aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/drivers/media/pci/zoran/videocodec.h
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/media/pci/zoran/videocodec.h')
-rw-r--r--drivers/media/pci/zoran/videocodec.h325
1 files changed, 325 insertions, 0 deletions
diff --git a/drivers/media/pci/zoran/videocodec.h b/drivers/media/pci/zoran/videocodec.h
new file mode 100644
index 000000000000..6b69f69667f9
--- /dev/null
+++ b/drivers/media/pci/zoran/videocodec.h
@@ -0,0 +1,325 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ * VIDEO MOTION CODECs internal API for video devices
+ *
+ * Interface for MJPEG (and maybe later MPEG/WAVELETS) codec's
+ * bound to a master device.
+ *
+ * (c) 2002 Wolfgang Scherr <scherr@net4you.at>
+ */
+
+/* =================== */
+/* general description */
+/* =================== */
+
+/*
+ * Should ease the (re-)usage of drivers supporting cards with (different)
+ * video codecs. The codecs register to this module their functionality,
+ * and the processors (masters) can attach to them if they fit.
+ *
+ * The codecs are typically have a "strong" binding to their master - so I
+ * don't think it makes sense to have a full blown interfacing as with e.g.
+ * i2c. If you have an other opinion, let's discuss & implement it :-)))
+ *
+ * Usage:
+ *
+ * The slave has just to setup the videocodec structure and use two functions:
+ * videocodec_register(codecdata);
+ * videocodec_unregister(codecdata);
+ * The best is just calling them at module (de-)initialisation.
+ *
+ * The master sets up the structure videocodec_master and calls:
+ * codecdata=videocodec_attach(master_codecdata);
+ * videocodec_detach(codecdata);
+ *
+ * The slave is called during attach/detach via functions setup previously
+ * during register. At that time, the master_data pointer is set up
+ * and the slave can access any io registers of the master device (in the case
+ * the slave is bound to it). Otherwise it doesn't need this functions and
+ * therefor they may not be initialized.
+ *
+ * The other functions are just for convenience, as they are for sure used by
+ * most/all of the codecs. The last ones may be omitted, too.
+ *
+ * See the structure declaration below for more information and which data has
+ * to be set up for the master and the slave.
+ *
+ * ----------------------------------------------------------------------------
+ * The master should have "knowledge" of the slave and vice versa. So the data
+ * structures sent to/from slave via set_data/get_data set_image/get_image are
+ * device dependent and vary between MJPEG/MPEG/WAVELET/... devices. (!!!!)
+ * ----------------------------------------------------------------------------
+ */
+
+/* ========================================== */
+/* description of the videocodec_io structure */
+/* ========================================== */
+
+/*
+ * ==== master setup ====
+ * name -> name of the device structure for reference and debugging
+ * master_data -> data ref. for the master (e.g. the zr36055,57,67)
+ * readreg -> ref. to read-fn from register (setup by master, used by slave)
+ * writereg -> ref. to write-fn to register (setup by master, used by slave)
+ * this two functions do the lowlevel I/O job
+ *
+ * ==== slave functionality setup ====
+ * slave_data -> data ref. for the slave (e.g. the zr36050,60)
+ * check -> fn-ref. checks availability of an device, returns -EIO on failure or
+ * the type on success
+ * this makes espcecially sense if a driver module supports more than
+ * one codec which may be quite similar to access, nevertheless it
+ * is good for a first functionality check
+ *
+ * -- main functions you always need for compression/decompression --
+ *
+ * set_mode -> this fn-ref. resets the entire codec, and sets up the mode
+ * with the last defined norm/size (or device default if not
+ * available) - it returns 0 if the mode is possible
+ * set_size -> this fn-ref. sets the norm and image size for
+ * compression/decompression (returns 0 on success)
+ * the norm param is defined in videodev2.h (V4L2_STD_*)
+ *
+ * additional setup may be available, too - but the codec should work with
+ * some default values even without this
+ *
+ * set_data -> sets device-specific data (tables, quality etc.)
+ * get_data -> query device-specific data (tables, quality etc.)
+ *
+ * if the device delivers interrupts, they may be setup/handled here
+ * setup_interrupt -> codec irq setup (not needed for 36050/60)
+ * handle_interrupt -> codec irq handling (not needed for 36050/60)
+
+ * if the device delivers pictures, they may be handled here
+ * put_image -> puts image data to the codec (not needed for 36050/60)
+ * get_image -> gets image data from the codec (not needed for 36050/60)
+ * the calls include frame numbers and flags (even/odd/...)
+ * if needed and a flag which allows blocking until its ready
+ */
+
+/* ============== */
+/* user interface */
+/* ============== */
+
+/*
+ * Currently there is only a information display planned, as the layer
+ * is not visible for the user space at all.
+ *
+ * Information is available via procfs. The current entry is "/proc/videocodecs"
+ * but it makes sense to "hide" it in the /proc/video tree of v4l(2) --TODO--.
+ *
+ * A example for such an output is:
+ *
+ * <S>lave or attached <M>aster name type flags magic (connected as)
+ * S zr36050 0002 0000d001 00000000 (TEMPLATE)
+ * M zr36055[0] 0001 0000c001 00000000 (zr36050[0])
+ * M zr36055[1] 0001 0000c001 00000000 (zr36050[1])
+ */
+
+/* =============================================== */
+/* special defines for the videocodec_io structure */
+/* =============================================== */
+
+#ifndef __LINUX_VIDEOCODEC_H
+#define __LINUX_VIDEOCODEC_H
+
+#include <linux/debugfs.h>
+#include <linux/videodev2.h>
+
+#define CODEC_DO_COMPRESSION 0
+#define CODEC_DO_EXPANSION 1
+
+/* this are the current codec flags I think they are needed */
+/* -> type value in structure */
+#define CODEC_FLAG_JPEG 0x00000001L // JPEG codec
+#define CODEC_FLAG_MPEG 0x00000002L // MPEG1/2/4 codec
+#define CODEC_FLAG_DIVX 0x00000004L // DIVX codec
+#define CODEC_FLAG_WAVELET 0x00000008L // WAVELET codec
+ // room for other types
+
+#define CODEC_FLAG_MAGIC 0x00000800L // magic key must match
+#define CODEC_FLAG_HARDWARE 0x00001000L // is a hardware codec
+#define CODEC_FLAG_VFE 0x00002000L // has direct video frontend
+#define CODEC_FLAG_ENCODER 0x00004000L // compression capability
+#define CODEC_FLAG_DECODER 0x00008000L // decompression capability
+#define CODEC_FLAG_NEEDIRQ 0x00010000L // needs irq handling
+#define CODEC_FLAG_RDWRPIC 0x00020000L // handles picture I/O
+
+/* a list of modes, some are just examples (is there any HW?) */
+#define CODEC_MODE_BJPG 0x0001 // Baseline JPEG
+#define CODEC_MODE_LJPG 0x0002 // Lossless JPEG
+#define CODEC_MODE_MPEG1 0x0003 // MPEG 1
+#define CODEC_MODE_MPEG2 0x0004 // MPEG 2
+#define CODEC_MODE_MPEG4 0x0005 // MPEG 4
+#define CODEC_MODE_MSDIVX 0x0006 // MS DivX
+#define CODEC_MODE_ODIVX 0x0007 // Open DivX
+#define CODEC_MODE_WAVELET 0x0008 // Wavelet
+
+/* this are the current codec types I want to implement */
+/* -> type value in structure */
+#define CODEC_TYPE_NONE 0
+#define CODEC_TYPE_L64702 1
+#define CODEC_TYPE_ZR36050 2
+#define CODEC_TYPE_ZR36016 3
+#define CODEC_TYPE_ZR36060 4
+
+/* the type of data may be enhanced by future implementations (data-fn.'s) */
+/* -> used in command */
+#define CODEC_G_STATUS 0x0000 /* codec status (query only) */
+#define CODEC_S_CODEC_MODE 0x0001 /* codec mode (baseline JPEG, MPEG1,... */
+#define CODEC_G_CODEC_MODE 0x8001
+#define CODEC_S_VFE 0x0002 /* additional video frontend setup */
+#define CODEC_G_VFE 0x8002
+#define CODEC_S_MMAP 0x0003 /* MMAP setup (if available) */
+
+#define CODEC_S_JPEG_TDS_BYTE 0x0010 /* target data size in bytes */
+#define CODEC_G_JPEG_TDS_BYTE 0x8010
+#define CODEC_S_JPEG_SCALE 0x0011 /* scaling factor for quant. tables */
+#define CODEC_G_JPEG_SCALE 0x8011
+#define CODEC_S_JPEG_HDT_DATA 0x0018 /* huffman-tables */
+#define CODEC_G_JPEG_HDT_DATA 0x8018
+#define CODEC_S_JPEG_QDT_DATA 0x0019 /* quantizing-tables */
+#define CODEC_G_JPEG_QDT_DATA 0x8019
+#define CODEC_S_JPEG_APP_DATA 0x001A /* APP marker */
+#define CODEC_G_JPEG_APP_DATA 0x801A
+#define CODEC_S_JPEG_COM_DATA 0x001B /* COM marker */
+#define CODEC_G_JPEG_COM_DATA 0x801B
+
+#define CODEC_S_PRIVATE 0x1000 /* "private" commands start here */
+#define CODEC_G_PRIVATE 0x9000
+
+#define CODEC_G_FLAG 0x8000 /* this is how 'get' is detected */
+
+/* types of transfer, directly user space or a kernel buffer (image-fn.'s) */
+/* -> used in get_image, put_image */
+#define CODEC_TRANSFER_KERNEL 0 /* use "memcopy" */
+#define CODEC_TRANSFER_USER 1 /* use "to/from_user" */
+
+/* ========================= */
+/* the structures itself ... */
+/* ========================= */
+
+struct vfe_polarity {
+ unsigned int vsync_pol:1;
+ unsigned int hsync_pol:1;
+ unsigned int field_pol:1;
+ unsigned int blank_pol:1;
+ unsigned int subimg_pol:1;
+ unsigned int poe_pol:1;
+ unsigned int pvalid_pol:1;
+ unsigned int vclk_pol:1;
+};
+
+struct vfe_settings {
+ __u32 x, y; /* Offsets into image */
+ __u32 width, height; /* Area to capture */
+ __u16 decimation; /* Decimation divider */
+ __u16 flags; /* Flags for capture */
+ __u16 quality; /* quality of the video */
+};
+
+struct tvnorm {
+ u16 wt, wa, h_start, h_sync_start, ht, ha, v_start;
+};
+
+struct jpeg_com_marker {
+ int len; /* number of usable bytes in data */
+ char data[60];
+};
+
+struct jpeg_app_marker {
+ int appn; /* number app segment */
+ int len; /* number of usable bytes in data */
+ char data[60];
+};
+
+struct videocodec {
+ /* -- filled in by slave device during register -- */
+ char name[32];
+ unsigned long magic; /* may be used for client<->master attaching */
+ unsigned long flags; /* functionality flags */
+ unsigned int type; /* codec type */
+
+ /* -- these is filled in later during master device attach -- */
+
+ struct videocodec_master *master_data;
+
+ /* -- these are filled in by the slave device during register -- */
+
+ void *data; /* private slave data */
+
+ /* attach/detach client functions (indirect call) */
+ int (*setup)(struct videocodec *codec);
+ int (*unset)(struct videocodec *codec);
+
+ /* main functions, every client needs them for sure! */
+ // set compression or decompression (or freeze, stop, standby, etc)
+ int (*set_mode)(struct videocodec *codec, int mode);
+ // setup picture size and norm (for the codec's video frontend)
+ int (*set_video)(struct videocodec *codec, const struct tvnorm *norm,
+ struct vfe_settings *cap, struct vfe_polarity *pol);
+ // other control commands, also mmap setup etc.
+ int (*control)(struct videocodec *codec, int type, int size, void *data);
+
+ /* additional setup/query/processing (may be NULL pointer) */
+ // interrupt setup / handling (for irq's delivered by master)
+ int (*setup_interrupt)(struct videocodec *codec, long mode);
+ int (*handle_interrupt)(struct videocodec *codec, int source, long flag);
+ // picture interface (if any)
+ long (*put_image)(struct videocodec *codec, int tr_type, int block,
+ long *fr_num, long *flag, long size, void *buf);
+ long (*get_image)(struct videocodec *codec, int tr_type, int block,
+ long *fr_num, long *flag, long size, void *buf);
+};
+
+struct videocodec_master {
+ /* -- filled in by master device for registration -- */
+ char name[32];
+ unsigned long magic; /* may be used for client<->master attaching */
+ unsigned long flags; /* functionality flags */
+ unsigned int type; /* master type */
+
+ void *data; /* private master data */
+
+ __u32 (*readreg)(struct videocodec *codec, __u16 reg);
+ void (*writereg)(struct videocodec *codec, __u16 reg, __u32 value);
+};
+
+/* ================================================= */
+/* function prototypes of the master/slave interface */
+/* ================================================= */
+
+/* attach and detach commands for the master */
+// * master structure needs to be kmalloc'ed before calling attach
+// and free'd after calling detach
+// * returns pointer on success, NULL on failure
+struct videocodec *videocodec_attach(struct videocodec_master *master);
+// * 0 on success, <0 (errno) on failure
+int videocodec_detach(struct videocodec *codec);
+
+/* register and unregister commands for the slaves */
+// * 0 on success, <0 (errno) on failure
+int videocodec_register(const struct videocodec *codec);
+// * 0 on success, <0 (errno) on failure
+int videocodec_unregister(const struct videocodec *codec);
+
+/* the other calls are directly done via the videocodec structure! */
+
+int videocodec_debugfs_show(struct seq_file *m);
+
+#include "zoran.h"
+static inline struct zoran *videocodec_master_to_zoran(struct videocodec_master *master)
+{
+ struct zoran *zr = master->data;
+
+ return zr;
+}
+
+static inline struct zoran *videocodec_to_zoran(struct videocodec *codec)
+{
+ struct videocodec_master *master = codec->master_data;
+
+ return videocodec_master_to_zoran(master);
+}
+
+#endif /*ifndef __LINUX_VIDEOCODEC_H */