/* * * V 4 L 2 D R I V E R H E L P E R A P I * * Moved from videodev2.h * * Some commonly needed functions for drivers (v4l2-common.o module) */ #ifndef _V4L2_DEV_H #define _V4L2_DEV_H #include #include #include #include #include #include #include #define VIDEO_MAJOR 81 #define VFL_TYPE_GRABBER 0 #define VFL_TYPE_VBI 1 #define VFL_TYPE_RADIO 2 #define VFL_TYPE_SUBDEV 3 #define VFL_TYPE_SDR 4 #define VFL_TYPE_TOUCH 5 #define VFL_TYPE_MAX 6 /* Is this a receiver, transmitter or mem-to-mem? */ /* Ignored for VFL_TYPE_SUBDEV. */ #define VFL_DIR_RX 0 #define VFL_DIR_TX 1 #define VFL_DIR_M2M 2 struct v4l2_ioctl_callbacks; struct video_device; struct v4l2_device; struct v4l2_ctrl_handler; /* Flag to mark the video_device struct as registered. Drivers can clear this flag if they want to block all future device access. It is cleared by video_unregister_device. */ #define V4L2_FL_REGISTERED (0) /* file->private_data points to struct v4l2_fh */ #define V4L2_FL_USES_V4L2_FH (1) /* Priority helper functions */ /** * struct v4l2_prio_state - stores the priority states * * @prios: array with elements to store the array priorities * * * .. note:: * The size of @prios array matches the number of priority types defined * by enum &v4l2_priority. */ struct v4l2_prio_state { atomic_t prios[4]; }; /** * v4l2_prio_init - initializes a struct v4l2_prio_state * * @global: pointer to &struct v4l2_prio_state */ void v4l2_prio_init(struct v4l2_prio_state *global); /** * v4l2_prio_change - changes the v4l2 file handler priority * * @global: pointer to the &struct v4l2_prio_state of the device node. * @local: pointer to the desired priority, as defined by enum &v4l2_priority * @new: Priority type requested, as defined by enum &v4l2_priority. * * .. note:: * This function should be used only by the V4L2 core. */ int v4l2_prio_change(struct v4l2_prio_state *global, enum v4l2_priority *local, enum v4l2_priority new); /** * v4l2_prio_open - Implements the priority logic for a file handler open * * @global: pointer to the &struct v4l2_prio_state of the device node. * @local: pointer to the desired priority, as defined by enum &v4l2_priority * * .. note:: * This function should be used only by the V4L2 core. */ void v4l2_prio_open(struct v4l2_prio_state *global, enum v4l2_priority *local); /** * v4l2_prio_close - Implements the priority logic for a file handler close * * @global: pointer to the &struct v4l2_prio_state of the device node. * @local: priority to be released, as defined by enum &v4l2_priority * * .. note:: * This function should be used only by the V4L2 core. */ void v4l2_prio_close(struct v4l2_prio_state *global, enum v4l2_priority local); /** * v4l2_prio_max - Return the maximum priority, as stored at the @global array. * * @global: pointer to the &struct v4l2_prio_state of the device node. * * .. note:: * This function should be used only by the V4L2 core. */ enum v4l2_priority v4l2_prio_max(struct v4l2_prio_state *global); /** * v4l2_prio_check - Implements the priority logic for a file handler close * * @global: pointer to the &struct v4l2_prio_state of the device node. * @local: desired priority, as defined by enum &v4l2_priority local * * .. note:: * This function should be used only by the V4L2 core. */ int v4l2_prio_check(struct v4l2_prio_state *global, enum v4l2_priority local); /** * struct v4l2_file_operations - fs operations used by a V4L2 device * * @owner: pointer to struct module * @read: operations needed to implement the read() syscall * @write: operations needed to implement the write() syscall * @poll: operations needed to implement the poll() syscall * @unlocked_ioctl: operations needed to implement the ioctl() syscall * @compat_ioctl32: operations needed to implement the ioctl() syscall for * the special case where the Kernel uses 64 bits instructions, but * the userspace uses 32 bits. * @get_unmapped_area: called by the mmap() syscall, used when %!CONFIG_MMU * @mmap: operations needed to implement the mmap() syscall * @open: operations needed to implement the open() syscall * @release: operations needed to implement the release() syscall * * .. note:: * * Those operations are used to implemente the fs struct file_operations * at the V4L2 drivers. The V4L2 core overrides the fs ops with some * extra logic needed by the subsystem. */ struct v4l2_file_operations { struct module *owner; ssize_t (*read) (struct file *, char __user *, size_t, loff_t *); ssize_t (*write) (struct file *, const char __user *, size_t, loff_t *); unsigned int (*poll) (struct file *, struct poll_table_struct *); long (*unlocked_ioctl) (struct file *, unsigned int, unsigned long); #ifdef CONFIG_COMPAT long (*compat_ioctl32) (struct file *, unsigned int, unsigned long); #endif unsigned long (*get_unmapped_area) (struct file *, unsigned long, unsigned long, unsigned long, unsigned long); int (*mmap) (struct file *, struct vm_area_struct *); int (*open) (struct file *); int (*release) (struct file *); }; /* * Newer version of video_device, handled by videodev2.c * This version moves redundant code from video device code to * the common handler */ /** * struct video_device - Structure used to create and manage the V4L2 device * nodes. * * @entity: &struct media_entity * @intf_devnode: pointer to &struct media_intf_devnode * @pipe: &struct media_pipeline * @fops: pointer to &struct v4l2_file_operations for the video device * @device_caps: device capabilities as used in v4l2_capabilities * @dev: &struct device for the video device * @cdev: character device * @v4l2_dev: pointer to &struct v4l2_device parent * @dev_parent: pointer to &struct device parent * @ctrl_handler: Control handler associated with this device node. * May be NULL. * @queue: &struct vb2_queue associated with this device node. May be NULL. * @prio: pointer to &struct v4l2_prio_state with device's Priority state. * If NULL, then v4l2_dev->prio will be used. * @name: video device name * @vfl_type: V4L device type * @vfl_dir: V4L receiver, transmitter or m2m * @minor: device node 'minor'. It is set to -1 if the registration failed * @num: number of the video device node * @flags: video device flags. Use bitops to set/clear/test flags * @index: attribute to differentiate multiple indices on one physical device * @fh_lock: Lock for all v4l2_fhs * @fh_list: List of &struct v4l2_fh * @dev_debug: Internal device debug flags, not for use by drivers * @tvnorms: Supported tv norms * * @release: video device release() callback * @ioctl_ops: pointer to &struct v4l2_ioctl_ops with ioctl callbacks * * @valid_ioctls: bitmap with the valid ioctls for this device * @disable_locking: bitmap with the ioctls that don't require locking * @lock: pointer to &struct mutex serialization lock * * .. note:: * Only set @dev_parent if that can't be deduced from @v4l2_dev. */ struct video_device { #if defined(CONFIG_MEDIA_CONTROLLER) struct media_entity entity; struct media_intf_devnode *intf_devnode; struct media_pipeline pipe; #endif const struct v4l2_file_operations *fops; u32 device_caps; /* sysfs */ struct device dev; struct cdev *cdev; struct v4l2_device *v4l2_dev; struct device *dev_parent; struct v4l2_ctrl_handler *ctrl_handler; struct vb2_queue *queue; struct v4l2_prio_state *prio; /* device info */ char name[32]; int vfl_type; int vfl_dir; int minor; u16 num; unsigned long flags; int index; /* V4L2 file handles */ spinlock_t fh_lock; struct list_head fh_list; int dev_debug; v4l2_std_id tvnorms; /* callbacks */ void (*release)(struct video_device *vdev); const struct v4l2_ioctl_ops *ioctl_ops; DECLARE_BITMAP(valid_ioctls, BASE_VIDIOC_PRIVATE); DECLARE_BITMAP(disable_locking, BASE_VIDIOC_PRIVATE); struct mutex *lock; }; #define media_entity_to_video_device(__e) \ container_of(__e, struct video_device, entity) /* dev to video-device */ #define to_video_device(cd) container_of(cd, struct video_device, dev) /** * __video_register_device - register video4linux devices * * @vdev: struct video_device to register * @type: type of device to register * @nr: which device node number is desired: * (0 == /dev/video0, 1 == /dev/video1, ..., -1 == first free) * @warn_if_nr_in_use: warn if the desired device node number * was already in use and another number was chosen instead. * @owner: module that owns the video device node * * The registration code assigns minor numbers and device node numbers * based on the requested type and registers the new device node with * the kernel. * * This function assumes that struct video_device was zeroed when it * was allocated and does not contain any stale date. * * An error is returned if no free minor or device node number could be * found, or if the registration of the device node failed. * * Returns 0 on success. * * Valid values for @type are: * * - %VFL_TYPE_GRABBER - A frame grabber * - %VFL_TYPE_VBI - Vertical blank data (undecoded) * - %VFL_TYPE_RADIO - A radio card * - %VFL_TYPE_SUBDEV - A subdevice * - %VFL_TYPE_SDR - Software Defined Radio * - %VFL_TYPE_TOUCH - A touch sensor * * .. note:: * * This function is meant to be used only inside the V4L2 core. * Drivers should use video_register_device() or * video_register_device_no_warn(). */ int __must_check __video_register_device(struct video_device *vdev, int type, int nr, int warn_if_nr_in_use, struct module *owner); /** * video_register_device - register video4linux devices * * @vdev: struct video_device to register * @type: type of device to register * @nr: which device node number is desired: * (0 == /dev/video0, 1 == /dev/video1, ..., -1 == first free) * * Internally, it calls __video_register_device(). Please see its * documentation for more details. * * .. note:: * if video_register_device fails, the release() callback of * &struct video_device structure is *not* called, so the caller * is responsible for freeing any data. Usually that means that * you video_device_release() should be called on failure. */ static inline int __must_check video_register_device(struct video_device *vdev, int type, int nr) { return __video_register_device(vdev, type, nr, 1, vdev->fops->owner); } /** * video_register_device_no_warn - register video4linux devices * * @vdev: struct video_device to register * @type: type of device to register * @nr: which device node number is desired: * (0 == /dev/video0, 1 == /dev/video1, ..., -1 == first free) * * This function is identical to video_register_device() except that no * warning is issued if the desired device node number was already in use. * * Internally, it calls __video_register_device(). Please see its * documentation for more details. * * .. note:: * if video_register_device fails, the release() callback of * &struct video_device structure is *not* called, so the caller * is responsible for freeing any data. Usually that means that * you video_device_release() should be called on failure. */ static inline int __must_check video_register_device_no_warn( struct video_device *vdev, int type, int nr) { return __video_register_device(vdev, type, nr, 0, vdev->fops->owner); } /** * video_unregister_device - Unregister video devices. * * @vdev: &struct video_device to register * * Does nothing if vdev == NULL or if video_is_registered() returns false. */ void video_unregister_device(struct video_device *vdev); /** * video_device_alloc - helper function to alloc &struct video_device * * Returns NULL if %-ENOMEM or a &struct video_device on success. */ struct video_device * __must_check video_device_alloc(void); /** * video_device_release - helper function to release &struct video_device * * @vdev: pointer to &struct video_device * * Can also be used for video_device->release\(\). */ void video_device_release(struct video_device *vdev); /** * video_device_release_empty - helper function to implement the * video_device->release\(\) callback. * * @vdev: pointer to &struct video_device * * This release function does nothing. * * It should be used when the video_device is a static global struct. * * .. note:: * Having a static video_device is a dubious construction at best. */ void video_device_release_empty(struct video_device *vdev); /** * v4l2_is_known_ioctl - Checks if a given cmd is a known V4L ioctl * * @cmd: ioctl command * * returns true if cmd is a known V4L2 ioctl */ bool v4l2_is_known_ioctl(unsigned int cmd); /** v4l2_disable_ioctl_locking - mark that a given command * shouldn't use core locking * * @vdev: pointer to &struct video_device * @cmd: ioctl command */ static inline void v4l2_disable_ioctl_locking(struct video_device *vdev, unsigned int cmd) { if (_IOC_NR(cmd) < BASE_VIDIOC_PRIVATE) set_bit(_IOC_NR(cmd), vdev->disable_locking); } /** * v4l2_disable_ioctl- mark that a given command isn't implemented. * shouldn't use core locking * * @vdev: pointer to &struct video_device * @cmd: ioctl command * * This function allows drivers to provide just one v4l2_ioctl_ops struct, but * disable ioctls based on the specific card that is actually found. * * .. note:: * * This must be called before video_register_device. * See also the comments for determine_valid_ioctls(). */ static inline void v4l2_disable_ioctl(struct video_device *vdev, unsigned int cmd) { if (_IOC_NR(cmd) < BASE_VIDIOC_PRIVATE) set_bit(_IOC_NR(cmd), vdev->valid_ioctls); } /** * video_get_drvdata - gets private data from &struct video_device. * * @vdev: pointer to &struct video_device * * returns a pointer to the private data */ static inline void *video_get_drvdata(struct video_device *vdev) { return dev_get_drvdata(&vdev->dev); } /** * video_set_drvdata - sets private data from &struct video_device. * * @vdev: pointer to &struct video_device * @data: private data pointer */ static inline void video_set_drvdata(struct video_device *vdev, void *data) { dev_set_drvdata(&vdev->dev, data); } /** * video_devdata - gets &struct video_device from struct file. * * @file: pointer to struct file */ struct video_device *video_devdata(struct file *file); /** * video_drvdata - gets private data from &struct video_device using the * struct file. * * @file: pointer to struct file * * This is function combines both video_get_drvdata() and video_devdata() * as this is used very often. */ static inline void *video_drvdata(struct file *file) { return video_get_drvdata(video_devdata(file)); } /** * video_device_node_name - returns the video device name * * @vdev: pointer to &struct video_device * * Returns the device name string */ static inline const char *video_device_node_name(struct video_device *vdev) { return dev_name(&vdev->dev); } /** * video_is_registered - returns true if the &struct video_device is registered. * * * @vdev: pointer to &struct video_device */ static inline int video_is_registered(struct video_device *vdev) { return test_bit(V4L2_FL_REGISTERED, &vdev->flags); } #endif /* _V4L2_DEV_H */