zero(unsigned long *dst, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = 0UL; else { unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); memset(dst, 0, len); } } static inline void bitmap_fill(unsigned long *dst, unsigned int nbits) { unsigned int nlongs = BITS_TO_LONGS(nbits); if (!small_const_nbits(nbits)) { unsigned int len = (nlongs - 1) * sizeof(unsigned long); memset(dst, 0xff, len); } dst[nlongs - 1] = BITMAP_LAST_WORD_MASK(nbits); } static inline void bitmap_copy(unsigned long *dst, const unsigned long *src, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = *src; else { unsigned int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); memcpy(dst, src, len); } } static inline int bitmap_and(unsigned long *dst, const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0; return __bitmap_and(dst, src1, src2, nbits); } static inline void bitmap_or(unsigned long *dst, const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = *src1 | *src2; else __bitmap_or(dst, src1, src2, nbits); } static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = *src1 ^ *src2; else __bitmap_xor(dst, src1, src2, nbits); } static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0; return __bitmap_andnot(dst, src1, src2, nbits); } static inline void bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = ~(*src); else __bitmap_complement(dst, src, nbits); } static inline int bitmap_equal(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits)); if (__builtin_constant_p(nbits & 7) && IS_ALIGNED(nbits, 8)) return !memcmp(src1, src2, nbits / 8); return __bitmap_equal(src1, src2, nbits); } static inline int bitmap_intersects(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0; else return __bitmap_intersects(src1, src2, nbits); } static inline int bitmap_subset(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) { if (small_const_nbits(nbits)) return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits)); else return __bitmap_subset(src1, src2, nbits); } static inline int bitmap_empty(const unsigned long *src, unsigned nbits) { if (small_const_nbits(nbits)) return ! (*src & BITMAP_LAST_WORD_MASK(nbits)); return find_first_bit(src, nbits) == nbits; } static inline int bitmap_full(const unsigned long *src, unsigned int nbits) { if (small_const_nbits(nbits)) return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits)); return find_first_zero_bit(src, nbits) == nbits; } static __always_inline int bitmap_weight(const unsigned long *src, unsigned int nbits) { if (small_const_nbits(nbits)) return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits)); return __bitmap_weight(src, nbits); } static __always_inline void bitmap_set(unsigned long *map, unsigned int start, unsigned int nbits) { if (__builtin_constant_p(nbits) && nbits == 1) __set_bit(start, map); else if (__builtin_constant_p(start & 7) && IS_ALIGNED(start, 8) && __builtin_constant_p(nbits & 7) && IS_ALIGNED(nbits, 8)) memset((char *)map + start / 8, 0xff, nbits / 8); else __bitmap_set(map, start, nbits); } static __always_inline void bitmap_clear(unsigned long *map, unsigned int start, unsigned int nbits) { if (__builtin_constant_p(nbits) && nbits == 1) __clear_bit(start, map); else if (__builtin_constant_p(start & 7) && IS_ALIGNED(start, 8) && __builtin_constant_p(nbits & 7) && IS_ALIGNED(nbits, 8)) memset((char *)map + start / 8, 0, nbits / 8); else __bitmap_clear(map, start, nbits); } static inline void bitmap_shift_right(unsigned long *dst, const unsigned long *src, unsigned int shift, int nbits) { if (small_const_nbits(nbits)) *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift; else __bitmap_shift_right(dst, src, shift, nbits); } static inline void bitmap_shift_left(unsigned long *dst, const unsigned long *src, unsigned int shift, unsigned int nbits) { if (small_const_nbits(nbits)) *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits); else __bitmap_shift_left(dst, src, shift, nbits); } static inline int bitmap_parse(const char *buf, unsigned int buflen, unsigned long *maskp, int nmaskbits) { return __bitmap_parse(buf, buflen, 0, maskp, nmaskbits); } /* * bitmap_from_u64 - Check and swap words within u64. * @mask: source bitmap * @dst: destination bitmap * * In 32-bit Big Endian kernel, when using (u32 *)(&val)[*] * to read u64 mask, we will get the wrong word. * That is "(u32 *)(&val)[0]" gets the upper 32 bits, * but we expect the lower 32-bits of u64. */ static inline void bitmap_from_u64(unsigned long *dst, u64 mask) { dst[0] = mask & ULONG_MAX; if (sizeof(mask) > sizeof(unsigned long)) dst[1] = mask >> 32; } #endif /* __ASSEMBLY__ */ #endif /* __LINUX_BITMAP_H */