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-rw-r--r--block/bfq-iosched.c16
1 files changed, 6 insertions, 10 deletions
diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c
index 208178478dc4..549f030509ef 100644
--- a/block/bfq-iosched.c
+++ b/block/bfq-iosched.c
@@ -6439,20 +6439,15 @@ static bool bfq_bfqq_may_idle(struct bfq_queue *bfqq)
* The next variable takes into account the cases where idling
* boosts the throughput.
*
- * The value of the variable is computed considering that
- * idling is usually beneficial for the throughput if:
+ * The value of the variable is computed considering, first, that
+ * idling is virtually always beneficial for the throughput if:
* (a) the device is not NCQ-capable, or
* (b) regardless of the presence of NCQ, the device is rotational
- * and the request pattern for bfqq is I/O-bound (possible
- * throughput losses caused by granting idling to seeky queues
- * are mitigated by the fact that, in all scenarios where
- * boosting throughput is the best thing to do, i.e., in all
- * symmetric scenarios, only a minimal idle time is allowed to
- * seeky queues).
+ * and the request pattern for bfqq is I/O-bound and sequential.
*
* Secondly, and in contrast to the above item (b), idling an
* NCQ-capable flash-based device would not boost the
- * throughput even with intense I/O; rather it would lower
+ * throughput even with sequential I/O; rather it would lower
* the throughput in proportion to how fast the device
* is. Accordingly, the next variable is true if any of the
* above conditions (a) and (b) is true, and, in particular,
@@ -6460,7 +6455,8 @@ static bool bfq_bfqq_may_idle(struct bfq_queue *bfqq)
* device.
*/
idling_boosts_thr = !bfqd->hw_tag ||
- (!blk_queue_nonrot(bfqd->queue) && bfq_bfqq_IO_bound(bfqq));
+ (!blk_queue_nonrot(bfqd->queue) && bfq_bfqq_IO_bound(bfqq) &&
+ bfq_bfqq_idle_window(bfqq));
/*
* The value of the next variable,