diff options
author | 2024-10-25 17:14:46 +0200 | |
---|---|---|
committer | 2024-10-28 16:49:09 +0100 | |
commit | 4f8dbadef085ab447a01a8d4806a3f629fea05ed (patch) | |
tree | 6bba5e6beab056c5dc4608db975cae0900c89902 | |
parent | drm/etnaviv: always allocate 4K for kernel ringbuffers (diff) | |
download | wireguard-linux-4f8dbadef085ab447a01a8d4806a3f629fea05ed.tar.xz wireguard-linux-4f8dbadef085ab447a01a8d4806a3f629fea05ed.zip |
drm/etnaviv: flush shader L1 cache after user commandstream
The shader L1 cache is a writeback cache for shader loads/stores
and thus must be flushed before any BOs backing the shader buffers
are potentially freed.
Cc: stable@vger.kernel.org
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
-rw-r--r-- | drivers/gpu/drm/etnaviv/etnaviv_buffer.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_buffer.c b/drivers/gpu/drm/etnaviv/etnaviv_buffer.c index 384df1659be6..b13a17276d07 100644 --- a/drivers/gpu/drm/etnaviv/etnaviv_buffer.c +++ b/drivers/gpu/drm/etnaviv/etnaviv_buffer.c @@ -482,7 +482,8 @@ void etnaviv_buffer_queue(struct etnaviv_gpu *gpu, u32 exec_state, } else { CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_CACHE, VIVS_GL_FLUSH_CACHE_DEPTH | - VIVS_GL_FLUSH_CACHE_COLOR); + VIVS_GL_FLUSH_CACHE_COLOR | + VIVS_GL_FLUSH_CACHE_SHADER_L1); if (has_blt) { CMD_LOAD_STATE(buffer, VIVS_BLT_ENABLE, 0x1); CMD_LOAD_STATE(buffer, VIVS_BLT_SET_COMMAND, 0x1); |