package main import ( "git.zx2c4.com/wireguard-go/internal/ratelimiter" "runtime" "sync" "sync/atomic" "time" ) type Device struct { isUp AtomicBool // device is (going) up isClosed AtomicBool // device is closed? (acting as guard) log *Logger // synchronized resources (locks acquired in order) state struct { mutex sync.Mutex changing AtomicBool current bool } net struct { mutex sync.RWMutex bind Bind // bind interface port uint16 // listening port fwmark uint32 // mark value (0 = disabled) } noise struct { mutex sync.RWMutex privateKey NoisePrivateKey publicKey NoisePublicKey } routing struct { mutex sync.RWMutex table RoutingTable } peers struct { mutex sync.RWMutex keyMap map[NoisePublicKey]*Peer } // unprotected / "self-synchronising resources" indices IndexTable mac CookieChecker rate struct { underLoadUntil atomic.Value limiter ratelimiter.Ratelimiter } pool struct { messageBuffers sync.Pool } queue struct { encryption chan *QueueOutboundElement decryption chan *QueueInboundElement handshake chan QueueHandshakeElement } signal struct { stop Signal } tun struct { device TUNDevice mtu int32 } } /* Converts the peer into a "zombie", which remains in the peer map, * but processes no packets and does not exists in the routing table. * * Must hold: * device.peers.mutex : exclusive lock * device.routing : exclusive lock */ func unsafeRemovePeer(device *Device, peer *Peer, key NoisePublicKey) { // stop routing and processing of packets device.routing.table.RemovePeer(peer) peer.Stop() // remove from peer map delete(device.peers.keyMap, key) } func deviceUpdateState(device *Device) { // check if state already being updated (guard) if device.state.changing.Swap(true) { return } // compare to current state of device device.state.mutex.Lock() newIsUp := device.isUp.Get() if newIsUp == device.state.current { device.state.changing.Set(false) device.state.mutex.Unlock() return } // change state of device switch newIsUp { case true: if err := device.BindUpdate(); err != nil { device.isUp.Set(false) break } device.peers.mutex.Lock() for _, peer := range device.peers.keyMap { peer.Start() } device.peers.mutex.Unlock() case false: device.BindClose() device.peers.mutex.Lock() for _, peer := range device.peers.keyMap { peer.Stop() } device.peers.mutex.Unlock() } // update state variables device.state.current = newIsUp device.state.changing.Set(false) device.state.mutex.Unlock() // check for state change in the mean time deviceUpdateState(device) } func (device *Device) Up() { // closed device cannot be brought up if device.isClosed.Get() { return } device.state.mutex.Lock() device.isUp.Set(true) device.state.mutex.Unlock() deviceUpdateState(device) } func (device *Device) Down() { device.state.mutex.Lock() device.isUp.Set(false) device.state.mutex.Unlock() deviceUpdateState(device) } func (device *Device) IsUnderLoad() bool { // check if currently under load now := time.Now() underLoad := len(device.queue.handshake) >= UnderLoadQueueSize if underLoad { device.rate.underLoadUntil.Store(now.Add(time.Second)) return true } // check if recently under load until := device.rate.underLoadUntil.Load().(time.Time) return until.After(now) } func (device *Device) SetPrivateKey(sk NoisePrivateKey) error { // lock required resources device.noise.mutex.Lock() defer device.noise.mutex.Unlock() device.routing.mutex.Lock() defer device.routing.mutex.Unlock() device.peers.mutex.Lock() defer device.peers.mutex.Unlock() for _, peer := range device.peers.keyMap { peer.handshake.mutex.RLock() defer peer.handshake.mutex.RUnlock() } // remove peers with matching public keys publicKey := sk.publicKey() for key, peer := range device.peers.keyMap { if peer.handshake.remoteStatic.Equals(publicKey) { unsafeRemovePeer(device, peer, key) } } // update key material device.noise.privateKey = sk device.noise.publicKey = publicKey device.mac.Init(publicKey) // do static-static DH pre-computations rmKey := device.noise.privateKey.IsZero() for key, peer := range device.peers.keyMap { hs := &peer.handshake if rmKey { hs.precomputedStaticStatic = [NoisePublicKeySize]byte{} } else { hs.precomputedStaticStatic = device.noise.privateKey.sharedSecret(hs.remoteStatic) } if isZero(hs.precomputedStaticStatic[:]) { unsafeRemovePeer(device, peer, key) } } return nil } func (device *Device) GetMessageBuffer() *[MaxMessageSize]byte { return device.pool.messageBuffers.Get().(*[MaxMessageSize]byte) } func (device *Device) PutMessageBuffer(msg *[MaxMessageSize]byte) { device.pool.messageBuffers.Put(msg) } func NewDevice(tun TUNDevice, logger *Logger) *Device { device := new(Device) device.isUp.Set(false) device.isClosed.Set(false) device.log = logger device.tun.device = tun device.peers.keyMap = make(map[NoisePublicKey]*Peer) // initialize anti-DoS / anti-scanning features device.rate.limiter.Init() device.rate.underLoadUntil.Store(time.Time{}) // initialize noise & crypt-key routine device.indices.Init() device.routing.table.Reset() // setup buffer pool device.pool.messageBuffers = sync.Pool{ New: func() interface{} { return new([MaxMessageSize]byte) }, } // create queues device.queue.handshake = make(chan QueueHandshakeElement, QueueHandshakeSize) device.queue.encryption = make(chan *QueueOutboundElement, QueueOutboundSize) device.queue.decryption = make(chan *QueueInboundElement, QueueInboundSize) // prepare signals device.signal.stop = NewSignal() // prepare net device.net.port = 0 device.net.bind = nil // start workers for i := 0; i < runtime.NumCPU(); i += 1 { go device.RoutineEncryption() go device.RoutineDecryption() go device.RoutineHandshake() } go device.RoutineReadFromTUN() go device.RoutineTUNEventReader() return device } func (device *Device) LookupPeer(pk NoisePublicKey) *Peer { device.peers.mutex.RLock() defer device.peers.mutex.RUnlock() return device.peers.keyMap[pk] } func (device *Device) RemovePeer(key NoisePublicKey) { device.noise.mutex.Lock() defer device.noise.mutex.Unlock() device.routing.mutex.Lock() defer device.routing.mutex.Unlock() device.peers.mutex.Lock() defer device.peers.mutex.Unlock() // stop peer and remove from routing peer, ok := device.peers.keyMap[key] if ok { unsafeRemovePeer(device, peer, key) } } func (device *Device) RemoveAllPeers() { device.routing.mutex.Lock() defer device.routing.mutex.Unlock() device.peers.mutex.Lock() defer device.peers.mutex.Unlock() for key, peer := range device.peers.keyMap { unsafeRemovePeer(device, peer, key) } device.peers.keyMap = make(map[NoisePublicKey]*Peer) } func (device *Device) Close() { device.log.Info.Println("Device closing") if device.isClosed.Swap(true) { return } device.signal.stop.Broadcast() device.tun.device.Close() device.BindClose() device.isUp.Set(false) device.RemoveAllPeers() device.rate.limiter.Close() device.log.Info.Println("Interface closed") } func (device *Device) Wait() chan struct{} { return device.signal.stop.Wait() }