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-rw-r--r--arch/s390/numa/toptree.c351
1 files changed, 0 insertions, 351 deletions
diff --git a/arch/s390/numa/toptree.c b/arch/s390/numa/toptree.c
deleted file mode 100644
index 71a608cd4f61..000000000000
--- a/arch/s390/numa/toptree.c
+++ /dev/null
@@ -1,351 +0,0 @@
-// SPDX-License-Identifier: GPL-2.0
-/*
- * NUMA support for s390
- *
- * A tree structure used for machine topology mangling
- *
- * Copyright IBM Corp. 2015
- */
-
-#include <linux/kernel.h>
-#include <linux/memblock.h>
-#include <linux/cpumask.h>
-#include <linux/list.h>
-#include <linux/list_sort.h>
-#include <linux/slab.h>
-#include <asm/numa.h>
-
-#include "toptree.h"
-
-/**
- * toptree_alloc - Allocate and initialize a new tree node.
- * @level: The node's vertical level; level 0 contains the leaves.
- * @id: ID number, explicitly not unique beyond scope of node's siblings
- *
- * Allocate a new tree node and initialize it.
- *
- * RETURNS:
- * Pointer to the new tree node or NULL on error
- */
-struct toptree __ref *toptree_alloc(int level, int id)
-{
- struct toptree *res;
-
- if (slab_is_available())
- res = kzalloc(sizeof(*res), GFP_KERNEL);
- else
- res = memblock_alloc(sizeof(*res), 8);
- if (!res)
- return res;
-
- INIT_LIST_HEAD(&res->children);
- INIT_LIST_HEAD(&res->sibling);
- cpumask_clear(&res->mask);
- res->level = level;
- res->id = id;
- return res;
-}
-
-/**
- * toptree_remove - Remove a tree node from a tree
- * @cand: Pointer to the node to remove
- *
- * The node is detached from its parent node. The parent node's
- * masks will be updated to reflect the loss of the child.
- */
-static void toptree_remove(struct toptree *cand)
-{
- struct toptree *oldparent;
-
- list_del_init(&cand->sibling);
- oldparent = cand->parent;
- cand->parent = NULL;
- toptree_update_mask(oldparent);
-}
-
-/**
- * toptree_free - discard a tree node
- * @cand: Pointer to the tree node to discard
- *
- * Checks if @cand is attached to a parent node. Detaches it
- * cleanly using toptree_remove. Possible children are freed
- * recursively. In the end @cand itself is freed.
- */
-void __ref toptree_free(struct toptree *cand)
-{
- struct toptree *child, *tmp;
-
- if (cand->parent)
- toptree_remove(cand);
- toptree_for_each_child_safe(child, tmp, cand)
- toptree_free(child);
- if (slab_is_available())
- kfree(cand);
- else
- memblock_free_early((unsigned long)cand, sizeof(*cand));
-}
-
-/**
- * toptree_update_mask - Update node bitmasks
- * @cand: Pointer to a tree node
- *
- * The node's cpumask will be updated by combining all children's
- * masks. Then toptree_update_mask is called recursively for the
- * parent if applicable.
- *
- * NOTE:
- * This must not be called on leaves. If called on a leaf, its
- * CPU mask is cleared and lost.
- */
-void toptree_update_mask(struct toptree *cand)
-{
- struct toptree *child;
-
- cpumask_clear(&cand->mask);
- list_for_each_entry(child, &cand->children, sibling)
- cpumask_or(&cand->mask, &cand->mask, &child->mask);
- if (cand->parent)
- toptree_update_mask(cand->parent);
-}
-
-/**
- * toptree_insert - Insert a tree node into tree
- * @cand: Pointer to the node to insert
- * @target: Pointer to the node to which @cand will added as a child
- *
- * Insert a tree node into a tree. Masks will be updated automatically.
- *
- * RETURNS:
- * 0 on success, -1 if NULL is passed as argument or the node levels
- * don't fit.
- */
-static int toptree_insert(struct toptree *cand, struct toptree *target)
-{
- if (!cand || !target)
- return -1;
- if (target->level != (cand->level + 1))
- return -1;
- list_add_tail(&cand->sibling, &target->children);
- cand->parent = target;
- toptree_update_mask(target);
- return 0;
-}
-
-/**
- * toptree_move_children - Move all child nodes of a node to a new place
- * @cand: Pointer to the node whose children are to be moved
- * @target: Pointer to the node to which @cand's children will be attached
- *
- * Take all child nodes of @cand and move them using toptree_move.
- */
-static void toptree_move_children(struct toptree *cand, struct toptree *target)
-{
- struct toptree *child, *tmp;
-
- toptree_for_each_child_safe(child, tmp, cand)
- toptree_move(child, target);
-}
-
-/**
- * toptree_unify - Merge children with same ID
- * @cand: Pointer to node whose direct children should be made unique
- *
- * When mangling the tree it is possible that a node has two or more children
- * which have the same ID. This routine merges these children into one and
- * moves all children of the merged nodes into the unified node.
- */
-void toptree_unify(struct toptree *cand)
-{
- struct toptree *child, *tmp, *cand_copy;
-
- /* Threads cannot be split, cores are not split */
- if (cand->level < 2)
- return;
-
- cand_copy = toptree_alloc(cand->level, 0);
- toptree_for_each_child_safe(child, tmp, cand) {
- struct toptree *tmpchild;
-
- if (!cpumask_empty(&child->mask)) {
- tmpchild = toptree_get_child(cand_copy, child->id);
- toptree_move_children(child, tmpchild);
- }
- toptree_free(child);
- }
- toptree_move_children(cand_copy, cand);
- toptree_free(cand_copy);
-
- toptree_for_each_child(child, cand)
- toptree_unify(child);
-}
-
-/**
- * toptree_move - Move a node to another context
- * @cand: Pointer to the node to move
- * @target: Pointer to the node where @cand should go
- *
- * In the easiest case @cand is exactly on the level below @target
- * and will be immediately moved to the target.
- *
- * If @target's level is not the direct parent level of @cand,
- * nodes for the missing levels are created and put between
- * @cand and @target. The "stacking" nodes' IDs are taken from
- * @cand's parents.
- *
- * After this it is likely to have redundant nodes in the tree
- * which are addressed by means of toptree_unify.
- */
-void toptree_move(struct toptree *cand, struct toptree *target)
-{
- struct toptree *stack_target, *real_insert_point, *ptr, *tmp;
-
- if (cand->level + 1 == target->level) {
- toptree_remove(cand);
- toptree_insert(cand, target);
- return;
- }
-
- real_insert_point = NULL;
- ptr = cand;
- stack_target = NULL;
-
- do {
- tmp = stack_target;
- stack_target = toptree_alloc(ptr->level + 1,
- ptr->parent->id);
- toptree_insert(tmp, stack_target);
- if (!real_insert_point)
- real_insert_point = stack_target;
- ptr = ptr->parent;
- } while (stack_target->level < (target->level - 1));
-
- toptree_remove(cand);
- toptree_insert(cand, real_insert_point);
- toptree_insert(stack_target, target);
-}
-
-/**
- * toptree_get_child - Access a tree node's child by its ID
- * @cand: Pointer to tree node whose child is to access
- * @id: The desired child's ID
- *
- * @cand's children are searched for a child with matching ID.
- * If no match can be found, a new child with the desired ID
- * is created and returned.
- */
-struct toptree *toptree_get_child(struct toptree *cand, int id)
-{
- struct toptree *child;
-
- toptree_for_each_child(child, cand)
- if (child->id == id)
- return child;
- child = toptree_alloc(cand->level-1, id);
- toptree_insert(child, cand);
- return child;
-}
-
-/**
- * toptree_first - Find the first descendant on specified level
- * @context: Pointer to tree node whose descendants are to be used
- * @level: The level of interest
- *
- * RETURNS:
- * @context's first descendant on the specified level, or NULL
- * if there is no matching descendant
- */
-struct toptree *toptree_first(struct toptree *context, int level)
-{
- struct toptree *child, *tmp;
-
- if (context->level == level)
- return context;
-
- if (!list_empty(&context->children)) {
- list_for_each_entry(child, &context->children, sibling) {
- tmp = toptree_first(child, level);
- if (tmp)
- return tmp;
- }
- }
- return NULL;
-}
-
-/**
- * toptree_next_sibling - Return next sibling
- * @cur: Pointer to a tree node
- *
- * RETURNS:
- * If @cur has a parent and is not the last in the parent's children list,
- * the next sibling is returned. Or NULL when there are no siblings left.
- */
-static struct toptree *toptree_next_sibling(struct toptree *cur)
-{
- if (cur->parent == NULL)
- return NULL;
-
- if (cur == list_last_entry(&cur->parent->children,
- struct toptree, sibling))
- return NULL;
- return (struct toptree *) list_next_entry(cur, sibling);
-}
-
-/**
- * toptree_next - Tree traversal function
- * @cur: Pointer to current element
- * @context: Pointer to the root node of the tree or subtree to
- * be traversed.
- * @level: The level of interest.
- *
- * RETURNS:
- * Pointer to the next node on level @level
- * or NULL when there is no next node.
- */
-struct toptree *toptree_next(struct toptree *cur, struct toptree *context,
- int level)
-{
- struct toptree *cur_context, *tmp;
-
- if (!cur)
- return NULL;
-
- if (context->level == level)
- return NULL;
-
- tmp = toptree_next_sibling(cur);
- if (tmp != NULL)
- return tmp;
-
- cur_context = cur;
- while (cur_context->level < context->level - 1) {
- /* Step up */
- cur_context = cur_context->parent;
- /* Step aside */
- tmp = toptree_next_sibling(cur_context);
- if (tmp != NULL) {
- /* Step down */
- tmp = toptree_first(tmp, level);
- if (tmp != NULL)
- return tmp;
- }
- }
- return NULL;
-}
-
-/**
- * toptree_count - Count descendants on specified level
- * @context: Pointer to node whose descendants are to be considered
- * @level: Only descendants on the specified level will be counted
- *
- * RETURNS:
- * Number of descendants on the specified level
- */
-int toptree_count(struct toptree *context, int level)
-{
- struct toptree *cur;
- int cnt = 0;
-
- toptree_for_each(cur, context, level)
- cnt++;
- return cnt;
-}