Age | Commit message (Collapse) | Author | Files | Lines |
|
The sram property was incorrectly added to the GMU binding when it
really belongs with the GPU binding instead. Let's go ahead and
move it.
While changes are being made here, let's update the sram property
description to mention that this property is only valid for a3xx and
a4xx GPUs. The a3xx/a4xx example in the GPU is replaced with what was
in the GMU.
Signed-off-by: Brian Masney <masneyb@onstation.org>
Fixes: 198a72c8f9ee ("dt-bindings: display: msm: gmu: add optional ocmem property")
Acked-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
|
|
The firmware-name property in the zap node can be used to specify a
device specific zap firmware.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
|
|
Some A3xx and all A4xx Adreno GPUs do not have GMEM inside the GPU core
and must use the On Chip MEMory (OCMEM) in order to be functional.
There's a separate interconnect path that needs to be setup to OCMEM.
Let's document this second interconnect path that's available. Since
there's now two available interconnects, let's add the
interconnect-names property.
Signed-off-by: Brian Masney <masneyb@onstation.org>
Acked-by: Rob Herring <robh@kernel.org>
Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
|
|
Describe the zap-shader node that defines a reserved memory region
to store the zap shader.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
|
|
Add documentation for the interconnect and interconnect-names bindings
for the GPU node as detailed by bindings/interconnect/interconnect.txt.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Douglas Anderson <dianders@chromium.org>
Reviewed-by: Rob Herring <robh@kernel.org>
Acked-by: Georgi Djakov <georgi.djakov@linaro.org>
Signed-off-by: Rob Clark <robdclark@chromium.org>
|
|
Update the GPU bindings and document the new bindings for the GMU
device found with Adreno a6xx targets.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
|
|
Each GPU core only uses one interrupt so we don't to look up
an interrupt by name and thereby we don't need interrupt-names.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
|
|
Document the new amd,imageon compatible, used for non-qcom hardware that
uses the drm/msm driver (iMX5).
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
|
|
Suggested by Rob Herring. We still support the old names for
compatibility with downstream android dt files.
Cc: Rob Herring <robh@kernel.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Rob Herring <robh@kernel.org>
|
|
The original way we determined the gpu version was based on downstream
bindings from android kernel. A cleaner way is to get the version from
the compatible string.
Note that no upstream dtb uses these bindings. But the code still
supports falling back to the legacy bindings (with a warning), so that
we are still compatible with the gpu dt node from android device
kernels.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Rob Herring <robh@kernel.org>
|
|
The plan is to use the OPP bindings. For now, remove the documentation
for qcom,gpu-pwrlevels, and make the driver fall back to a safe low
clock if the node is not present.
Note that no upstream dtb use this node. For now we keep compatibility
with this node to avoid breaking compatibility with downstream android
dt files.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Rob Herring <robh@kernel.org>
|
|
This is a quite large renaming to consolidate display related bindings
into a single "display" directory from various scattered locations of
video, drm, gpu, fb, mipi, and panel. The prior location was somewhat
based on the Linux driver location, but bindings should be independent
of that.
Signed-off-by: Rob Herring <robh@kernel.org>
Cc: Pawel Moll <pawel.moll@arm.com>
Cc: Mark Rutland <mark.rutland@arm.com>
Cc: Ian Campbell <ijc+devicetree@hellion.org.uk>
Cc: Kumar Gala <galak@codeaurora.org>
|