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author | 2023-02-13 23:05:41 -0800 | |
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committer | 2023-03-06 15:34:06 -0800 | |
commit | 13bf7923a4dd34f3d2681768a148b10ddbdb95ed (patch) | |
tree | 7c41104d0fe4a93b62be6c67d05f3a823cb96201 /scripts/generate_rust_analyzer.py | |
parent | ia64/cpu: Mark play_dead() __noreturn (diff) | |
download | linux-rng-13bf7923a4dd34f3d2681768a148b10ddbdb95ed.tar.xz linux-rng-13bf7923a4dd34f3d2681768a148b10ddbdb95ed.zip |
loongarch/cpu: Make sure play_dead() doesn't return
play_dead() doesn't return. Make that more explicit with a BUG().
BUG() is preferable to unreachable() because BUG() is a more explicit
failure mode and avoids undefined behavior like falling off the edge of
the function into whatever code happens to be next.
Link: https://lore.kernel.org/r/21245d687ffeda34dbcf04961a2df3724f04f7c8.1676358308.git.jpoimboe@kernel.org
Signed-off-by: Josh Poimboeuf <jpoimboe@kernel.org>
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