// +build windows /* SPDX-License-Identifier: MIT * * Copyright (C) 2005 Microsoft * Copyright (C) 2017-2020 WireGuard LLC. All Rights Reserved. */ package winpipe import ( "context" "errors" "fmt" "io" "net" "os" "runtime" "time" "unsafe" "golang.org/x/sys/windows" ) //sys connectNamedPipe(pipe windows.Handle, o *windows.Overlapped) (err error) = ConnectNamedPipe //sys createNamedPipe(name string, flags uint32, pipeMode uint32, maxInstances uint32, outSize uint32, inSize uint32, defaultTimeout uint32, sa *windows.SecurityAttributes) (handle windows.Handle, err error) [failretval==windows.InvalidHandle] = CreateNamedPipeW //sys createFile(name string, access uint32, mode uint32, sa *windows.SecurityAttributes, createmode uint32, attrs uint32, templatefile windows.Handle) (handle windows.Handle, err error) [failretval==windows.InvalidHandle] = CreateFileW //sys getNamedPipeInfo(pipe windows.Handle, flags *uint32, outSize *uint32, inSize *uint32, maxInstances *uint32) (err error) = GetNamedPipeInfo //sys getNamedPipeHandleState(pipe windows.Handle, state *uint32, curInstances *uint32, maxCollectionCount *uint32, collectDataTimeout *uint32, userName *uint16, maxUserNameSize uint32) (err error) = GetNamedPipeHandleStateW //sys localAlloc(uFlags uint32, length uint32) (ptr uintptr) = LocalAlloc //sys ntCreateNamedPipeFile(pipe *windows.Handle, access uint32, oa *objectAttributes, iosb *ioStatusBlock, share uint32, disposition uint32, options uint32, typ uint32, readMode uint32, completionMode uint32, maxInstances uint32, inboundQuota uint32, outputQuota uint32, timeout *int64) (status ntstatus) = ntdll.NtCreateNamedPipeFile //sys rtlNtStatusToDosError(status ntstatus) (winerr error) = ntdll.RtlNtStatusToDosErrorNoTeb //sys rtlDosPathNameToNtPathName(name *uint16, ntName *unicodeString, filePart uintptr, reserved uintptr) (status ntstatus) = ntdll.RtlDosPathNameToNtPathName_U //sys rtlDefaultNpAcl(dacl *uintptr) (status ntstatus) = ntdll.RtlDefaultNpAcl type ioStatusBlock struct { Status, Information uintptr } type objectAttributes struct { Length uintptr RootDirectory uintptr ObjectName *unicodeString Attributes uintptr SecurityDescriptor *windows.SECURITY_DESCRIPTOR SecurityQoS uintptr } type unicodeString struct { Length uint16 MaximumLength uint16 Buffer uintptr } type ntstatus int32 func (status ntstatus) Err() error { if status >= 0 { return nil } return rtlNtStatusToDosError(status) } const ( cSECURITY_SQOS_PRESENT = 0x100000 cSECURITY_ANONYMOUS = 0 cPIPE_TYPE_MESSAGE = 4 cPIPE_READMODE_MESSAGE = 2 cFILE_OPEN = 1 cFILE_CREATE = 2 cFILE_PIPE_MESSAGE_TYPE = 1 cFILE_PIPE_REJECT_REMOTE_CLIENTS = 2 ) var ( // ErrPipeListenerClosed is returned for pipe operations on listeners that have been closed. // This error should match net.errClosing since docker takes a dependency on its text. ErrPipeListenerClosed = errors.New("use of closed network connection") errPipeWriteClosed = errors.New("pipe has been closed for write") ) type win32Pipe struct { *win32File path string } type win32MessageBytePipe struct { win32Pipe writeClosed bool readEOF bool } type pipeAddress string func (f *win32Pipe) LocalAddr() net.Addr { return pipeAddress(f.path) } func (f *win32Pipe) RemoteAddr() net.Addr { return pipeAddress(f.path) } func (f *win32Pipe) SetDeadline(t time.Time) error { f.SetReadDeadline(t) f.SetWriteDeadline(t) return nil } // CloseWrite closes the write side of a message pipe in byte mode. func (f *win32MessageBytePipe) CloseWrite() error { if f.writeClosed { return errPipeWriteClosed } err := f.win32File.Flush() if err != nil { return err } _, err = f.win32File.Write(nil) if err != nil { return err } f.writeClosed = true return nil } // Write writes bytes to a message pipe in byte mode. Zero-byte writes are ignored, since // they are used to implement CloseWrite(). func (f *win32MessageBytePipe) Write(b []byte) (int, error) { if f.writeClosed { return 0, errPipeWriteClosed } if len(b) == 0 { return 0, nil } return f.win32File.Write(b) } // Read reads bytes from a message pipe in byte mode. A read of a zero-byte message on a message // mode pipe will return io.EOF, as will all subsequent reads. func (f *win32MessageBytePipe) Read(b []byte) (int, error) { if f.readEOF { return 0, io.EOF } n, err := f.win32File.Read(b) if err == io.EOF { // If this was the result of a zero-byte read, then // it is possible that the read was due to a zero-size // message. Since we are simulating CloseWrite with a // zero-byte message, ensure that all future Read() calls // also return EOF. f.readEOF = true } else if err == windows.ERROR_MORE_DATA { // ERROR_MORE_DATA indicates that the pipe's read mode is message mode // and the message still has more bytes. Treat this as a success, since // this package presents all named pipes as byte streams. err = nil } return n, err } func (s pipeAddress) Network() string { return "pipe" } func (s pipeAddress) String() string { return string(s) } // tryDialPipe attempts to dial the pipe at `path` until `ctx` cancellation or timeout. func tryDialPipe(ctx context.Context, path *string) (windows.Handle, error) { for { select { case <-ctx.Done(): return windows.Handle(0), ctx.Err() default: h, err := createFile(*path, windows.GENERIC_READ|windows.GENERIC_WRITE, 0, nil, windows.OPEN_EXISTING, windows.FILE_FLAG_OVERLAPPED|cSECURITY_SQOS_PRESENT|cSECURITY_ANONYMOUS, 0) if err == nil { return h, nil } if err != windows.ERROR_PIPE_BUSY { return h, &os.PathError{Err: err, Op: "open", Path: *path} } // Wait 10 msec and try again. This is a rather simplistic // view, as we always try each 10 milliseconds. time.Sleep(time.Millisecond * 10) } } } // DialPipe connects to a named pipe by path, timing out if the connection // takes longer than the specified duration. If timeout is nil, then we use // a default timeout of 2 seconds. (We do not use WaitNamedPipe.) func DialPipe(path string, timeout *time.Duration, expectedOwner *windows.SID) (net.Conn, error) { var absTimeout time.Time if timeout != nil { absTimeout = time.Now().Add(*timeout) } else { absTimeout = time.Now().Add(time.Second * 2) } ctx, _ := context.WithDeadline(context.Background(), absTimeout) conn, err := DialPipeContext(ctx, path, expectedOwner) if err == context.DeadlineExceeded { return nil, ErrTimeout } return conn, err } // DialPipeContext attempts to connect to a named pipe by `path` until `ctx` // cancellation or timeout. func DialPipeContext(ctx context.Context, path string, expectedOwner *windows.SID) (net.Conn, error) { var err error var h windows.Handle h, err = tryDialPipe(ctx, &path) if err != nil { return nil, err } if expectedOwner != nil { sd, err := windows.GetSecurityInfo(h, windows.SE_FILE_OBJECT, windows.OWNER_SECURITY_INFORMATION) if err != nil { windows.Close(h) return nil, err } realOwner, _, err := sd.Owner() if err != nil { windows.Close(h) return nil, err } if !realOwner.Equals(expectedOwner) { windows.Close(h) return nil, windows.ERROR_ACCESS_DENIED } } var flags uint32 err = getNamedPipeInfo(h, &flags, nil, nil, nil) if err != nil { windows.Close(h) return nil, err } f, err := makeWin32File(h) if err != nil { windows.Close(h) return nil, err } // If the pipe is in message mode, return a message byte pipe, which // supports CloseWrite(). if flags&cPIPE_TYPE_MESSAGE != 0 { return &win32MessageBytePipe{ win32Pipe: win32Pipe{win32File: f, path: path}, }, nil } return &win32Pipe{win32File: f, path: path}, nil } type acceptResponse struct { f *win32File err error } type win32PipeListener struct { firstHandle windows.Handle path string config PipeConfig acceptCh chan (chan acceptResponse) closeCh chan int doneCh chan int } func makeServerPipeHandle(path string, sd *windows.SECURITY_DESCRIPTOR, c *PipeConfig, first bool) (windows.Handle, error) { path16, err := windows.UTF16FromString(path) if err != nil { return 0, &os.PathError{Op: "open", Path: path, Err: err} } var oa objectAttributes oa.Length = unsafe.Sizeof(oa) var ntPath unicodeString if err := rtlDosPathNameToNtPathName(&path16[0], &ntPath, 0, 0).Err(); err != nil { return 0, &os.PathError{Op: "open", Path: path, Err: err} } defer windows.LocalFree(windows.Handle(ntPath.Buffer)) oa.ObjectName = &ntPath // The security descriptor is only needed for the first pipe. if first { if sd != nil { oa.SecurityDescriptor = sd } else { // Construct the default named pipe security descriptor. var dacl uintptr if err := rtlDefaultNpAcl(&dacl).Err(); err != nil { return 0, fmt.Errorf("getting default named pipe ACL: %s", err) } defer windows.LocalFree(windows.Handle(dacl)) sd, err := windows.NewSecurityDescriptor() if err != nil { return 0, fmt.Errorf("creating new security descriptor: %s", err) } if err = sd.SetDACL((*windows.ACL)(unsafe.Pointer(dacl)), true, false); err != nil { return 0, fmt.Errorf("assigning dacl: %s", err) } sd, err = sd.ToSelfRelative() if err != nil { return 0, fmt.Errorf("converting to self-relative: %s", err) } oa.SecurityDescriptor = sd } } typ := uint32(cFILE_PIPE_REJECT_REMOTE_CLIENTS) if c.MessageMode { typ |= cFILE_PIPE_MESSAGE_TYPE } disposition := uint32(cFILE_OPEN) access := uint32(windows.GENERIC_READ | windows.GENERIC_WRITE | windows.SYNCHRONIZE) if first { disposition = cFILE_CREATE // By not asking for read or write access, the named pipe file system // will put this pipe into an initially disconnected state, blocking // client connections until the next call with first == false. access = windows.SYNCHRONIZE } timeout := int64(-50 * 10000) // 50ms var ( h windows.Handle iosb ioStatusBlock ) err = ntCreateNamedPipeFile(&h, access, &oa, &iosb, windows.FILE_SHARE_READ|windows.FILE_SHARE_WRITE, disposition, 0, typ, 0, 0, 0xffffffff, uint32(c.InputBufferSize), uint32(c.OutputBufferSize), &timeout).Err() if err != nil { return 0, &os.PathError{Op: "open", Path: path, Err: err} } runtime.KeepAlive(ntPath) return h, nil } func (l *win32PipeListener) makeServerPipe() (*win32File, error) { h, err := makeServerPipeHandle(l.path, nil, &l.config, false) if err != nil { return nil, err } f, err := makeWin32File(h) if err != nil { windows.Close(h) return nil, err } return f, nil } func (l *win32PipeListener) makeConnectedServerPipe() (*win32File, error) { p, err := l.makeServerPipe() if err != nil { return nil, err } // Wait for the client to connect. ch := make(chan error) go func(p *win32File) { ch <- connectPipe(p) }(p) select { case err = <-ch: if err != nil { p.Close() p = nil } case <-l.closeCh: // Abort the connect request by closing the handle. p.Close() p = nil err = <-ch if err == nil || err == ErrFileClosed { err = ErrPipeListenerClosed } } return p, err } func (l *win32PipeListener) listenerRoutine() { closed := false for !closed { select { case <-l.closeCh: closed = true case responseCh := <-l.acceptCh: var ( p *win32File err error ) for { p, err = l.makeConnectedServerPipe() // If the connection was immediately closed by the client, try // again. if err != windows.ERROR_NO_DATA { break } } responseCh <- acceptResponse{p, err} closed = err == ErrPipeListenerClosed } } windows.Close(l.firstHandle) l.firstHandle = 0 // Notify Close() and Accept() callers that the handle has been closed. close(l.doneCh) } // PipeConfig contain configuration for the pipe listener. type PipeConfig struct { // SecurityDescriptor contains a Windows security descriptor. SecurityDescriptor *windows.SECURITY_DESCRIPTOR // MessageMode determines whether the pipe is in byte or message mode. In either // case the pipe is read in byte mode by default. The only practical difference in // this implementation is that CloseWrite() is only supported for message mode pipes; // CloseWrite() is implemented as a zero-byte write, but zero-byte writes are only // transferred to the reader (and returned as io.EOF in this implementation) // when the pipe is in message mode. MessageMode bool // InputBufferSize specifies the size the input buffer, in bytes. InputBufferSize int32 // OutputBufferSize specifies the size the input buffer, in bytes. OutputBufferSize int32 } // ListenPipe creates a listener on a Windows named pipe path, e.g. \\.\pipe\mypipe. // The pipe must not already exist. func ListenPipe(path string, c *PipeConfig) (net.Listener, error) { if c == nil { c = &PipeConfig{} } h, err := makeServerPipeHandle(path, c.SecurityDescriptor, c, true) if err != nil { return nil, err } l := &win32PipeListener{ firstHandle: h, path: path, config: *c, acceptCh: make(chan (chan acceptResponse)), closeCh: make(chan int), doneCh: make(chan int), } go l.listenerRoutine() return l, nil } func connectPipe(p *win32File) error { c, err := p.prepareIo() if err != nil { return err } defer p.wg.Done() err = connectNamedPipe(p.handle, &c.o) _, err = p.asyncIo(c, nil, 0, err) if err != nil && err != windows.ERROR_PIPE_CONNECTED { return err } return nil } func (l *win32PipeListener) Accept() (net.Conn, error) { ch := make(chan acceptResponse) select { case l.acceptCh <- ch: response := <-ch err := response.err if err != nil { return nil, err } if l.config.MessageMode { return &win32MessageBytePipe{ win32Pipe: win32Pipe{win32File: response.f, path: l.path}, }, nil } return &win32Pipe{win32File: response.f, path: l.path}, nil case <-l.doneCh: return nil, ErrPipeListenerClosed } } func (l *win32PipeListener) Close() error { select { case l.closeCh <- 1: <-l.doneCh case <-l.doneCh: } return nil } func (l *win32PipeListener) Addr() net.Addr { return pipeAddress(l.path) }