package main /* UAPI on windows uses a bidirectional named pipe */ import ( "fmt" "github.com/Microsoft/go-winio" "golang.org/x/sys/windows" "net" ) const ( ipcErrorIO = -int64(windows.ERROR_BROKEN_PIPE) ipcErrorProtocol = -int64(windows.ERROR_INVALID_NAME) ipcErrorInvalid = -int64(windows.ERROR_INVALID_PARAMETER) ipcErrorPortInUse = -int64(windows.ERROR_ALREADY_EXISTS) ) const PipeNameFmt = "\\\\.\\pipe\\wireguard-ipc-%s" type UAPIListener struct { listener net.Listener } func (uapi *UAPIListener) Accept() (net.Conn, error) { return nil, nil } func (uapi *UAPIListener) Close() error { return uapi.listener.Close() } func (uapi *UAPIListener) Addr() net.Addr { return nil } func NewUAPIListener(name string) (net.Listener, error) { path := fmt.Sprintf(PipeNameFmt, name) return winio.ListenPipe(path, &winio.PipeConfig{ InputBufferSize: 2048, OutputBufferSize: 2048, }) }