// SPDX-License-Identifier: GPL-2.0 #ifndef PERF_LOCK_CONTENTION_H #define PERF_LOCK_CONTENTION_H #include #include struct lock_stat { struct hlist_node hash_entry; struct rb_node rb; /* used for sorting */ u64 addr; /* address of lockdep_map, used as ID */ char *name; /* for strcpy(), we cannot use const */ u64 *callstack; unsigned int nr_acquire; unsigned int nr_acquired; unsigned int nr_contended; unsigned int nr_release; union { unsigned int nr_readlock; unsigned int flags; }; unsigned int nr_trylock; /* these times are in nano sec. */ u64 avg_wait_time; u64 wait_time_total; u64 wait_time_min; u64 wait_time_max; int broken; /* flag of blacklist */ int combined; }; /* * States of lock_seq_stat * * UNINITIALIZED is required for detecting first event of acquire. * As the nature of lock events, there is no guarantee * that the first event for the locks are acquire, * it can be acquired, contended or release. */ #define SEQ_STATE_UNINITIALIZED 0 /* initial state */ #define SEQ_STATE_RELEASED 1 #define SEQ_STATE_ACQUIRING 2 #define SEQ_STATE_ACQUIRED 3 #define SEQ_STATE_READ_ACQUIRED 4 #define SEQ_STATE_CONTENDED 5 /* * MAX_LOCK_DEPTH * Imported from include/linux/sched.h. * Should this be synchronized? */ #define MAX_LOCK_DEPTH 48 /* * struct lock_seq_stat: * Place to put on state of one lock sequence * 1) acquire -> acquired -> release * 2) acquire -> contended -> acquired -> release * 3) acquire (with read or try) -> release * 4) Are there other patterns? */ struct lock_seq_stat { struct list_head list; int state; u64 prev_event_time; u64 addr; int read_count; }; struct thread_stat { struct rb_node rb; u32 tid; struct list_head seq_list; }; /* * CONTENTION_STACK_DEPTH * Number of stack trace entries to find callers */ #define CONTENTION_STACK_DEPTH 8 /* * CONTENTION_STACK_SKIP * Number of stack trace entries to skip when finding callers. * The first few entries belong to the locking implementation itself. */ #define CONTENTION_STACK_SKIP 3 /* * flags for lock:contention_begin * Imported from include/trace/events/lock.h. */ #define LCB_F_SPIN (1U << 0) #define LCB_F_READ (1U << 1) #define LCB_F_WRITE (1U << 2) #define LCB_F_RT (1U << 3) #define LCB_F_PERCPU (1U << 4) #define LCB_F_MUTEX (1U << 5) struct evlist; struct machine; struct target; struct lock_contention { struct evlist *evlist; struct target *target; struct machine *machine; struct hlist_head *result; unsigned long map_nr_entries; int lost; int max_stack; int stack_skip; }; #ifdef HAVE_BPF_SKEL int lock_contention_prepare(struct lock_contention *con); int lock_contention_start(void); int lock_contention_stop(void); int lock_contention_read(struct lock_contention *con); int lock_contention_finish(void); #else /* !HAVE_BPF_SKEL */ static inline int lock_contention_prepare(struct lock_contention *con __maybe_unused) { return 0; } static inline int lock_contention_start(void) { return 0; } static inline int lock_contention_stop(void) { return 0; } static inline int lock_contention_finish(void) { return 0; } static inline int lock_contention_read(struct lock_contention *con __maybe_unused) { return 0; } #endif /* HAVE_BPF_SKEL */ bool is_lock_function(struct machine *machine, u64 addr); #endif /* PERF_LOCK_CONTENTION_H */