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authorEric Biggers <ebiggers@google.com>2025-05-19 10:50:04 -0700
committerJakub Kicinski <kuba@kernel.org>2025-05-21 15:39:58 -0700
commita5bd029c733b8ae790d5873e2afeb88b58e3a151 (patch)
tree279a03f9fd89e28031e010347b8d539f6278bdfd /include
parentnet: introduce CONFIG_NET_CRC32C (diff)
downloadwireguard-linux-a5bd029c733b8ae790d5873e2afeb88b58e3a151.tar.xz
wireguard-linux-a5bd029c733b8ae790d5873e2afeb88b58e3a151.zip
net: add skb_crc32c()
Add skb_crc32c(), which calculates the CRC32C of a sk_buff. It will replace __skb_checksum(), which unnecessarily supports arbitrary checksums. Compared to __skb_checksum(), skb_crc32c(): - Uses the correct type for CRC32C values (u32, not __wsum). - Does not require the caller to provide a skb_checksum_ops struct. - Is faster because it does not use indirect calls and does not use the very slow crc32c_combine(). According to commit 2817a336d4d5 ("net: skb_checksum: allow custom update/combine for walking skb") which added __skb_checksum(), the original motivation for the abstraction layer was to avoid code duplication for CRC32C and other checksums in the future. However: - No additional checksums showed up after CRC32C. __skb_checksum() is only used with the "regular" net checksum and CRC32C. - Indirect calls are expensive. Commit 2544af0344ba ("net: avoid indirect calls in L4 checksum calculation") worked around this using the INDIRECT_CALL_1 macro. But that only avoided the indirect call for the net checksum, and at the cost of an extra branch. - The checksums use different types (__wsum and u32), causing casts to be needed. - It made the checksums of fragments be combined (rather than chained) for both checksums, despite this being highly counterproductive for CRC32C due to how slow crc32c_combine() is. This can clearly be seen in commit 4c2f24549644 ("sctp: linearize early if it's not GSO") which tried to work around this performance bug. With a dedicated function for each checksum, we can instead just use the proper strategy for each checksum. As shown by the following tables, the new function skb_crc32c() is faster than __skb_checksum(), with the improvement varying greatly from 5% to 2500% depending on the case. The largest improvements come from fragmented packets, mainly due to eliminating the inefficient crc32c_combine(). But linear packets are improved too, especially shorter ones, mainly due to eliminating indirect calls. These benchmarks were done on AMD Zen 5. On that CPU, Linux uses IBRS instead of retpoline; an even greater improvement might be seen with retpoline: Linear sk_buffs Length in bytes __skb_checksum cycles skb_crc32c cycles =============== ===================== ================= 64 43 18 256 94 77 1420 204 161 16384 1735 1642 Nonlinear sk_buffs (even split between head and one fragment) Length in bytes __skb_checksum cycles skb_crc32c cycles =============== ===================== ================= 64 579 22 256 829 77 1420 1506 194 16384 4365 1682 Signed-off-by: Eric Biggers <ebiggers@google.com> Reviewed-by: Hannes Reinecke <hare@suse.de> Link: https://patch.msgid.link/20250519175012.36581-3-ebiggers@kernel.org Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Diffstat (limited to 'include')
-rw-r--r--include/linux/skbuff.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/linux/skbuff.h b/include/linux/skbuff.h
index c7397b17bb08..7ccc6356acac 100644
--- a/include/linux/skbuff.h
+++ b/include/linux/skbuff.h
@@ -4203,6 +4203,7 @@ __wsum __skb_checksum(const struct sk_buff *skb, int offset, int len,
__wsum csum, const struct skb_checksum_ops *ops);
__wsum skb_checksum(const struct sk_buff *skb, int offset, int len,
__wsum csum);
+u32 skb_crc32c(const struct sk_buff *skb, int offset, int len, u32 crc);
static inline void * __must_check
__skb_header_pointer(const struct sk_buff *skb, int offset, int len,