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authorVlad Dogaru <vdogaru@nvidia.com>2025-04-10 22:17:34 +0300
committerJakub Kicinski <kuba@kernel.org>2025-04-14 17:29:15 -0700
commitd171ce3d988868bed9dc3c9eeb8428f87dd9ac85 (patch)
tree0e1b9b4c269a077060c2acddd7a8623ac7615452 /tools/perf/scripts/python/exported-sql-viewer.py
parentnet/mlx5: HWS, Make pool single resource (diff)
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net/mlx5: HWS, Refactor pool implementation
Refactor the pool implementation to remove unused flags and clarify its usage. A pool represents a single range of STEs or STCs which are allocated at pool creation time. Pools are used under three patterns: 1. STCs are allocated one at a time from a global pool using a bitmap based implementation. 2. Action STEs are allocated in power-of-two blocks using a buddy algorithm. 3. Match STEs do not use allocation, since insertion into these tables is based on hashes or direct addressing. In such cases we use a pool only to create the STE range. Signed-off-by: Vlad Dogaru <vdogaru@nvidia.com> Reviewed-by: Yevgeny Kliteynik <kliteyn@nvidia.com> Reviewed-by: Mark Bloch <mbloch@nvidia.com> Signed-off-by: Tariq Toukan <tariqt@nvidia.com> Reviewed-by: Michal Kubiak <michal.kubiak@intel.com> Link: https://patch.msgid.link/1744312662-356571-5-git-send-email-tariqt@nvidia.com Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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