#include #include #include #include #include #include "debug.h" #include "env.h" #include "mem2node.h" struct phys_entry { struct rb_node rb_node; u64 start; u64 end; u64 node; }; static void phys_entry__insert(struct phys_entry *entry, struct rb_root *root) { struct rb_node **p = &root->rb_node; struct rb_node *parent = NULL; struct phys_entry *e; while (*p != NULL) { parent = *p; e = rb_entry(parent, struct phys_entry, rb_node); if (entry->start < e->start) p = &(*p)->rb_left; else p = &(*p)->rb_right; } rb_link_node(&entry->rb_node, parent, p); rb_insert_color(&entry->rb_node, root); } static void phys_entry__init(struct phys_entry *entry, u64 start, u64 bsize, u64 node) { entry->start = start; entry->end = start + bsize; entry->node = node; RB_CLEAR_NODE(&entry->rb_node); } int mem2node__init(struct mem2node *map, struct perf_env *env) { struct memory_node *n, *nodes = &env->memory_nodes[0]; struct phys_entry *entries, *tmp_entries; u64 bsize = env->memory_bsize; int i, j = 0, max = 0; memset(map, 0x0, sizeof(*map)); map->root = RB_ROOT; for (i = 0; i < env->nr_memory_nodes; i++) { n = &nodes[i]; max += bitmap_weight(n->set, n->size); } entries = zalloc(sizeof(*entries) * max); if (!entries) return -ENOMEM; for (i = 0; i < env->nr_memory_nodes; i++) { u64 bit; n = &nodes[i]; for (bit = 0; bit < n->size; bit++) { u64 start; if (!test_bit(bit, n->set)) continue; start = bit * bsize; /* * Merge nearby areas, we walk in order * through the bitmap, so no need to sort. */ if (j > 0) { struct phys_entry *prev = &entries[j - 1]; if ((prev->end == start) && (prev->node == n->node)) { prev->end += bsize; continue; } } phys_entry__init(&entries[j++], start, bsize, n->node); } } /* Cut unused entries, due to merging. */ tmp_entries = realloc(entries, sizeof(*entries) * j); if (tmp_entries) entries = tmp_entries; for (i = 0; i < j; i++) { pr_debug("mem2node %03" PRIu64 " [0x%016" PRIx64 "-0x%016" PRIx64 "]\n", entries[i].node, entries[i].start, entries[i].end); phys_entry__insert(&entries[i], &map->root); } map->entries = entries; return 0; } void mem2node__exit(struct mem2node *map) { zfree(&map->entries); } int mem2node__node(struct mem2node *map, u64 addr) { struct rb_node **p, *parent = NULL; struct phys_entry *entry; p = &map->root.rb_node; while (*p != NULL) { parent = *p; entry = rb_entry(parent, struct phys_entry, rb_node); if (addr < entry->start) p = &(*p)->rb_left; else if (addr >= entry->end) p = &(*p)->rb_right; else goto out; } entry = NULL; out: return entry ? (int) entry->node : -1; }