// +build !linux package main import ( "net" ) /* This code is meant to be a temporary solution * on platforms for which the sticky socket / source caching behavior * has not yet been implemented. * * See conn_linux.go for an implementation on the linux platform. */ type NativeBind struct { ipv4 *net.UDPConn ipv6 *net.UDPConn } type NativeEndpoint net.UDPAddr var _ Bind = (*NativeBind)(nil) var _ Endpoint = (*NativeEndpoint)(nil) func CreateEndpoint(s string) (Endpoint, error) { addr, err := parseEndpoint(s) return (*NativeEndpoint)(addr), err } func (_ *NativeEndpoint) ClearSrc() {} func (e *NativeEndpoint) DstIP() net.IP { return (*net.UDPAddr)(e).IP } func (e *NativeEndpoint) SrcIP() net.IP { return nil // not supported } func (e *NativeEndpoint) DstToBytes() []byte { addr := (*net.UDPAddr)(e) out := addr.IP out = append(out, byte(addr.Port&0xff)) out = append(out, byte((addr.Port>>8)&0xff)) return out } func (e *NativeEndpoint) DstToString() string { return (*net.UDPAddr)(e).String() } func (e *NativeEndpoint) SrcToString() string { return "" } func listenNet(network string, port int) (*net.UDPConn, int, error) { // listen conn, err := net.ListenUDP(network, &net.UDPAddr{Port: port}) if err != nil { return nil, 0, err } // retrieve port laddr := conn.LocalAddr() uaddr, err := net.ResolveUDPAddr( laddr.Network(), laddr.String(), ) if err != nil { return nil, 0, err } return conn, uaddr.Port, nil } func CreateBind(uport uint16) (Bind, uint16, error) { var err error var bind NativeBind port := int(uport) bind.ipv4, port, err = listenNet("udp4", port) if err != nil { return nil, 0, err } bind.ipv6, port, err = listenNet("udp6", port) if err != nil { bind.ipv4.Close() return nil, 0, err } return &bind, uint16(port), nil } func (bind *NativeBind) Close() error { err1 := bind.ipv4.Close() err2 := bind.ipv6.Close() if err1 != nil { return err1 } return err2 } func (bind *NativeBind) ReceiveIPv4(buff []byte) (int, Endpoint, error) { n, endpoint, err := bind.ipv4.ReadFromUDP(buff) return n, (*NativeEndpoint)(endpoint), err } func (bind *NativeBind) ReceiveIPv6(buff []byte) (int, Endpoint, error) { n, endpoint, err := bind.ipv6.ReadFromUDP(buff) return n, (*NativeEndpoint)(endpoint), err } func (bind *NativeBind) Send(buff []byte, endpoint Endpoint) error { var err error nend := endpoint.(*NativeEndpoint) if nend.IP.To16() != nil { _, err = bind.ipv6.WriteToUDP(buff, (*net.UDPAddr)(nend)) } else { _, err = bind.ipv4.WriteToUDP(buff, (*net.UDPAddr)(nend)) } return err } func (bind *NativeBind) SetMark(_ uint32) error { return nil }