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-rw-r--r--tun/tun_windows.go36
1 files changed, 18 insertions, 18 deletions
diff --git a/tun/tun_windows.go b/tun/tun_windows.go
index 2305b72..ff16e2f 100644
--- a/tun/tun_windows.go
+++ b/tun/tun_windows.go
@@ -40,10 +40,10 @@ type NativeTun struct {
session wintun.Session
readWait windows.Handle
events chan Event
- closing sync.RWMutex
+ running sync.WaitGroup
closeOnce sync.Once
+ close int32
forcedMTU int
- close bool
}
var WintunPool, _ = wintun.MakePool("WireGuard")
@@ -111,9 +111,9 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID, mtu
}
func (tun *NativeTun) Name() (string, error) {
- tun.closing.RLock()
- defer tun.closing.RUnlock()
- if tun.close {
+ tun.running.Add(1)
+ defer tun.running.Done()
+ if atomic.LoadInt32(&tun.close) == 1 {
return "", os.ErrClosed
}
return tun.wt.Name()
@@ -130,9 +130,9 @@ func (tun *NativeTun) Events() chan Event {
func (tun *NativeTun) Close() error {
var err error
tun.closeOnce.Do(func() {
- tun.closing.Lock()
- defer tun.closing.Unlock()
- tun.close = true
+ atomic.StoreInt32(&tun.close, 1)
+ windows.SetEvent(tun.readWait)
+ tun.running.Wait()
tun.session.End()
if tun.wt != nil {
_, err = tun.wt.Delete(false)
@@ -158,16 +158,16 @@ func (tun *NativeTun) ForceMTU(mtu int) {
// Note: Read() and Write() assume the caller comes only from a single thread; there's no locking.
func (tun *NativeTun) Read(buff []byte, offset int) (int, error) {
- tun.closing.RLock()
- defer tun.closing.RUnlock()
+ tun.running.Add(1)
+ defer tun.running.Done()
retry:
- if tun.close {
+ if atomic.LoadInt32(&tun.close) == 1 {
return 0, os.ErrClosed
}
start := nanotime()
shouldSpin := atomic.LoadUint64(&tun.rate.current) >= spinloopRateThreshold && uint64(start-atomic.LoadInt64(&tun.rate.nextStartTime)) <= rateMeasurementGranularity*2
for {
- if tun.close {
+ if atomic.LoadInt32(&tun.close) == 1 {
return 0, os.ErrClosed
}
packet, err := tun.session.ReceivePacket()
@@ -199,9 +199,9 @@ func (tun *NativeTun) Flush() error {
}
func (tun *NativeTun) Write(buff []byte, offset int) (int, error) {
- tun.closing.RLock()
- defer tun.closing.RUnlock()
- if tun.close {
+ tun.running.Add(1)
+ defer tun.running.Done()
+ if atomic.LoadInt32(&tun.close) == 1 {
return 0, os.ErrClosed
}
@@ -225,9 +225,9 @@ func (tun *NativeTun) Write(buff []byte, offset int) (int, error) {
// LUID returns Windows interface instance ID.
func (tun *NativeTun) LUID() uint64 {
- tun.closing.RLock()
- defer tun.closing.RUnlock()
- if tun.close {
+ tun.running.Add(1)
+ defer tun.running.Done()
+ if atomic.LoadInt32(&tun.close) == 1 {
return 0
}
return tun.wt.LUID()