// SPDX-License-Identifier: MIT // Copyright © 2018 WireGuard LLC. All Rights Reserved. import Cocoa protocol TunnelsListTableViewControllerDelegate: class { func tunnelSelected(tunnel: TunnelContainer) func tunnelListEmpty() } class TunnelsListTableViewController: NSViewController { let tunnelsManager: TunnelsManager weak var delegate: TunnelsListTableViewControllerDelegate? let tableView: NSTableView = { let tableView = NSTableView() tableView.addTableColumn(NSTableColumn(identifier: NSUserInterfaceItemIdentifier("TunnelsList"))) tableView.headerView = nil tableView.rowSizeStyle = .medium return tableView }() let buttonBar: NSSegmentedControl = { let addButtonImage = NSImage(named: NSImage.addTemplateName)! let removeButtonImage = NSImage(named: NSImage.removeTemplateName)! let actionButtonImage = NSImage(named: NSImage.actionTemplateName)! let buttonBar = NSSegmentedControl(images: [addButtonImage, removeButtonImage, actionButtonImage], trackingMode: .momentary, target: nil, action: #selector(buttonBarClicked(sender:))) buttonBar.segmentStyle = .smallSquare buttonBar.segmentDistribution = .fit buttonBar.setShowsMenuIndicator(true, forSegment: 0) buttonBar.setShowsMenuIndicator(false, forSegment: 1) buttonBar.setShowsMenuIndicator(true, forSegment: 2) return buttonBar }() let addMenu: NSMenu = { let addMenu = NSMenu(title: "TunnelsListAdd") addMenu.addItem(withTitle: "Add empty tunnel", action: #selector(addEmptyTunnelClicked), keyEquivalent: "") addMenu.addItem(withTitle: "Import tunnel(s) from file...", action: #selector(importTunnelClicked), keyEquivalent: "") return addMenu }() let actionMenu: NSMenu = { let actionMenu = NSMenu(title: "TunnelsListAction") actionMenu.addItem(withTitle: "Export log to file", action: #selector(exportLogClicked), keyEquivalent: "") actionMenu.addItem(withTitle: "Export tunnels to zip", action: #selector(exportTunnelsClicked), keyEquivalent: "") return actionMenu }() init(tunnelsManager: TunnelsManager) { self.tunnelsManager = tunnelsManager super.init(nibName: nil, bundle: nil) } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } override func loadView() { tableView.dataSource = self tableView.delegate = self let scrollView = NSScrollView() scrollView.hasVerticalScroller = true scrollView.autohidesScrollers = true scrollView.borderType = .bezelBorder let clipView = NSClipView() clipView.documentView = tableView scrollView.contentView = clipView let fillerButton = FillerButton() let containerView = NSView() containerView.addSubview(scrollView) containerView.addSubview(buttonBar) containerView.addSubview(fillerButton) scrollView.translatesAutoresizingMaskIntoConstraints = false buttonBar.translatesAutoresizingMaskIntoConstraints = false fillerButton.translatesAutoresizingMaskIntoConstraints = false NSLayoutConstraint.activate([ containerView.topAnchor.constraint(equalTo: scrollView.topAnchor), containerView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor), containerView.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor), scrollView.bottomAnchor.constraint(equalTo: buttonBar.topAnchor, constant: 1), containerView.leadingAnchor.constraint(equalTo: buttonBar.leadingAnchor), containerView.bottomAnchor.constraint(equalTo: buttonBar.bottomAnchor), scrollView.bottomAnchor.constraint(equalTo: fillerButton.topAnchor, constant: 1), containerView.bottomAnchor.constraint(equalTo: fillerButton.bottomAnchor), buttonBar.trailingAnchor.constraint(equalTo: fillerButton.leadingAnchor, constant: 1), fillerButton.trailingAnchor.constraint(equalTo: containerView.trailingAnchor) ]) NSLayoutConstraint.activate([ containerView.widthAnchor.constraint(greaterThanOrEqualToConstant: 120), containerView.heightAnchor.constraint(greaterThanOrEqualToConstant: 120) ]) buttonBar.target = self addMenu.items.forEach { $0.target = self } actionMenu.items.forEach { $0.target = self } view = containerView } @objc func buttonBarClicked(sender: AnyObject?) { guard let buttonBar = sender as? NSSegmentedControl else { return } // We have to resort to explicitly showing the menu instead of using NSSegmentedControl.setMenu() // because we have a mix of menu and non-menu segments. // See: http://openradar.appspot.com/radar?id=61419 if buttonBar.selectedSegment == 0 { let segmentBottomLeft = NSPoint(x: 0, y: buttonBar.bounds.height + 2) addMenu.popUp(positioning: nil, at: segmentBottomLeft, in: buttonBar) } else if buttonBar.selectedSegment == 1 { removeTunnelClicked() } else if buttonBar.selectedSegment == 2 { let segmentBottomLeft = NSPoint(x: buttonBar.bounds.width * 0.66, y: buttonBar.bounds.height + 2) actionMenu.popUp(positioning: nil, at: segmentBottomLeft, in: buttonBar) } } @objc func addEmptyTunnelClicked() { print("addEmptyTunnelClicked") } @objc func importTunnelClicked() { print("importTunnelClicked") } @objc func removeTunnelClicked() { print("removeTunnelClicked") } @objc func exportLogClicked() { print("exportLogClicked") } @objc func exportTunnelsClicked() { print("exportTunnelsClicked") } } extension TunnelsListTableViewController: NSTableViewDataSource { func numberOfRows(in tableView: NSTableView) -> Int { return tunnelsManager.numberOfTunnels() } } extension TunnelsListTableViewController: NSTableViewDelegate { func tableView(_ tableView: NSTableView, viewFor tableColumn: NSTableColumn?, row: Int) -> NSView? { let cell: TunnelListCell = tableView.dequeueReusableCell() cell.tunnel = tunnelsManager.tunnel(at: row) return cell } func tableViewSelectionDidChange(_ notification: Notification) { guard tableView.selectedRow >= 0 else { if tunnelsManager.numberOfTunnels() == 0 { delegate?.tunnelListEmpty() } return } let selectedTunnel = tunnelsManager.tunnel(at: tableView.selectedRow) delegate?.tunnelSelected(tunnel: selectedTunnel) } } class FillerButton: NSButton { override var intrinsicContentSize: NSSize { return NSSize(width: NSView.noIntrinsicMetric, height: NSView.noIntrinsicMetric) } init() { super.init(frame: CGRect.zero) title = "" bezelStyle = .smallSquare } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } override func mouseDown(with event: NSEvent) { // Eat mouseDown event, so that the button looks enabled but is unresponsive } }