#ifndef _GEN_PV_LOCK_SLOWPATH #error "do not include this file" #endif #include #include #include /* * Implement paravirt qspinlocks; the general idea is to halt the vcpus instead * of spinning them. * * This relies on the architecture to provide two paravirt hypercalls: * * pv_wait(u8 *ptr, u8 val) -- suspends the vcpu if *ptr == val * pv_kick(cpu) -- wakes a suspended vcpu * * Using these we implement __pv_queued_spin_lock_slowpath() and * __pv_queued_spin_unlock() to replace native_queued_spin_lock_slowpath() and * native_queued_spin_unlock(). */ #define _Q_SLOW_VAL (3U << _Q_LOCKED_OFFSET) /* * Queue node uses: vcpu_running & vcpu_halted. * Queue head uses: vcpu_running & vcpu_hashed. */ enum vcpu_state { vcpu_running = 0, vcpu_halted, /* Used only in pv_wait_node */ vcpu_hashed, /* = pv_hash'ed + vcpu_halted */ }; struct pv_node { struct mcs_spinlock mcs; struct mcs_spinlock __res[3]; int cpu; u8 state; }; /* * Lock and MCS node addresses hash table for fast lookup * * Hashing is done on a per-cacheline basis to minimize the need to access * more than one cacheline. * * Dynamically allocate a hash table big enough to hold at least 4X the * number of possible cpus in the system. Allocation is done on page * granularity. So the minimum number of hash buckets should be at least * 256 (64-bit) or 512 (32-bit) to fully utilize a 4k page. * * Since we should not be holding locks from NMI context (very rare indeed) the * max load factor is 0.75, which is around the point where open addressing * breaks down. * */ struct pv_hash_entry { struct qspinlock *lock; struct pv_node *node; }; #define PV_HE_PER_LINE (SMP_CACHE_BYTES / sizeof(struct pv_hash_entry)) #define PV_HE_MIN (PAGE_SIZE / sizeof(struct pv_hash_entry)) static struct pv_hash_entry *pv_lock_hash; static unsigned int pv_lock_hash_bits __read_mostly; /* * Allocate memory for the PV qspinlock hash buckets * * This function should be called from the paravirt spinlock initialization * routine. */ void __init __pv_init_lock_hash(void) { int pv_hash_size = ALIGN(4 * num_possible_cpus(), PV_HE_PER_LINE); if (pv_hash_size < PV_HE_MIN) pv_hash_size = PV_HE_MIN; /* * Allocate space from bootmem which should be page-size aligned * and hence cacheline aligned. */ pv_lock_hash = alloc_large_system_hash("PV qspinlock", sizeof(struct pv_hash_entry), pv_hash_size, 0, HASH_EARLY, &pv_lock_hash_bits, NULL, pv_hash_size, pv_hash_size); } #define for_each_hash_entry(he, offset, hash) \ for (hash &= ~(PV_HE_PER_LINE - 1), he = &pv_lock_hash[hash], offset = 0; \ offset < (1 << pv_lock_hash_bits); \ offset++, he = &pv_lock_hash[(hash + offset) & ((1 << pv_lock_hash_bits) - 1)]) static struct qspinlock **pv_hash(struct qspinlock *lock, struct pv_node *node) { unsigned long offset, hash = hash_ptr(lock, pv_lock_hash_bits); struct pv_hash_entry *he; for_each_hash_entry(he, offset, hash) { if (!cmpxchg(&he->lock, NULL, lock)) { WRITE_ONCE(he->node, node); return &he->lock; } } /* * Hard assume there is a free entry for us. * * This is guaranteed by ensuring every blocked lock only ever consumes * a single entry, and since we only have 4 nesting levels per CPU * and allocated 4*nr_possible_cpus(), this must be so. * * The single entry is guaranteed by having the lock owner unhash * before it releases. */ BUG(); } static struct pv_node *pv_unhash(struct qspinlock *lock) { unsigned long offset, hash = hash_ptr(lock, pv_lock_hash_bits); struct pv_hash_entry *he; struct pv_node *node; for_each_hash_entry(he, offset, hash) { if (READ_ONCE(he->lock) == lock) { node = READ_ONCE(he->node); WRITE_ONCE(he->lock, NULL); return node; } } /* * Hard assume we'll find an entry. * * This guarantees a limited lookup time and is itself guaranteed by * having the lock owner do the unhash -- IFF the unlock sees the * SLOW flag, there MUST be a hash entry. */ BUG(); } /* * Initialize the PV part of the mcs_spinlock node. */ static void pv_init_node(struct mcs_spinlock *node) { struct pv_node *pn = (struct pv_node *)node; BUILD_BUG_ON(sizeof(struct pv_node) > 5*sizeof(struct mcs_spinlock)); pn->cpu = smp_processor_id(); pn->state = vcpu_running; } /* * Wait for node->locked to become true, halt the vcpu after a short spin. * pv_kick_node() is used to set _Q_SLOW_VAL and fill in hash table on its * behalf. */ static void pv_wait_node(struct mcs_spinlock *node) { struct pv_node *pn = (struct pv_node *)node; int loop; for (;;) { for (loop = SPIN_THRESHOLD; loop; loop--) { if (READ_ONCE(node->locked)) return; cpu_relax(); } /* * Order pn->state vs pn->locked thusly: * * [S] pn->state = vcpu_halted [S] next->locked = 1 * MB MB * [L] pn->locked [RmW] pn->state = vcpu_hashed * * Matches the cmpxchg() from pv_kick_node(). */ smp_store_mb(pn->state, vcpu_halted); if (!READ_ONCE(node->locked)) pv_wait(&pn->state, vcpu_halted); /* * If pv_kick_node() changed us to vcpu_hashed, retain that value * so that pv_wait_head() knows to not also try to hash this lock. */ cmpxchg(&pn->state, vcpu_halted, vcpu_running); /* * If the locked flag is still not set after wakeup, it is a * spurious wakeup and the vCPU should wait again. However, * there is a pretty high overhead for CPU halting and kicking. * So it is better to spin for a while in the hope that the * MCS lock will be released soon. */ } /* * By now our node->locked should be 1 and our caller will not actually * spin-wait for it. We do however rely on our caller to do a * load-acquire for us. */ } /* * Called after setting next->locked = 1 when we're the lock owner. * * Instead of waking the waiters stuck in pv_wait_node() advance their state such * that they're waiting in pv_wait_head(), this avoids a wake/sleep cycle. */ static void pv_kick_node(struct qspinlock *lock, struct mcs_spinlock *node) { struct pv_node *pn = (struct pv_node *)node; struct __qspinlock *l = (void *)lock; /* * If the vCPU is indeed halted, advance its state to match that of * pv_wait_node(). If OTOH this fails, the vCPU was running and will * observe its next->locked value and advance itself. * * Matches with smp_store_mb() and cmpxchg() in pv_wait_node() */ if (cmpxchg(&pn->state, vcpu_halted, vcpu_hashed) != vcpu_halted) return; /* * Put the lock into the hash table and set the _Q_SLOW_VAL. * * As this is the same vCPU that will check the _Q_SLOW_VAL value and * the hash table later on at unlock time, no atomic instruction is * needed. */ WRITE_ONCE(l->locked, _Q_SLOW_VAL); (void)pv_hash(lock, pn); } /* * Wait for l->locked to become clear; halt the vcpu after a short spin. * __pv_queued_spin_unlock() will wake us. */ static void pv_wait_head(struct qspinlock *lock, struct mcs_spinlock *node) { struct pv_node *pn = (struct pv_node *)node; struct __qspinlock *l = (void *)lock; struct qspinlock **lp = NULL; int loop; /* * If pv_kick_node() already advanced our state, we don't need to * insert ourselves into the hash table anymore. */ if (READ_ONCE(pn->state) == vcpu_hashed) lp = (struct qspinlock **)1; for (;;) { for (loop = SPIN_THRESHOLD; loop; loop--) { if (!READ_ONCE(l->locked)) return; cpu_relax(); } if (!lp) { /* ONCE */ WRITE_ONCE(pn->state, vcpu_hashed); lp = pv_hash(lock, pn); /* * We must hash before setting _Q_SLOW_VAL, such that * when we observe _Q_SLOW_VAL in __pv_queued_spin_unlock() * we'll be sure to be able to observe our hash entry. * * [S] pn->state * [S] [Rmw] l->locked == _Q_SLOW_VAL * MB RMB * [RmW] l->locked = _Q_SLOW_VAL [L] * [L] pn->state * * Matches the smp_rmb() in __pv_queued_spin_unlock(). */ if (!cmpxchg(&l->locked, _Q_LOCKED_VAL, _Q_SLOW_VAL)) { /* * The lock is free and _Q_SLOW_VAL has never * been set. Therefore we need to unhash before * getting the lock. */ WRITE_ONCE(*lp, NULL); return; } } pv_wait(&l->locked, _Q_SLOW_VAL); /* * The unlocker should have freed the lock before kicking the * CPU. So if the lock is still not free, it is a spurious * wakeup and so the vCPU should wait again after spinning for * a while. */ } /* * Lock is unlocked now; the caller will acquire it without waiting. * As with pv_wait_node() we rely on the caller to do a load-acquire * for us. */ } /* * PV version of the unlock function to be used in stead of * queued_spin_unlock(). */ __visible void __pv_queued_spin_unlock(struct qspinlock *lock) { struct __qspinlock *l = (void *)lock; struct pv_node *node; u8 locked; /* * We must not unlock if SLOW, because in that case we must first * unhash. Otherwise it would be possible to have multiple @lock * entries, which would be BAD. */ locked = cmpxchg(&l->locked, _Q_LOCKED_VAL, 0); if (likely(locked == _Q_LOCKED_VAL)) return; if (unlikely(locked != _Q_SLOW_VAL)) { WARN(!debug_locks_silent, "pvqspinlock: lock 0x%lx has corrupted value 0x%x!\n", (unsigned long)lock, atomic_read(&lock->val)); return; } /* * A failed cmpxchg doesn't provide any memory-ordering guarantees, * so we need a barrier to order the read of the node data in * pv_unhash *after* we've read the lock being _Q_SLOW_VAL. * * Matches the cmpxchg() in pv_wait_head() setting _Q_SLOW_VAL. */ smp_rmb(); /* * Since the above failed to release, this must be the SLOW path. * Therefore start by looking up the blocked node and unhashing it. */ node = pv_unhash(lock); /* * Now that we have a reference to the (likely) blocked pv_node, * release the lock. */ smp_store_release(&l->locked, 0); /* * At this point the memory pointed at by lock can be freed/reused, * however we can still use the pv_node to kick the CPU. * The other vCPU may not really be halted, but kicking an active * vCPU is harmless other than the additional latency in completing * the unlock. */ if (READ_ONCE(node->state) == vcpu_hashed) pv_kick(node->cpu); } /* * Include the architecture specific callee-save thunk of the * __pv_queued_spin_unlock(). This thunk is put together with * __pv_queued_spin_unlock() near the top of the file to make sure * that the callee-save thunk and the real unlock function are close * to each other sharing consecutive instruction cachelines. */ #include