From 2b242f93932e1c4ab8b45dd0f628dd4fe063699b Mon Sep 17 00:00:00 2001 From: "Jason A. Donenfeld" Date: Thu, 21 Nov 2019 14:48:21 +0100 Subject: wintun: manage ring memory manually It's large and Go's garbage collector doesn't deal with it especially well. --- tun/tun_windows.go | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'tun/tun_windows.go') diff --git a/tun/tun_windows.go b/tun/tun_windows.go index daad4aa..8fc5174 100644 --- a/tun/tun_windows.go +++ b/tun/tun_windows.go @@ -35,11 +35,11 @@ type NativeTun struct { wt *wintun.Interface handle windows.Handle close bool - rings wintun.RingDescriptor events chan Event errors chan error forcedMTU int rate rateJuggler + rings *wintun.RingDescriptor } const WintunPool = wintun.Pool("WireGuard") @@ -93,13 +93,13 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID, mtu forcedMTU: forcedMTU, } - err = tun.rings.Init() + tun.rings, err = wintun.NewRingDescriptor() if err != nil { tun.Close() return nil, fmt.Errorf("Error creating events: %v", err) } - tun.handle, err = tun.wt.Register(&tun.rings) + tun.handle, err = tun.wt.Register(tun.rings) if err != nil { tun.Close() return nil, fmt.Errorf("Error registering rings: %v", err) -- cgit v1.2.3-59-g8ed1b