#ifndef __PERF_CALLCHAIN_H #define __PERF_CALLCHAIN_H #include "../perf.h" #include #include #include "event.h" #include "symbol.h" enum chain_mode { CHAIN_NONE, CHAIN_FLAT, CHAIN_GRAPH_ABS, CHAIN_GRAPH_REL }; enum chain_order { ORDER_CALLER, ORDER_CALLEE }; struct callchain_node { struct callchain_node *parent; struct list_head siblings; struct list_head children; struct list_head val; struct rb_node rb_node; /* to sort nodes in an rbtree */ struct rb_root rb_root; /* sorted tree of children */ unsigned int val_nr; u64 hit; u64 children_hit; }; struct callchain_root { u64 max_depth; struct callchain_node node; }; struct callchain_param; typedef void (*sort_chain_func_t)(struct rb_root *, struct callchain_root *, u64, struct callchain_param *); struct callchain_param { enum chain_mode mode; u32 print_limit; double min_percent; sort_chain_func_t sort; enum chain_order order; }; struct callchain_list { u64 ip; struct map_symbol ms; struct list_head list; }; /* * A callchain cursor is a single linked list that * let one feed a callchain progressively. * It keeps persitent allocated entries to minimize * allocations. */ struct callchain_cursor_node { u64 ip; struct map *map; struct symbol *sym; struct callchain_cursor_node *next; }; struct callchain_cursor { u64 nr; struct callchain_cursor_node *first; struct callchain_cursor_node **last; u64 pos; struct callchain_cursor_node *curr; }; static inline void callchain_init(struct callchain_root *root) { INIT_LIST_HEAD(&root->node.siblings); INIT_LIST_HEAD(&root->node.children); INIT_LIST_HEAD(&root->node.val); root->node.parent = NULL; root->node.hit = 0; root->node.children_hit = 0; root->max_depth = 0; } static inline u64 callchain_cumul_hits(struct callchain_node *node) { return node->hit + node->children_hit; } int callchain_register_param(struct callchain_param *param); int callchain_append(struct callchain_root *root, struct callchain_cursor *cursor, u64 period); int callchain_merge(struct callchain_cursor *cursor, struct callchain_root *dst, struct callchain_root *src); struct ip_callchain; union perf_event; bool ip_callchain__valid(struct ip_callchain *chain, const union perf_event *event); /* * Initialize a cursor before adding entries inside, but keep * the previously allocated entries as a cache. */ static inline void callchain_cursor_reset(struct callchain_cursor *cursor) { cursor->nr = 0; cursor->last = &cursor->first; } int callchain_cursor_append(struct callchain_cursor *cursor, u64 ip, struct map *map, struct symbol *sym); /* Close a cursor writing session. Initialize for the reader */ static inline void callchain_cursor_commit(struct callchain_cursor *cursor) { cursor->curr = cursor->first; cursor->pos = 0; } /* Cursor reading iteration helpers */ static inline struct callchain_cursor_node * callchain_cursor_current(struct callchain_cursor *cursor) { if (cursor->pos == cursor->nr) return NULL; return cursor->curr; } static inline void callchain_cursor_advance(struct callchain_cursor *cursor) { cursor->curr = cursor->curr->next; cursor->pos++; } #endif /* __PERF_CALLCHAIN_H */