/* * workqueue.h --- work queue handling for Linux. */ #ifndef _LINUX_WORKQUEUE_H #define _LINUX_WORKQUEUE_H #include #include #include #include struct workqueue_struct; struct work_struct; typedef void (*work_func_t)(struct work_struct *work); /* * The first word is the work queue pointer and the flags rolled into * one */ #define work_data_bits(work) ((unsigned long *)(&(work)->data)) struct work_struct { atomic_long_t data; #define WORK_STRUCT_PENDING 0 /* T if work item pending execution */ #define WORK_STRUCT_NOAUTOREL 1 /* F if work item automatically released on exec */ #define WORK_STRUCT_FLAG_MASK (3UL) #define WORK_STRUCT_WQ_DATA_MASK (~WORK_STRUCT_FLAG_MASK) struct list_head entry; work_func_t func; }; #define WORK_DATA_INIT(autorelease) \ ATOMIC_LONG_INIT((autorelease) << WORK_STRUCT_NOAUTOREL) struct delayed_work { struct work_struct work; struct timer_list timer; }; struct execute_work { struct work_struct work; }; #define __WORK_INITIALIZER(n, f) { \ .data = WORK_DATA_INIT(0), \ .entry = { &(n).entry, &(n).entry }, \ .func = (f), \ } #define __WORK_INITIALIZER_NAR(n, f) { \ .data = WORK_DATA_INIT(1), \ .entry = { &(n).entry, &(n).entry }, \ .func = (f), \ } #define __DELAYED_WORK_INITIALIZER(n, f) { \ .work = __WORK_INITIALIZER((n).work, (f)), \ .timer = TIMER_INITIALIZER(NULL, 0, 0), \ } #define __DELAYED_WORK_INITIALIZER_NAR(n, f) { \ .work = __WORK_INITIALIZER_NAR((n).work, (f)), \ .timer = TIMER_INITIALIZER(NULL, 0, 0), \ } #define DECLARE_WORK(n, f) \ struct work_struct n = __WORK_INITIALIZER(n, f) #define DECLARE_WORK_NAR(n, f) \ struct work_struct n = __WORK_INITIALIZER_NAR(n, f) #define DECLARE_DELAYED_WORK(n, f) \ struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f) #define DECLARE_DELAYED_WORK_NAR(n, f) \ struct dwork_struct n = __DELAYED_WORK_INITIALIZER_NAR(n, f) /* * initialize a work item's function pointer */ #define PREPARE_WORK(_work, _func) \ do { \ (_work)->func = (_func); \ } while (0) #define PREPARE_DELAYED_WORK(_work, _func) \ PREPARE_WORK(&(_work)->work, (_func)) /* * initialize all of a work item in one go * * NOTE! No point in using "atomic_long_set()": useing a direct * assignment of the work data initializer allows the compiler * to generate better code. */ #define INIT_WORK(_work, _func) \ do { \ (_work)->data = (atomic_long_t) WORK_DATA_INIT(0); \ INIT_LIST_HEAD(&(_work)->entry); \ PREPARE_WORK((_work), (_func)); \ } while (0) #define INIT_WORK_NAR(_work, _func) \ do { \ (_work)->data = (atomic_long_t) WORK_DATA_INIT(1); \ INIT_LIST_HEAD(&(_work)->entry); \ PREPARE_WORK((_work), (_func)); \ } while (0) #define INIT_DELAYED_WORK(_work, _func) \ do { \ INIT_WORK(&(_work)->work, (_func)); \ init_timer(&(_work)->timer); \ } while (0) #define INIT_DELAYED_WORK_NAR(_work, _func) \ do { \ INIT_WORK_NAR(&(_work)->work, (_func)); \ init_timer(&(_work)->timer); \ } while (0) /** * work_pending - Find out whether a work item is currently pending * @work: The work item in question */ #define work_pending(work) \ test_bit(WORK_STRUCT_PENDING, work_data_bits(work)) /** * delayed_work_pending - Find out whether a delayable work item is currently * pending * @work: The work item in question */ #define delayed_work_pending(w) \ work_pending(&(w)->work) /** * work_release - Release a work item under execution * @work: The work item to release * * This is used to release a work item that has been initialised with automatic * release mode disabled (WORK_STRUCT_NOAUTOREL is set). This gives the work * function the opportunity to grab auxiliary data from the container of the * work_struct before clearing the pending bit as the work_struct may be * subject to deallocation the moment the pending bit is cleared. * * In such a case, this should be called in the work function after it has * fetched any data it may require from the containter of the work_struct. * After this function has been called, the work_struct may be scheduled for * further execution or it may be deallocated unless other precautions are * taken. * * This should also be used to release a delayed work item. */ #define work_release(work) \ clear_bit(WORK_STRUCT_PENDING, work_data_bits(work)) extern struct workqueue_struct *__create_workqueue(const char *name, int singlethread, int freezeable); #define create_workqueue(name) __create_workqueue((name), 0, 0) #define create_freezeable_workqueue(name) __create_workqueue((name), 0, 1) #define create_singlethread_workqueue(name) __create_workqueue((name), 1, 0) extern void destroy_workqueue(struct workqueue_struct *wq); extern int FASTCALL(queue_work(struct workqueue_struct *wq, struct work_struct *work)); extern int FASTCALL(queue_delayed_work(struct workqueue_struct *wq, struct delayed_work *work, unsigned long delay)); extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, struct delayed_work *work, unsigned long delay); extern void FASTCALL(flush_workqueue(struct workqueue_struct *wq)); extern int FASTCALL(schedule_work(struct work_struct *work)); extern int FASTCALL(run_scheduled_work(struct work_struct *work)); extern int FASTCALL(schedule_delayed_work(struct delayed_work *work, unsigned long delay)); extern int schedule_delayed_work_on(int cpu, struct delayed_work *work, unsigned long delay); extern int schedule_on_each_cpu(work_func_t func); extern void flush_scheduled_work(void); extern int current_is_keventd(void); extern int keventd_up(void); extern void init_workqueues(void); void cancel_rearming_delayed_work(struct delayed_work *work); void cancel_rearming_delayed_workqueue(struct workqueue_struct *, struct delayed_work *); int execute_in_process_context(work_func_t fn, struct execute_work *); /* * Kill off a pending schedule_delayed_work(). Note that the work callback * function may still be running on return from cancel_delayed_work(). Run * flush_scheduled_work() to wait on it. */ static inline int cancel_delayed_work(struct delayed_work *work) { int ret; ret = del_timer_sync(&work->timer); if (ret) work_release(&work->work); return ret; } #endif