/* * INET An implementation of the TCP/IP protocol suite for the LINUX * operating system. INET is implemented using the BSD Socket * interface as the means of communication with the user level. * * Generic INET transport hashtables * * Authors: Lotsa people, from code originally in tcp * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. */ #include #include #include #include #include #include /* * Allocate and initialize a new local port bind bucket. * The bindhash mutex for snum's hash chain must be held here. */ struct inet_bind_bucket *inet_bind_bucket_create(kmem_cache_t *cachep, struct inet_bind_hashbucket *head, const unsigned short snum) { struct inet_bind_bucket *tb = kmem_cache_alloc(cachep, SLAB_ATOMIC); if (tb != NULL) { tb->port = snum; tb->fastreuse = 0; INIT_HLIST_HEAD(&tb->owners); hlist_add_head(&tb->node, &head->chain); } return tb; } EXPORT_SYMBOL(inet_bind_bucket_create); /* * Caller must hold hashbucket lock for this tb with local BH disabled */ void inet_bind_bucket_destroy(kmem_cache_t *cachep, struct inet_bind_bucket *tb) { if (hlist_empty(&tb->owners)) { __hlist_del(&tb->node); kmem_cache_free(cachep, tb); } } void inet_bind_hash(struct sock *sk, struct inet_bind_bucket *tb, const unsigned short snum) { struct inet_sock *inet = inet_sk(sk); inet->num = snum; sk_add_bind_node(sk, &tb->owners); inet->bind_hash = tb; } EXPORT_SYMBOL(inet_bind_hash); /* * Get rid of any references to a local port held by the given sock. */ static void __inet_put_port(struct inet_hashinfo *hashinfo, struct sock *sk) { struct inet_sock *inet = inet_sk(sk); const int bhash = inet_bhashfn(inet->num, hashinfo->bhash_size); struct inet_bind_hashbucket *head = &hashinfo->bhash[bhash]; struct inet_bind_bucket *tb; spin_lock(&head->lock); tb = inet->bind_hash; __sk_del_bind_node(sk); inet->bind_hash = NULL; inet->num = 0; inet_bind_bucket_destroy(hashinfo->bind_bucket_cachep, tb); spin_unlock(&head->lock); } void inet_put_port(struct inet_hashinfo *hashinfo, struct sock *sk) { local_bh_disable(); __inet_put_port(hashinfo, sk); local_bh_enable(); } EXPORT_SYMBOL(inet_put_port); /* * This lock without WQ_FLAG_EXCLUSIVE is good on UP and it can be very bad on SMP. * Look, when several writers sleep and reader wakes them up, all but one * immediately hit write lock and grab all the cpus. Exclusive sleep solves * this, _but_ remember, it adds useless work on UP machines (wake up each * exclusive lock release). It should be ifdefed really. */ void inet_listen_wlock(struct inet_hashinfo *hashinfo) { write_lock(&hashinfo->lhash_lock); if (atomic_read(&hashinfo->lhash_users)) { DEFINE_WAIT(wait); for (;;) { prepare_to_wait_exclusive(&hashinfo->lhash_wait, &wait, TASK_UNINTERRUPTIBLE); if (!atomic_read(&hashinfo->lhash_users)) break; write_unlock_bh(&hashinfo->lhash_lock); schedule(); write_lock_bh(&hashinfo->lhash_lock); } finish_wait(&hashinfo->lhash_wait, &wait); } } EXPORT_SYMBOL(inet_listen_wlock); /* * Don't inline this cruft. Here are some nice properties to exploit here. The * BSD API does not allow a listening sock to specify the remote port nor the * remote address for the connection. So always assume those are both * wildcarded during the search since they can never be otherwise. */ struct sock *__inet_lookup_listener(const struct hlist_head *head, const u32 daddr, const unsigned short hnum, const int dif) { struct sock *result = NULL, *sk; const struct hlist_node *node; int hiscore = -1; sk_for_each(sk, node, head) { const struct inet_sock *inet = inet_sk(sk); if (inet->num == hnum && !ipv6_only_sock(sk)) { const __u32 rcv_saddr = inet->rcv_saddr; int score = sk->sk_family == PF_INET ? 1 : 0; if (rcv_saddr) { if (rcv_saddr != daddr) continue; score += 2; } if (sk->sk_bound_dev_if) { if (sk->sk_bound_dev_if != dif) continue; score += 2; } if (score == 5) return sk; if (score > hiscore) { hiscore = score; result = sk; } } } return result; }