// SPDX-License-Identifier: GPL-2.0 /* Copyright (c) 2020 Facebook */ #include #include #include "test_subprogs.skel.h" #include "test_subprogs_unused.skel.h" static int duration; void test_subprogs(void) { struct test_subprogs *skel; struct test_subprogs_unused *skel2; int err; skel = test_subprogs__open_and_load(); if (CHECK(!skel, "skel_open", "failed to open skeleton\n")) return; err = test_subprogs__attach(skel); if (CHECK(err, "skel_attach", "failed to attach skeleton: %d\n", err)) goto cleanup; usleep(1); CHECK(skel->bss->res1 != 12, "res1", "got %d, exp %d\n", skel->bss->res1, 12); CHECK(skel->bss->res2 != 17, "res2", "got %d, exp %d\n", skel->bss->res2, 17); CHECK(skel->bss->res3 != 19, "res3", "got %d, exp %d\n", skel->bss->res3, 19); CHECK(skel->bss->res4 != 36, "res4", "got %d, exp %d\n", skel->bss->res4, 36); skel2 = test_subprogs_unused__open_and_load(); ASSERT_OK_PTR(skel2, "unused_progs_skel"); test_subprogs_unused__destroy(skel2); cleanup: test_subprogs__destroy(skel); }