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-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_so.c24
1 files changed, 24 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_so.c b/drivers/gpu/drm/vmwgfx/vmwgfx_so.c
index bc8bb690f1ea..4ef8460eaf2c 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_so.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_so.c
@@ -497,6 +497,30 @@ struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
vmw_view_key(user_key, view_type));
}
+/**
+ * vmw_view_dirtying - Return whether a view type is dirtying its resource
+ * @res: Pointer to the view
+ *
+ * Each time a resource is put on the validation list as the result of a
+ * view pointing to it, we need to determine whether that resource will
+ * be dirtied (written to by the GPU) as a result of the corresponding
+ * GPU operation. Currently only rendertarget- and depth-stencil views are
+ * capable of dirtying its resource.
+ *
+ * Return: Whether the view type of @res dirties the resource it points to.
+ */
+u32 vmw_view_dirtying(struct vmw_resource *res)
+{
+ static u32 view_is_dirtying[vmw_view_max] = {
+ [vmw_view_rt] = VMW_RES_DIRTY_SET,
+ [vmw_view_ds] = VMW_RES_DIRTY_SET,
+ };
+
+ /* Update this function as we add more view types */
+ BUILD_BUG_ON(vmw_view_max != 3);
+ return view_is_dirtying[vmw_view(res)->view_type];
+}
+
const u32 vmw_view_destroy_cmds[] = {
[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,