#include #include #include #include #include /* Vegas variables */ struct vegas { u32 beg_snd_nxt; /* right edge during last RTT */ u32 beg_snd_una; /* left edge during last RTT */ u32 beg_snd_cwnd; /* saves the size of the cwnd */ u8 doing_vegas_now;/* if true, do vegas for this RTT */ u16 cntRTT; /* # of RTTs measured within last RTT */ u32 minRTT; /* min of RTTs measured within last RTT (in usec) */ u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */ }; /* There are several situations when we must "re-start" Vegas: * * o when a connection is established * o after an RTO * o after fast recovery * o when we send a packet and there is no outstanding * unacknowledged data (restarting an idle connection) * * In these circumstances we cannot do a Vegas calculation at the * end of the first RTT, because any calculation we do is using * stale info -- both the saved cwnd and congestion feedback are * stale. * * Instead we must wait until the completion of an RTT during * which we actually receive ACKs. */ static inline void vegas_enable(struct sock *sk) { const struct tcp_sock *tp = tcp_sk(sk); struct vegas *vegas = inet_csk_ca(sk); /* Begin taking Vegas samples next time we send something. */ vegas->doing_vegas_now = 1; /* Set the beginning of the next send window. */ vegas->beg_snd_nxt = tp->snd_nxt; vegas->cntRTT = 0; vegas->minRTT = 0x7fffffff; } /* Stop taking Vegas samples for now. */ static inline void vegas_disable(struct sock *sk) { struct vegas *vegas = inet_csk_ca(sk); vegas->doing_vegas_now = 0; } static void tcp_vegas_init(struct sock *sk) { struct vegas *vegas = inet_csk_ca(sk); vegas->baseRTT = 0x7fffffff; vegas_enable(sk); } static void tcp_vegas_state(struct sock *sk, u8 ca_state) { if (ca_state == TCP_CA_Open) vegas_enable(sk); else vegas_disable(sk); } /* Do RTT sampling needed for Vegas. * Basically we: * o min-filter RTT samples from within an RTT to get the current * propagation delay + queuing delay (we are min-filtering to try to * avoid the effects of delayed ACKs) * o min-filter RTT samples from a much longer window (forever for now) * to find the propagation delay (baseRTT) */ static void tcp_vegas_rtt_calc(struct sock *sk, u32 usrtt) { struct vegas *vegas = inet_csk_ca(sk); u32 vrtt = usrtt + 1; /* Never allow zero rtt or baseRTT */ /* Filter to find propagation delay: */ if (vrtt < vegas->baseRTT) vegas->baseRTT = vrtt; /* Find the min RTT during the last RTT to find * the current prop. delay + queuing delay: */ vegas->minRTT = min(vegas->minRTT, vrtt); vegas->cntRTT++; } /* * If the connection is idle and we are restarting, * then we don't want to do any Vegas calculations * until we get fresh RTT samples. So when we * restart, we reset our Vegas state to a clean * slate. After we get acks for this flight of * packets, _then_ we can make Vegas calculations * again. */ static void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event) { if (event == CA_EVENT_CWND_RESTART || event == CA_EVENT_TX_START) tcp_vegas_init(sk); } /* Extract info for Tcp socket info provided via netlink. */ static void tcp_vegas_get_info(struct sock *sk, u32 ext, struct sk_buff *skb) { const struct vegas *ca = inet_csk_ca(sk); if (ext & (1 << (INET_DIAG_VEGASINFO - 1))) { struct tcpvegas_info *info; info = RTA_DATA(__RTA_PUT(skb, INET_DIAG_VEGASINFO, sizeof(*info))); info->tcpv_enabled = ca->doing_vegas_now; info->tcpv_rttcnt = ca->cntRTT; info->tcpv_rtt = ca->baseRTT; info->tcpv_minrtt = ca->minRTT; rtattr_failure: ; } }