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author | Simon Rozman <simon@rozman.si> | 2020-07-03 12:26:06 +0200 |
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committer | Jason A. Donenfeld <Jason@zx2c4.com> | 2020-10-30 16:50:58 +0100 |
commit | 0ef8578c81d3d348c13f4eb9ec55a4ddccba4879 (patch) | |
tree | 20e8288e7bacf87a1fe7013130a6ea8cf15d7e31 /api/api.vcxproj | |
parent | msi-example: add ARM64 support (diff) | |
download | wintun-0ef8578c81d3d348c13f4eb9ec55a4ddccba4879.tar.xz wintun-0ef8578c81d3d348c13f4eb9ec55a4ddccba4879.zip |
api: add skeleton for wintun.dll
Signed-off-by: Simon Rozman <simon@rozman.si>
Diffstat (limited to 'api/api.vcxproj')
-rw-r--r-- | api/api.vcxproj | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/api/api.vcxproj b/api/api.vcxproj new file mode 100644 index 0000000..6b5bd84 --- /dev/null +++ b/api/api.vcxproj @@ -0,0 +1,179 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|ARM64"> + <Configuration>Debug</Configuration> + <Platform>ARM64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|ARM64"> + <Configuration>Release</Configuration> + <Platform>ARM64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <VCProjectVersion>16.0</VCProjectVersion> + <ProjectGuid>{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}</ProjectGuid> + <Keyword>Win32Proj</Keyword> + <RootNamespace>api</RootNamespace> + <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> + <ProjectName>api</ProjectName> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>DynamicLibrary</ConfigurationType> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v142</PlatformToolset> + <UseDebugLibraries>true</UseDebugLibraries> + <SpectreMitigation>false</SpectreMitigation> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>DynamicLibrary</ConfigurationType> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v142</PlatformToolset> + <SpectreMitigation>false</SpectreMitigation> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>DynamicLibrary</ConfigurationType> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v142</PlatformToolset> + <UseDebugLibraries>true</UseDebugLibraries> + <SpectreMitigation>false</SpectreMitigation> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration"> + <ConfigurationType>DynamicLibrary</ConfigurationType> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v142</PlatformToolset> + <UseDebugLibraries>true</UseDebugLibraries> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>DynamicLibrary</ConfigurationType> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v142</PlatformToolset> + <SpectreMitigation>false</SpectreMitigation> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration"> + <ConfigurationType>DynamicLibrary</ConfigurationType> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="..\wintun.props" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="..\wintun.props" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="..\wintun.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="..\wintun.props" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="..\wintun.props" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + <Import Project="..\wintun.props" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <OutDir>..\$(WintunPlatform)\$(Configuration)\</OutDir> + <IntDir>..\$(WintunPlatform)\$(Configuration)\$(ProjectName)-intermediate\</IntDir> + <TargetName>wintun</TargetName> + <CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet> + <RunCodeAnalysis>true</RunCodeAnalysis> + </PropertyGroup> + <ItemDefinitionGroup> + <ClCompile> + <PreprocessorDefinitions>_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ClCompile> + <ResourceCompile> + <AdditionalIncludeDirectories>..\$(WintunPlatform)\$(Configuration);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + </ResourceCompile> + <Link> + <ModuleDefinitionFile>exports.def</ModuleDefinitionFile> + <SubSystem>Windows</SubSystem> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'"> + <ClCompile> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + </ClCompile> + <ResourceCompile> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ResourceCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'"> + <ClCompile> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + </ClCompile> + <ResourceCompile> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + </ResourceCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ResourceCompile Include="resources.rc" /> + </ItemGroup> + <ItemGroup> + <None Include="exports.def" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="api.h" /> + </ItemGroup> + <ItemGroup> + <ClCompile Include="api.c" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> + <Import Project="..\wintun.vcxproj.user" Condition="exists('..\wintun.vcxproj.user')" /> + <PropertyGroup> + <BuildDependsOn>$(BuildDependsOn);SignTarget</BuildDependsOn> + <CleanDependsOn>CleanSignTarget;$(CleanDependsOn)</CleanDependsOn> + <SignTargetCommandLine Condition="$(SignMode)=='TestSign'">"$(SignToolPath)" sign /sha1 "$(TestCertificate)" /fd sha256 "$(TargetPath)"</SignTargetCommandLine> + <SignTargetCommandLine Condition="$(SignMode)=='ProductionSign'">"$(SignToolPath)" sign /sha1 "$(ProductionCertificate)" /fd sha256 /tr "$(TimeStampServer)" /td sha256 "$(TargetPath)"</SignTargetCommandLine> + </PropertyGroup> + <Target Name="SignTarget" Condition="'$(SignTargetCommandLine)'!=''" Inputs="$(TargetPath)" Outputs="$(IntermediateOutputPath)$(TargetName).sign"> + <Exec Command="$(SignTargetCommandLine)" /> + <Touch Files="$(IntermediateOutputPath)$(TargetName).sign" AlwaysCreate="true" /> + </Target> + <Target Name="CleanSignTarget"> + <Delete Files="$(IntermediateOutputPath)$(TargetName).sign" /> + </Target> +</Project>
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