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author | 2023-02-13 23:05:44 -0800 | |
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committer | 2023-03-08 08:44:23 -0800 | |
commit | a80ceed6c9c24088d7a2e3c414eae1fe88a8ccbe (patch) | |
tree | 2b792896414739ebec5194beb924eb245b4c7fff /scripts/generate_rust_analyzer.py | |
parent | mips/cpu: Expose play_dead()'s prototype definition (diff) | |
download | linux-rng-a80ceed6c9c24088d7a2e3c414eae1fe88a8ccbe.tar.xz linux-rng-a80ceed6c9c24088d7a2e3c414eae1fe88a8ccbe.zip |
mips/cpu: Make sure play_dead() doesn't return
play_dead() doesn't return. Make that more explicit with a BUG().
BUG() is preferable to unreachable() because BUG() is a more explicit
failure mode and avoids undefined behavior like falling off the edge of
the function into whatever code happens to be next.
Acked-by: Florian Fainelli <f.fainelli@gmail.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Link: https://lore.kernel.org/r/b195e4da190bb06b7d4af15d66ce6129e2347630.1676358308.git.jpoimboe@kernel.org
Signed-off-by: Josh Poimboeuf <jpoimboe@kernel.org>
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