/* * net/dccp/minisocks.c * * An implementation of the DCCP protocol * Arnaldo Carvalho de Melo * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. */ #include #include #include #include #include #include #include #include "ccid.h" #include "dccp.h" struct inet_timewait_death_row dccp_death_row = { .sysctl_max_tw_buckets = NR_FILE * 2, .period = DCCP_TIMEWAIT_LEN / INET_TWDR_TWKILL_SLOTS, .death_lock = SPIN_LOCK_UNLOCKED, .hashinfo = &dccp_hashinfo, .tw_timer = TIMER_INITIALIZER(inet_twdr_hangman, 0, (unsigned long)&dccp_death_row), .twkill_work = __WORK_INITIALIZER(dccp_death_row.twkill_work, inet_twdr_twkill_work, &dccp_death_row), /* Short-time timewait calendar */ .twcal_hand = -1, .twcal_timer = TIMER_INITIALIZER(inet_twdr_twcal_tick, 0, (unsigned long)&dccp_death_row), }; void dccp_time_wait(struct sock *sk, int state, int timeo) { struct inet_timewait_sock *tw = NULL; if (dccp_death_row.tw_count < dccp_death_row.sysctl_max_tw_buckets) tw = inet_twsk_alloc(sk, state); if (tw != NULL) { const struct inet_connection_sock *icsk = inet_csk(sk); const int rto = (icsk->icsk_rto << 2) - (icsk->icsk_rto >> 1); /* Linkage updates. */ __inet_twsk_hashdance(tw, sk, &dccp_hashinfo); /* Get the TIME_WAIT timeout firing. */ if (timeo < rto) timeo = rto; tw->tw_timeout = DCCP_TIMEWAIT_LEN; if (state == DCCP_TIME_WAIT) timeo = DCCP_TIMEWAIT_LEN; inet_twsk_schedule(tw, &dccp_death_row, timeo, DCCP_TIMEWAIT_LEN); inet_twsk_put(tw); } else { /* Sorry, if we're out of memory, just CLOSE this * socket up. We've got bigger problems than * non-graceful socket closings. */ if (net_ratelimit()) printk(KERN_INFO "DCCP: time wait bucket table overflow\n"); } dccp_done(sk); } struct sock *dccp_create_openreq_child(struct sock *sk, const struct request_sock *req, const struct sk_buff *skb) { /* * Step 3: Process LISTEN state * * // Generate a new socket and switch to that socket * Set S := new socket for this port pair */ struct sock *newsk = inet_csk_clone(sk, req, GFP_ATOMIC); if (newsk != NULL) { const struct dccp_request_sock *dreq = dccp_rsk(req); struct inet_connection_sock *newicsk = inet_csk(sk); struct dccp_sock *newdp = dccp_sk(newsk); newdp->dccps_hc_rx_ackpkts = NULL; newdp->dccps_role = DCCP_ROLE_SERVER; newicsk->icsk_rto = DCCP_TIMEOUT_INIT; if (newdp->dccps_options.dccpo_send_ack_vector) { newdp->dccps_hc_rx_ackpkts = dccp_ackpkts_alloc(DCCP_MAX_ACK_VECTOR_LEN, GFP_ATOMIC); /* * XXX: We're using the same CCIDs set on the parent, i.e. sk_clone * copied the master sock and left the CCID pointers for this child, * that is why we do the __ccid_get calls. */ if (unlikely(newdp->dccps_hc_rx_ackpkts == NULL)) goto out_free; } if (unlikely(ccid_hc_rx_init(newdp->dccps_hc_rx_ccid, newsk) != 0 || ccid_hc_tx_init(newdp->dccps_hc_tx_ccid, newsk) != 0)) { dccp_ackpkts_free(newdp->dccps_hc_rx_ackpkts); ccid_hc_rx_exit(newdp->dccps_hc_rx_ccid, newsk); ccid_hc_tx_exit(newdp->dccps_hc_tx_ccid, newsk); out_free: /* It is still raw copy of parent, so invalidate * destructor and make plain sk_free() */ newsk->sk_destruct = NULL; sk_free(newsk); return NULL; } __ccid_get(newdp->dccps_hc_rx_ccid); __ccid_get(newdp->dccps_hc_tx_ccid); /* * Step 3: Process LISTEN state * * Choose S.ISS (initial seqno) or set from Init Cookie * Set S.ISR, S.GSR, S.SWL, S.SWH from packet or Init Cookie */ /* See dccp_v4_conn_request */ newdp->dccps_options.dccpo_sequence_window = req->rcv_wnd; newdp->dccps_gar = newdp->dccps_isr = dreq->dreq_isr; dccp_update_gsr(newsk, dreq->dreq_isr); newdp->dccps_iss = dreq->dreq_iss; dccp_update_gss(newsk, dreq->dreq_iss); dccp_init_xmit_timers(newsk); DCCP_INC_STATS_BH(DCCP_MIB_PASSIVEOPENS); } return newsk; } /* * Process an incoming packet for RESPOND sockets represented * as an request_sock. */ struct sock *dccp_check_req(struct sock *sk, struct sk_buff *skb, struct request_sock *req, struct request_sock **prev) { struct sock *child = NULL; /* Check for retransmitted REQUEST */ if (dccp_hdr(skb)->dccph_type == DCCP_PKT_REQUEST) { if (after48(DCCP_SKB_CB(skb)->dccpd_seq, dccp_rsk(req)->dreq_isr)) { struct dccp_request_sock *dreq = dccp_rsk(req); dccp_pr_debug("Retransmitted REQUEST\n"); /* Send another RESPONSE packet */ dccp_set_seqno(&dreq->dreq_iss, dreq->dreq_iss + 1); dccp_set_seqno(&dreq->dreq_isr, DCCP_SKB_CB(skb)->dccpd_seq); req->rsk_ops->rtx_syn_ack(sk, req, NULL); } /* Network Duplicate, discard packet */ return NULL; } DCCP_SKB_CB(skb)->dccpd_reset_code = DCCP_RESET_CODE_PACKET_ERROR; if (dccp_hdr(skb)->dccph_type != DCCP_PKT_ACK && dccp_hdr(skb)->dccph_type != DCCP_PKT_DATAACK) goto drop; /* Invalid ACK */ if (DCCP_SKB_CB(skb)->dccpd_ack_seq != dccp_rsk(req)->dreq_iss) { dccp_pr_debug("Invalid ACK number: ack_seq=%llu, dreq_iss=%llu\n", (unsigned long long) DCCP_SKB_CB(skb)->dccpd_ack_seq, (unsigned long long) dccp_rsk(req)->dreq_iss); goto drop; } child = dccp_v4_request_recv_sock(sk, skb, req, NULL); if (child == NULL) goto listen_overflow; /* FIXME: deal with options */ inet_csk_reqsk_queue_unlink(sk, req, prev); inet_csk_reqsk_queue_removed(sk, req); inet_csk_reqsk_queue_add(sk, req, child); out: return child; listen_overflow: dccp_pr_debug("listen_overflow!\n"); DCCP_SKB_CB(skb)->dccpd_reset_code = DCCP_RESET_CODE_TOO_BUSY; drop: if (dccp_hdr(skb)->dccph_type != DCCP_PKT_RESET) req->rsk_ops->send_reset(skb); inet_csk_reqsk_queue_drop(sk, req, prev); goto out; } /* * Queue segment on the new socket if the new socket is active, * otherwise we just shortcircuit this and continue with * the new socket. */ int dccp_child_process(struct sock *parent, struct sock *child, struct sk_buff *skb) { int ret = 0; const int state = child->sk_state; if (!sock_owned_by_user(child)) { ret = dccp_rcv_state_process(child, skb, dccp_hdr(skb), skb->len); /* Wakeup parent, send SIGIO */ if (state == DCCP_RESPOND && child->sk_state != state) parent->sk_data_ready(parent, 0); } else { /* Alas, it is possible again, because we do lookup * in main socket hash table and lock on listening * socket does not protect us more. */ sk_add_backlog(child, skb); } bh_unlock_sock(child); sock_put(child); return ret; }