aboutsummaryrefslogtreecommitdiffstats
path: root/drivers/hid/hid-steam.c
blob: 8ee43cb225fce10dd1129df6e3a45de5dc84f945 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
// SPDX-License-Identifier: GPL-2.0+
/*
 * HID driver for Valve Steam Controller
 *
 * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
 *
 * Supports both the wired and wireless interfaces.
 *
 * This controller has a builtin emulation of mouse and keyboard: the right pad
 * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
 * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
 * HID interfaces.
 *
 * This is known as the "lizard mode", because apparently lizards like to use
 * the computer from the coach, without a proper mouse and keyboard.
 *
 * This driver will disable the lizard mode when the input device is opened
 * and re-enable it when the input device is closed, so as not to break user
 * mode behaviour. The lizard_mode parameter can be used to change that.
 *
 * There are a few user space applications (notably Steam Client) that use
 * the hidraw interface directly to create input devices (XTest, uinput...).
 * In order to avoid breaking them this driver creates a layered hidraw device,
 * so it can detect when the client is running and then:
 *  - it will not send any command to the controller.
 *  - this input device will be removed, to avoid double input of the same
 *    user action.
 * When the client is closed, this input device will be created again.
 *
 * For additional functions, such as changing the right-pad margin or switching
 * the led, you can use the user-space tool at:
 *
 *   https://github.com/rodrigorc/steamctrl
 */

#include <linux/device.h>
#include <linux/input.h>
#include <linux/hid.h>
#include <linux/module.h>
#include <linux/workqueue.h>
#include <linux/mutex.h>
#include <linux/rcupdate.h>
#include <linux/delay.h>
#include <linux/power_supply.h>
#include "hid-ids.h"

MODULE_LICENSE("GPL");
MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");

static bool lizard_mode = true;

static DEFINE_MUTEX(steam_devices_lock);
static LIST_HEAD(steam_devices);

#define STEAM_QUIRK_WIRELESS		BIT(0)

/* Touch pads are 40 mm in diameter and 65535 units */
#define STEAM_PAD_RESOLUTION 1638
/* Trigger runs are about 5 mm and 256 units */
#define STEAM_TRIGGER_RESOLUTION 51
/* Joystick runs are about 5 mm and 256 units */
#define STEAM_JOYSTICK_RESOLUTION 51

#define STEAM_PAD_FUZZ 256

/*
 * Commands that can be sent in a feature report.
 * Thanks to Valve for some valuable hints.
 */
#define STEAM_CMD_SET_MAPPINGS		0x80
#define STEAM_CMD_CLEAR_MAPPINGS	0x81
#define STEAM_CMD_GET_MAPPINGS		0x82
#define STEAM_CMD_GET_ATTRIB		0x83
#define STEAM_CMD_GET_ATTRIB_LABEL	0x84
#define STEAM_CMD_DEFAULT_MAPPINGS	0x85
#define STEAM_CMD_FACTORY_RESET		0x86
#define STEAM_CMD_WRITE_REGISTER	0x87
#define STEAM_CMD_CLEAR_REGISTER	0x88
#define STEAM_CMD_READ_REGISTER		0x89
#define STEAM_CMD_GET_REGISTER_LABEL	0x8a
#define STEAM_CMD_GET_REGISTER_MAX	0x8b
#define STEAM_CMD_GET_REGISTER_DEFAULT	0x8c
#define STEAM_CMD_SET_MODE		0x8d
#define STEAM_CMD_DEFAULT_MOUSE		0x8e
#define STEAM_CMD_FORCEFEEDBAK		0x8f
#define STEAM_CMD_REQUEST_COMM_STATUS	0xb4
#define STEAM_CMD_GET_SERIAL		0xae

/* Some useful register ids */
#define STEAM_REG_LPAD_MODE		0x07
#define STEAM_REG_RPAD_MODE		0x08
#define STEAM_REG_RPAD_MARGIN		0x18
#define STEAM_REG_LED			0x2d
#define STEAM_REG_GYRO_MODE		0x30

/* Raw event identifiers */
#define STEAM_EV_INPUT_DATA		0x01
#define STEAM_EV_CONNECT		0x03
#define STEAM_EV_BATTERY		0x04

/* Values for GYRO_MODE (bitmask) */
#define STEAM_GYRO_MODE_OFF		0x0000
#define STEAM_GYRO_MODE_STEERING	0x0001
#define STEAM_GYRO_MODE_TILT		0x0002
#define STEAM_GYRO_MODE_SEND_ORIENTATION	0x0004
#define STEAM_GYRO_MODE_SEND_RAW_ACCEL		0x0008
#define STEAM_GYRO_MODE_SEND_RAW_GYRO		0x0010

/* Other random constants */
#define STEAM_SERIAL_LEN 10

struct steam_device {
	struct list_head list;
	spinlock_t lock;
	struct hid_device *hdev, *client_hdev;
	struct mutex mutex;
	bool client_opened;
	struct input_dev __rcu *input;
	unsigned long quirks;
	struct work_struct work_connect;
	bool connected;
	char serial_no[STEAM_SERIAL_LEN + 1];
	struct power_supply_desc battery_desc;
	struct power_supply __rcu *battery;
	u8 battery_charge;
	u16 voltage;
};

static int steam_recv_report(struct steam_device *steam,
		u8 *data, int size)
{
	struct hid_report *r;
	u8 *buf;
	int ret;

	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
	if (!r) {
		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
		return -EINVAL;
	}

	if (hid_report_len(r) < 64)
		return -EINVAL;

	buf = hid_alloc_report_buf(r, GFP_KERNEL);
	if (!buf)
		return -ENOMEM;

	/*
	 * The report ID is always 0, so strip the first byte from the output.
	 * hid_report_len() is not counting the report ID, so +1 to the length
	 * or else we get a EOVERFLOW. We are safe from a buffer overflow
	 * because hid_alloc_report_buf() allocates +7 bytes.
	 */
	ret = hid_hw_raw_request(steam->hdev, 0x00,
			buf, hid_report_len(r) + 1,
			HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
	if (ret > 0)
		memcpy(data, buf + 1, min(size, ret - 1));
	kfree(buf);
	return ret;
}

static int steam_send_report(struct steam_device *steam,
		u8 *cmd, int size)
{
	struct hid_report *r;
	u8 *buf;
	unsigned int retries = 50;
	int ret;

	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
	if (!r) {
		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
		return -EINVAL;
	}

	if (hid_report_len(r) < 64)
		return -EINVAL;

	buf = hid_alloc_report_buf(r, GFP_KERNEL);
	if (!buf)
		return -ENOMEM;

	/* The report ID is always 0 */
	memcpy(buf + 1, cmd, size);

	/*
	 * Sometimes the wireless controller fails with EPIPE
	 * when sending a feature report.
	 * Doing a HID_REQ_GET_REPORT and waiting for a while
	 * seems to fix that.
	 */
	do {
		ret = hid_hw_raw_request(steam->hdev, 0,
				buf, size + 1,
				HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
		if (ret != -EPIPE)
			break;
		msleep(20);
	} while (--retries);

	kfree(buf);
	if (ret < 0)
		hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
				ret, size, cmd);
	return ret;
}

static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
{
	return steam_send_report(steam, &cmd, 1);
}

static int steam_write_registers(struct steam_device *steam,
		/* u8 reg, u16 val */...)
{
	/* Send: 0x87 len (reg valLo valHi)* */
	u8 reg;
	u16 val;
	u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
	va_list args;

	va_start(args, steam);
	for (;;) {
		reg = va_arg(args, int);
		if (reg == 0)
			break;
		val = va_arg(args, int);
		cmd[cmd[1] + 2] = reg;
		cmd[cmd[1] + 3] = val & 0xff;
		cmd[cmd[1] + 4] = val >> 8;
		cmd[1] += 3;
	}
	va_end(args);

	return steam_send_report(steam, cmd, 2 + cmd[1]);
}

static int steam_get_serial(struct steam_device *steam)
{
	/*
	 * Send: 0xae 0x15 0x01
	 * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
	 */
	int ret;
	u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01};
	u8 reply[3 + STEAM_SERIAL_LEN + 1];

	ret = steam_send_report(steam, cmd, sizeof(cmd));
	if (ret < 0)
		return ret;
	ret = steam_recv_report(steam, reply, sizeof(reply));
	if (ret < 0)
		return ret;
	if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01)
		return -EIO;
	reply[3 + STEAM_SERIAL_LEN] = 0;
	strscpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
	return 0;
}

/*
 * This command requests the wireless adaptor to post an event
 * with the connection status. Useful if this driver is loaded when
 * the controller is already connected.
 */
static inline int steam_request_conn_status(struct steam_device *steam)
{
	return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
}

static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
{
	if (enable) {
		/* enable esc, enter, cursors */
		steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS);
		/* enable mouse */
		steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE);
		steam_write_registers(steam,
			STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
			0);
	} else {
		/* disable esc, enter, cursor */
		steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
		steam_write_registers(steam,
			STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
			STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
			0);
	}
}

static int steam_input_open(struct input_dev *dev)
{
	struct steam_device *steam = input_get_drvdata(dev);

	mutex_lock(&steam->mutex);
	if (!steam->client_opened && lizard_mode)
		steam_set_lizard_mode(steam, false);
	mutex_unlock(&steam->mutex);
	return 0;
}

static void steam_input_close(struct input_dev *dev)
{
	struct steam_device *steam = input_get_drvdata(dev);

	mutex_lock(&steam->mutex);
	if (!steam->client_opened && lizard_mode)
		steam_set_lizard_mode(steam, true);
	mutex_unlock(&steam->mutex);
}

static enum power_supply_property steam_battery_props[] = {
	POWER_SUPPLY_PROP_PRESENT,
	POWER_SUPPLY_PROP_SCOPE,
	POWER_SUPPLY_PROP_VOLTAGE_NOW,
	POWER_SUPPLY_PROP_CAPACITY,
};

static int steam_battery_get_property(struct power_supply *psy,
				enum power_supply_property psp,
				union power_supply_propval *val)
{
	struct steam_device *steam = power_supply_get_drvdata(psy);
	unsigned long flags;
	s16 volts;
	u8 batt;
	int ret = 0;

	spin_lock_irqsave(&steam->lock, flags);
	volts = steam->voltage;
	batt = steam->battery_charge;
	spin_unlock_irqrestore(&steam->lock, flags);

	switch (psp) {
	case POWER_SUPPLY_PROP_PRESENT:
		val->intval = 1;
		break;
	case POWER_SUPPLY_PROP_SCOPE:
		val->intval = POWER_SUPPLY_SCOPE_DEVICE;
		break;
	case POWER_SUPPLY_PROP_VOLTAGE_NOW:
		val->intval = volts * 1000; /* mV -> uV */
		break;
	case POWER_SUPPLY_PROP_CAPACITY:
		val->intval = batt;
		break;
	default:
		ret = -EINVAL;
		break;
	}
	return ret;
}

static int steam_battery_register(struct steam_device *steam)
{
	struct power_supply *battery;
	struct power_supply_config battery_cfg = { .drv_data = steam, };
	unsigned long flags;
	int ret;

	steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
	steam->battery_desc.properties = steam_battery_props;
	steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
	steam->battery_desc.get_property = steam_battery_get_property;
	steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
			GFP_KERNEL, "steam-controller-%s-battery",
			steam->serial_no);
	if (!steam->battery_desc.name)
		return -ENOMEM;

	/* avoid the warning of 0% battery while waiting for the first info */
	spin_lock_irqsave(&steam->lock, flags);
	steam->voltage = 3000;
	steam->battery_charge = 100;
	spin_unlock_irqrestore(&steam->lock, flags);

	battery = power_supply_register(&steam->hdev->dev,
			&steam->battery_desc, &battery_cfg);
	if (IS_ERR(battery)) {
		ret = PTR_ERR(battery);
		hid_err(steam->hdev,
				"%s:power_supply_register failed with error %d\n",
				__func__, ret);
		return ret;
	}
	rcu_assign_pointer(steam->battery, battery);
	power_supply_powers(battery, &steam->hdev->dev);
	return 0;
}

static int steam_input_register(struct steam_device *steam)
{
	struct hid_device *hdev = steam->hdev;
	struct input_dev *input;
	int ret;

	rcu_read_lock();
	input = rcu_dereference(steam->input);
	rcu_read_unlock();
	if (input) {
		dbg_hid("%s: already connected\n", __func__);
		return 0;
	}

	input = input_allocate_device();
	if (!input)
		return -ENOMEM;

	input_set_drvdata(input, steam);
	input->dev.parent = &hdev->dev;
	input->open = steam_input_open;
	input->close = steam_input_close;

	input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ?
		"Wireless Steam Controller" :
		"Steam Controller";
	input->phys = hdev->phys;
	input->uniq = steam->serial_no;
	input->id.bustype = hdev->bus;
	input->id.vendor = hdev->vendor;
	input->id.product = hdev->product;
	input->id.version = hdev->version;

	input_set_capability(input, EV_KEY, BTN_TR2);
	input_set_capability(input, EV_KEY, BTN_TL2);
	input_set_capability(input, EV_KEY, BTN_TR);
	input_set_capability(input, EV_KEY, BTN_TL);
	input_set_capability(input, EV_KEY, BTN_Y);
	input_set_capability(input, EV_KEY, BTN_B);
	input_set_capability(input, EV_KEY, BTN_X);
	input_set_capability(input, EV_KEY, BTN_A);
	input_set_capability(input, EV_KEY, BTN_DPAD_UP);
	input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
	input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
	input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
	input_set_capability(input, EV_KEY, BTN_SELECT);
	input_set_capability(input, EV_KEY, BTN_MODE);
	input_set_capability(input, EV_KEY, BTN_START);
	input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
	input_set_capability(input, EV_KEY, BTN_GEAR_UP);
	input_set_capability(input, EV_KEY, BTN_THUMBR);
	input_set_capability(input, EV_KEY, BTN_THUMBL);
	input_set_capability(input, EV_KEY, BTN_THUMB);
	input_set_capability(input, EV_KEY, BTN_THUMB2);

	input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
	input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
	input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
	input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
	input_set_abs_params(input, ABS_RX, -32767, 32767,
			STEAM_PAD_FUZZ, 0);
	input_set_abs_params(input, ABS_RY, -32767, 32767,
			STEAM_PAD_FUZZ, 0);
	input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
			STEAM_PAD_FUZZ, 0);
	input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
			STEAM_PAD_FUZZ, 0);
	input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
	input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
	input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
	input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
	input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
	input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
	input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
	input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);

	ret = input_register_device(input);
	if (ret)
		goto input_register_fail;

	rcu_assign_pointer(steam->input, input);
	return 0;

input_register_fail:
	input_free_device(input);
	return ret;
}

static void steam_input_unregister(struct steam_device *steam)
{
	struct input_dev *input;
	rcu_read_lock();
	input = rcu_dereference(steam->input);
	rcu_read_unlock();
	if (!input)
		return;
	RCU_INIT_POINTER(steam->input, NULL);
	synchronize_rcu();
	input_unregister_device(input);
}

static void steam_battery_unregister(struct steam_device *steam)
{
	struct power_supply *battery;

	rcu_read_lock();
	battery = rcu_dereference(steam->battery);
	rcu_read_unlock();

	if (!battery)
		return;
	RCU_INIT_POINTER(steam->battery, NULL);
	synchronize_rcu();
	power_supply_unregister(battery);
}

static int steam_register(struct steam_device *steam)
{
	int ret;
	bool client_opened;

	/*
	 * This function can be called several times in a row with the
	 * wireless adaptor, without steam_unregister() between them, because
	 * another client send a get_connection_status command, for example.
	 * The battery and serial number are set just once per device.
	 */
	if (!steam->serial_no[0]) {
		/*
		 * Unlikely, but getting the serial could fail, and it is not so
		 * important, so make up a serial number and go on.
		 */
		mutex_lock(&steam->mutex);
		if (steam_get_serial(steam) < 0)
			strscpy(steam->serial_no, "XXXXXXXXXX",
					sizeof(steam->serial_no));
		mutex_unlock(&steam->mutex);

		hid_info(steam->hdev, "Steam Controller '%s' connected",
				steam->serial_no);

		/* ignore battery errors, we can live without it */
		if (steam->quirks & STEAM_QUIRK_WIRELESS)
			steam_battery_register(steam);

		mutex_lock(&steam_devices_lock);
		if (list_empty(&steam->list))
			list_add(&steam->list, &steam_devices);
		mutex_unlock(&steam_devices_lock);
	}

	mutex_lock(&steam->mutex);
	client_opened = steam->client_opened;
	if (!client_opened)
		steam_set_lizard_mode(steam, lizard_mode);
	mutex_unlock(&steam->mutex);

	if (!client_opened)
		ret = steam_input_register(steam);
	else
		ret = 0;

	return ret;
}

static void steam_unregister(struct steam_device *steam)
{
	steam_battery_unregister(steam);
	steam_input_unregister(steam);
	if (steam->serial_no[0]) {
		hid_info(steam->hdev, "Steam Controller '%s' disconnected",
				steam->serial_no);
		mutex_lock(&steam_devices_lock);
		list_del_init(&steam->list);
		mutex_unlock(&steam_devices_lock);
		steam->serial_no[0] = 0;
	}
}

static void steam_work_connect_cb(struct work_struct *work)
{
	struct steam_device *steam = container_of(work, struct steam_device,
							work_connect);
	unsigned long flags;
	bool connected;
	int ret;

	spin_lock_irqsave(&steam->lock, flags);
	connected = steam->connected;
	spin_unlock_irqrestore(&steam->lock, flags);

	if (connected) {
		ret = steam_register(steam);
		if (ret) {
			hid_err(steam->hdev,
				"%s:steam_register failed with error %d\n",
				__func__, ret);
		}
	} else {
		steam_unregister(steam);
	}
}

static bool steam_is_valve_interface(struct hid_device *hdev)
{
	struct hid_report_enum *rep_enum;

	/*
	 * The wired device creates 3 interfaces:
	 *  0: emulated mouse.
	 *  1: emulated keyboard.
	 *  2: the real game pad.
	 * The wireless device creates 5 interfaces:
	 *  0: emulated keyboard.
	 *  1-4: slots where up to 4 real game pads will be connected to.
	 * We know which one is the real gamepad interface because they are the
	 * only ones with a feature report.
	 */
	rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
	return !list_empty(&rep_enum->report_list);
}

static int steam_client_ll_parse(struct hid_device *hdev)
{
	struct steam_device *steam = hdev->driver_data;

	return hid_parse_report(hdev, steam->hdev->dev_rdesc,
			steam->hdev->dev_rsize);
}

static int steam_client_ll_start(struct hid_device *hdev)
{
	return 0;
}

static void steam_client_ll_stop(struct hid_device *hdev)
{
}

static int steam_client_ll_open(struct hid_device *hdev)
{
	struct steam_device *steam = hdev->driver_data;

	mutex_lock(&steam->mutex);
	steam->client_opened = true;
	mutex_unlock(&steam->mutex);

	steam_input_unregister(steam);

	return 0;
}

static void steam_client_ll_close(struct hid_device *hdev)
{
	struct steam_device *steam = hdev->driver_data;

	unsigned long flags;
	bool connected;

	spin_lock_irqsave(&steam->lock, flags);
	connected = steam->connected;
	spin_unlock_irqrestore(&steam->lock, flags);

	mutex_lock(&steam->mutex);
	steam->client_opened = false;
	if (connected)
		steam_set_lizard_mode(steam, lizard_mode);
	mutex_unlock(&steam->mutex);

	if (connected)
		steam_input_register(steam);
}

static int steam_client_ll_raw_request(struct hid_device *hdev,
				unsigned char reportnum, u8 *buf,
				size_t count, unsigned char report_type,
				int reqtype)
{
	struct steam_device *steam = hdev->driver_data;

	return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
			report_type, reqtype);
}

static struct hid_ll_driver steam_client_ll_driver = {
	.parse = steam_client_ll_parse,
	.start = steam_client_ll_start,
	.stop = steam_client_ll_stop,
	.open = steam_client_ll_open,
	.close = steam_client_ll_close,
	.raw_request = steam_client_ll_raw_request,
};

static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
{
	struct hid_device *client_hdev;

	client_hdev = hid_allocate_device();
	if (IS_ERR(client_hdev))
		return client_hdev;

	client_hdev->ll_driver = &steam_client_ll_driver;
	client_hdev->dev.parent = hdev->dev.parent;
	client_hdev->bus = hdev->bus;
	client_hdev->vendor = hdev->vendor;
	client_hdev->product = hdev->product;
	client_hdev->version = hdev->version;
	client_hdev->type = hdev->type;
	client_hdev->country = hdev->country;
	strscpy(client_hdev->name, hdev->name,
			sizeof(client_hdev->name));
	strscpy(client_hdev->phys, hdev->phys,
			sizeof(client_hdev->phys));
	/*
	 * Since we use the same device info than the real interface to
	 * trick userspace, we will be calling steam_probe recursively.
	 * We need to recognize the client interface somehow.
	 */
	client_hdev->group = HID_GROUP_STEAM;
	return client_hdev;
}

static int steam_probe(struct hid_device *hdev,
				const struct hid_device_id *id)
{
	struct steam_device *steam;
	int ret;

	ret = hid_parse(hdev);
	if (ret) {
		hid_err(hdev,
			"%s:parse of hid interface failed\n", __func__);
		return ret;
	}

	/*
	 * The virtual client_dev is only used for hidraw.
	 * Also avoid the recursive probe.
	 */
	if (hdev->group == HID_GROUP_STEAM)
		return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
	/*
	 * The non-valve interfaces (mouse and keyboard emulation) are
	 * connected without changes.
	 */
	if (!steam_is_valve_interface(hdev))
		return hid_hw_start(hdev, HID_CONNECT_DEFAULT);

	steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
	if (!steam) {
		ret = -ENOMEM;
		goto steam_alloc_fail;
	}
	steam->hdev = hdev;
	hid_set_drvdata(hdev, steam);
	spin_lock_init(&steam->lock);
	mutex_init(&steam->mutex);
	steam->quirks = id->driver_data;
	INIT_WORK(&steam->work_connect, steam_work_connect_cb);
	INIT_LIST_HEAD(&steam->list);

	steam->client_hdev = steam_create_client_hid(hdev);
	if (IS_ERR(steam->client_hdev)) {
		ret = PTR_ERR(steam->client_hdev);
		goto client_hdev_fail;
	}
	steam->client_hdev->driver_data = steam;

	/*
	 * With the real steam controller interface, do not connect hidraw.
	 * Instead, create the client_hid and connect that.
	 */
	ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
	if (ret)
		goto hid_hw_start_fail;

	ret = hid_add_device(steam->client_hdev);
	if (ret)
		goto client_hdev_add_fail;

	ret = hid_hw_open(hdev);
	if (ret) {
		hid_err(hdev,
			"%s:hid_hw_open\n",
			__func__);
		goto hid_hw_open_fail;
	}

	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
		hid_info(hdev, "Steam wireless receiver connected");
		/* If using a wireless adaptor ask for connection status */
		steam->connected = false;
		steam_request_conn_status(steam);
	} else {
		/* A wired connection is always present */
		steam->connected = true;
		ret = steam_register(steam);
		if (ret) {
			hid_err(hdev,
				"%s:steam_register failed with error %d\n",
				__func__, ret);
			goto input_register_fail;
		}
	}

	return 0;

input_register_fail:
hid_hw_open_fail:
client_hdev_add_fail:
	hid_hw_stop(hdev);
hid_hw_start_fail:
	hid_destroy_device(steam->client_hdev);
client_hdev_fail:
	cancel_work_sync(&steam->work_connect);
steam_alloc_fail:
	hid_err(hdev, "%s: failed with error %d\n",
			__func__, ret);
	return ret;
}

static void steam_remove(struct hid_device *hdev)
{
	struct steam_device *steam = hid_get_drvdata(hdev);

	if (!steam || hdev->group == HID_GROUP_STEAM) {
		hid_hw_stop(hdev);
		return;
	}

	hid_destroy_device(steam->client_hdev);
	steam->client_opened = false;
	cancel_work_sync(&steam->work_connect);
	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
		hid_info(hdev, "Steam wireless receiver disconnected");
	}
	hid_hw_close(hdev);
	hid_hw_stop(hdev);
	steam_unregister(steam);
}

static void steam_do_connect_event(struct steam_device *steam, bool connected)
{
	unsigned long flags;
	bool changed;

	spin_lock_irqsave(&steam->lock, flags);
	changed = steam->connected != connected;
	steam->connected = connected;
	spin_unlock_irqrestore(&steam->lock, flags);

	if (changed && schedule_work(&steam->work_connect) == 0)
		dbg_hid("%s: connected=%d event already queued\n",
				__func__, connected);
}

/*
 * Some input data in the protocol has the opposite sign.
 * Clamp the values to 32767..-32767 so that the range is
 * symmetrical and can be negated safely.
 */
static inline s16 steam_le16(u8 *data)
{
	s16 x = (s16) le16_to_cpup((__le16 *)data);

	return x == -32768 ? -32767 : x;
}

/*
 * The size for this message payload is 60.
 * The known values are:
 *  (* values are not sent through wireless)
 *  (* accelerator/gyro is disabled by default)
 *  Offset| Type  | Mapped to |Meaning
 * -------+-------+-----------+--------------------------
 *  4-7   | u32   | --        | sequence number
 *  8-10  | 24bit | see below | buttons
 *  11    | u8    | ABS_HAT2Y | left trigger
 *  12    | u8    | ABS_HAT2X | right trigger
 *  13-15 | --    | --        | always 0
 *  16-17 | s16   | ABS_X/ABS_HAT0X     | X value
 *  18-19 | s16   | ABS_Y/ABS_HAT0Y     | Y value
 *  20-21 | s16   | ABS_RX    | right-pad X value
 *  22-23 | s16   | ABS_RY    | right-pad Y value
 *  24-25 | s16   | --        | * left trigger
 *  26-27 | s16   | --        | * right trigger
 *  28-29 | s16   | --        | * accelerometer X value
 *  30-31 | s16   | --        | * accelerometer Y value
 *  32-33 | s16   | --        | * accelerometer Z value
 *  34-35 | s16   | --        | gyro X value
 *  36-36 | s16   | --        | gyro Y value
 *  38-39 | s16   | --        | gyro Z value
 *  40-41 | s16   | --        | quaternion W value
 *  42-43 | s16   | --        | quaternion X value
 *  44-45 | s16   | --        | quaternion Y value
 *  46-47 | s16   | --        | quaternion Z value
 *  48-49 | --    | --        | always 0
 *  50-51 | s16   | --        | * left trigger (uncalibrated)
 *  52-53 | s16   | --        | * right trigger (uncalibrated)
 *  54-55 | s16   | --        | * joystick X value (uncalibrated)
 *  56-57 | s16   | --        | * joystick Y value (uncalibrated)
 *  58-59 | s16   | --        | * left-pad X value
 *  60-61 | s16   | --        | * left-pad Y value
 *  62-63 | u16   | --        | * battery voltage
 *
 * The buttons are:
 *  Bit  | Mapped to  | Description
 * ------+------------+--------------------------------
 *  8.0  | BTN_TR2    | right trigger fully pressed
 *  8.1  | BTN_TL2    | left trigger fully pressed
 *  8.2  | BTN_TR     | right shoulder
 *  8.3  | BTN_TL     | left shoulder
 *  8.4  | BTN_Y      | button Y
 *  8.5  | BTN_B      | button B
 *  8.6  | BTN_X      | button X
 *  8.7  | BTN_A      | button A
 *  9.0  | BTN_DPAD_UP    | lef-pad up
 *  9.1  | BTN_DPAD_RIGHT | lef-pad right
 *  9.2  | BTN_DPAD_LEFT  | lef-pad left
 *  9.3  | BTN_DPAD_DOWN  | lef-pad down
 *  9.4  | BTN_SELECT | menu left
 *  9.5  | BTN_MODE   | steam logo
 *  9.6  | BTN_START  | menu right
 *  9.7  | BTN_GEAR_DOWN | left back lever
 * 10.0  | BTN_GEAR_UP   | right back lever
 * 10.1  | --         | left-pad clicked
 * 10.2  | BTN_THUMBR | right-pad clicked
 * 10.3  | BTN_THUMB  | left-pad touched (but see explanation below)
 * 10.4  | BTN_THUMB2 | right-pad touched
 * 10.5  | --         | unknown
 * 10.6  | BTN_THUMBL | joystick clicked
 * 10.7  | --         | lpad_and_joy
 */

static void steam_do_input_event(struct steam_device *steam,
		struct input_dev *input, u8 *data)
{
	/* 24 bits of buttons */
	u8 b8, b9, b10;
	s16 x, y;
	bool lpad_touched, lpad_and_joy;

	b8 = data[8];
	b9 = data[9];
	b10 = data[10];

	input_report_abs(input, ABS_HAT2Y, data[11]);
	input_report_abs(input, ABS_HAT2X, data[12]);

	/*
	 * These two bits tells how to interpret the values X and Y.
	 * lpad_and_joy tells that the joystick and the lpad are used at the
	 * same time.
	 * lpad_touched tells whether X/Y are to be read as lpad coord or
	 * joystick values.
	 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
	 */
	lpad_touched = b10 & BIT(3);
	lpad_and_joy = b10 & BIT(7);
	x = steam_le16(data + 16);
	y = -steam_le16(data + 18);

	input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
	input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
	/* Check if joystick is centered */
	if (lpad_touched && !lpad_and_joy) {
		input_report_abs(input, ABS_X, 0);
		input_report_abs(input, ABS_Y, 0);
	}
	/* Check if lpad is untouched */
	if (!(lpad_touched || lpad_and_joy)) {
		input_report_abs(input, ABS_HAT0X, 0);
		input_report_abs(input, ABS_HAT0Y, 0);
	}

	input_report_abs(input, ABS_RX, steam_le16(data + 20));
	input_report_abs(input, ABS_RY, -steam_le16(data + 22));

	input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
	input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
	input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
	input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
	input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
	input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
	input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
	input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
	input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
	input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
	input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
	input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
	input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
	input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
	input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
	input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
	input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
	input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
	input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
	input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
	input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));

	input_sync(input);
}

/*
 * The size for this message payload is 11.
 * The known values are:
 *  Offset| Type  | Meaning
 * -------+-------+---------------------------
 *  4-7   | u32   | sequence number
 *  8-11  | --    | always 0
 *  12-13 | u16   | voltage (mV)
 *  14    | u8    | battery percent
 */
static void steam_do_battery_event(struct steam_device *steam,
		struct power_supply *battery, u8 *data)
{
	unsigned long flags;

	s16 volts = steam_le16(data + 12);
	u8 batt = data[14];

	/* Creating the battery may have failed */
	rcu_read_lock();
	battery = rcu_dereference(steam->battery);
	if (likely(battery)) {
		spin_lock_irqsave(&steam->lock, flags);
		steam->voltage = volts;
		steam->battery_charge = batt;
		spin_unlock_irqrestore(&steam->lock, flags);
		power_supply_changed(battery);
	}
	rcu_read_unlock();
}

static int steam_raw_event(struct hid_device *hdev,
			struct hid_report *report, u8 *data,
			int size)
{
	struct steam_device *steam = hid_get_drvdata(hdev);
	struct input_dev *input;
	struct power_supply *battery;

	if (!steam)
		return 0;

	if (steam->client_opened)
		hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
				data, size, 0);
	/*
	 * All messages are size=64, all values little-endian.
	 * The format is:
	 *  Offset| Meaning
	 * -------+--------------------------------------------
	 *  0-1   | always 0x01, 0x00, maybe protocol version?
	 *  2     | type of message
	 *  3     | length of the real payload (not checked)
	 *  4-n   | payload data, depends on the type
	 *
	 * There are these known types of message:
	 *  0x01: input data (60 bytes)
	 *  0x03: wireless connect/disconnect (1 byte)
	 *  0x04: battery status (11 bytes)
	 */

	if (size != 64 || data[0] != 1 || data[1] != 0)
		return 0;

	switch (data[2]) {
	case STEAM_EV_INPUT_DATA:
		if (steam->client_opened)
			return 0;
		rcu_read_lock();
		input = rcu_dereference(steam->input);
		if (likely(input))
			steam_do_input_event(steam, input, data);
		rcu_read_unlock();
		break;
	case STEAM_EV_CONNECT:
		/*
		 * The payload of this event is a single byte:
		 *  0x01: disconnected.
		 *  0x02: connected.
		 */
		switch (data[4]) {
		case 0x01:
			steam_do_connect_event(steam, false);
			break;
		case 0x02:
			steam_do_connect_event(steam, true);
			break;
		}
		break;
	case STEAM_EV_BATTERY:
		if (steam->quirks & STEAM_QUIRK_WIRELESS) {
			rcu_read_lock();
			battery = rcu_dereference(steam->battery);
			if (likely(battery)) {
				steam_do_battery_event(steam, battery, data);
			} else {
				dbg_hid(
					"%s: battery data without connect event\n",
					__func__);
				steam_do_connect_event(steam, true);
			}
			rcu_read_unlock();
		}
		break;
	}
	return 0;
}

static int steam_param_set_lizard_mode(const char *val,
					const struct kernel_param *kp)
{
	struct steam_device *steam;
	int ret;

	ret = param_set_bool(val, kp);
	if (ret)
		return ret;

	mutex_lock(&steam_devices_lock);
	list_for_each_entry(steam, &steam_devices, list) {
		mutex_lock(&steam->mutex);
		if (!steam->client_opened)
			steam_set_lizard_mode(steam, lizard_mode);
		mutex_unlock(&steam->mutex);
	}
	mutex_unlock(&steam_devices_lock);
	return 0;
}

static const struct kernel_param_ops steam_lizard_mode_ops = {
	.set	= steam_param_set_lizard_mode,
	.get	= param_get_bool,
};

module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
MODULE_PARM_DESC(lizard_mode,
	"Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");

static const struct hid_device_id steam_controllers[] = {
	{ /* Wired Steam Controller */
	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
		USB_DEVICE_ID_STEAM_CONTROLLER)
	},
	{ /* Wireless Steam Controller */
	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
		USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
	  .driver_data = STEAM_QUIRK_WIRELESS
	},
	{}
};

MODULE_DEVICE_TABLE(hid, steam_controllers);

static struct hid_driver steam_controller_driver = {
	.name = "hid-steam",
	.id_table = steam_controllers,
	.probe = steam_probe,
	.remove = steam_remove,
	.raw_event = steam_raw_event,
};

module_hid_driver(steam_controller_driver);