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2019-04-21drm/msm/gpu: Move zap shader loading to adrenoJordan Crouse1-110/+1
a5xx and a6xx both share (mostly) the same code to load the zap shader and bring the GPU out of secure mode. Move the formerly 5xx specific code to adreno to make it available for a6xx too. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-04-18drm/msm: a5xx: fix possible object reference leakWen Yang1-4/+6
The call to of_get_child_by_name returns a node pointer with refcount incremented thus it must be explicitly decremented after the last usage. Detected by coccinelle with the following warnings: drivers/gpu/drm/msm/adreno/a5xx_gpu.c:57:2-8: ERROR: missing of_node_put; acquired a node pointer with refcount incremented on line 47, but without a corresponding object release within this function. drivers/gpu/drm/msm/adreno/a5xx_gpu.c:66:2-8: ERROR: missing of_node_put; acquired a node pointer with refcount incremented on line 47, but without a corresponding object release within this function. drivers/gpu/drm/msm/adreno/a5xx_gpu.c:118:1-7: ERROR: missing of_node_put; acquired a node pointer with refcount incremented on line 47, but without a corresponding object release within this function. drivers/gpu/drm/msm/adreno/a5xx_gpu.c:57:2-8: ERROR: missing of_node_put; acquired a node pointer with refcount incremented on line 51, but without a corresponding object release within this function. drivers/gpu/drm/msm/adreno/a5xx_gpu.c:66:2-8: ERROR: missing of_node_put; acquired a node pointer with refcount incremented on line 51, but without a corresponding object release within this function. drivers/gpu/drm/msm/adreno/a5xx_gpu.c:118:1-7: ERROR: missing of_node_put; acquired a node pointer with refcount incremented on line 51, but without a corresponding object release within this function. Signed-off-by: Wen Yang <wen.yang99@zte.com.cn> Cc: Rob Clark <robdclark@gmail.com> Cc: Sean Paul <sean@poorly.run> Cc: David Airlie <airlied@linux.ie> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Jordan Crouse <jcrouse@codeaurora.org> Cc: Mamta Shukla <mamtashukla555@gmail.com> Cc: Thomas Zimmermann <tzimmermann@suse.de> Cc: Sharat Masetty <smasetty@codeaurora.org> Cc: linux-arm-msm@vger.kernel.org Cc: dri-devel@lists.freedesktop.org Cc: freedreno@lists.freedesktop.org Cc: linux-kernel@vger.kernel.org (open list) Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Rob Clark <robdclark@chromium.org>
2018-12-11drm/msm: Add a name field for gem objectsJordan Crouse1-0/+8
For debugging purposes it is useful to assign descriptions to buffers so that we know what they are used for. Add a field to the buffer object and use that to name the various kernel side allocations which ends up looking like like this in /d/dri/X/gem: flags id ref offset kaddr size madv name 00040000: I 0 ( 1) 00000000 0000000070b79eca 00004096 memptrs vmas: [gpu: 01000000,mapped,inuse=1] 00020000: I 0 ( 1) 00000000 0000000031ed4074 00032768 ring0 Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11drm/msm: Count how many times iova memory is pinnedJordan Crouse1-6/+3
Add a reference count to track how many times a particular chunk of iova memory is pinned (mapped) in the iomu and add msm_gem_unpin_iova to give up references. It is important to note that msm_gem_unpin_iova replaces msm_gem_put_iova because the new implicit behavior that an assigned iova in a given vma is now valid for the life of the buffer and what we are really focusing on is the use of that iova. For now the unmappings are lazy; once the reference counts go to zero they *COULD* be unmapped dynamically but that will require an outside force such as a shrinker or mm_notifiers. For now, we're just focusing on getting the counting right and setting ourselves up to be ready for the future. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11drm/msm: Add a common function to free kernel buffer objectsJordan Crouse1-11/+2
Buffer objects allocated with msm_gem_kernel_new() are mostly freed the same way so we can save a few lines of code with a common function. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11drm/msm/gpu: Move gpu_poll_timeout() to adreno_gpu.hJordan Crouse1-5/+0
The gpu_poll_timeout() function can be useful to multiple targets so mvoe it into adreno_gpu.h from the a5xx code. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11drm: msm: Use DRM_DEV_* instead of dev_*Mamta Shukla1-5/+5
Use DRM_DEV_INFO/ERROR/WARN instead of dev_info/err/debug to generate drm-formatted specific log messages so that it will be easy to differentiate in case of multiple instances of driver. Signed-off-by: Mamta Shukla <mamtashukla555@gmail.com> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-10-24Merge drm/drm-next into drm-misc-nextSean Paul1-5/+15
4.19 is out, Lyude asked for a backmerge, and it's been a while. All very good reasons on their own :-) Signed-off-by: Sean Paul <seanpaul@chromium.org>
2018-10-23drm: msm: adreno: Use PTR_ERR_OR_ZERO rather than if(IS_ERR(...)) +PTR_ERRMamta Shukla1-4/+1
Use PTR_ERR_OR_ZERO rather than if(IS_ERR(...)) + PTR_ERR because its better to have inlined function rather than code-opened implementation. Signed-off-by: Mamta Shukla <mamtashukla555@gmail.com> Reviewed-by: Sean Paul <sean@poorly.run> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20181018204815.GA23390@armorer
2018-10-08drm/msm: a5xx: Remove unneeded parensSean Paul1-2/+2
A small fixup I posted with my v2 patch [1] that was dropped. [1]- https://lists.freedesktop.org/archives/freedreno/2018-October/003647.html Signed-off-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-10-07drm/msm: a5xx: Fix improper u64 divisionSean Paul1-5/+7
This patch uses the proper do_div() macro to perform u64 division and guards against overflow if the result is too large for the unsigned long return type Fixes: de0a3d094de0 drm/msm: re-factor devfreq code Cc: Sharat Masetty <smasetty@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-10-04drm/msm: re-factor devfreq codeSharat Masetty1-4/+12
The devfreq framework requires the drivers to provide busy time estimations. The GPU driver relies on the hardware performance counteres for the busy time estimations, but different hardware revisions have counters which can be sourced from different clocks. So the busy time estimation will be target dependent. Additionally on targets where the clocks are completely controlled by the on chip microcontroller, fetching and setting the current GPU frequency will be different. This patch aims to embrace these differences by re-factoring the devfreq code a bit. Signed-off-by: Sharat Masetty <smasetty@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-10-03drm/msm: Replace drm_gem_object_{un/reference} with put, get functionsThomas Zimmermann1-1/+1
This patch unifies the naming of DRM functions for reference counting of struct drm_gem_object. The resulting code is more aligned with the rest of the Linux kernel interfaces. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-08-05drm/msm/adreno: Remove VLA usageKees Cook1-2/+5
In the quest to remove all stack VLA usage from the kernel[1], this switches to using a kasprintf()ed buffer. Return paths are updated to free the allocation. [1] https://lkml.kernel.org/r/CA+55aFzCG-zNmZwX4A2FQpadafLfEzK6CC=qPXydAacU1RqZWA@mail.gmail.com Signed-off-by: Kees Cook <keescook@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/adreno: Add a5xx specific registers for the GPU stateJordan Crouse1-13/+223
HLSQ, SP and TP registers are only accessible from a special aperture and to make matters worse the aperture is blocked from the CPU on targets that can support secure rendering. Luckily the GPU hardware has its own purpose built register dumper that can access the registers from the aperture. Add a5xx specific code to program the crashdumper and retrieve the wayward registers and dump them for the crash state. Also, remove a block of registers the regular CPU accessible list that aren't useful for debug which helps reduce the size of the crash state file by a goodly amount. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Capture the GPU state on a GPU hangJordan Crouse1-1/+3
Capture the GPU state on a GPU hang and store it for later playback via the devcoredump facility. Only one crash state is stored at a time on the assumption that the first hang is usually the most interesting. The existing crash state can be cleared after capturing it and then a new one will be captured on the next hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Convert the GPU show function to use the GPU stateJordan Crouse1-17/+1
Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Capture the state of the GPUJordan Crouse1-0/+22
Add the infrastructure to capture the current state of the GPU and store it in memory so that it can be dumped later. For now grab the same basic ringbuffer information and registers that are provided by the debugfs 'gpu' node but obviously this should be extended to capture a much larger set of GPU information. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-04-10Merge tag 'rproc-v4.17' of git://github.com/andersson/remoteprocLinus Torvalds1-2/+2
Pull remoteproc updates from Bjorn Andersson: - add support for generating coredumps for remoteprocs using devcoredump - add the Qualcomm sysmon driver for intra-remoteproc crash handling - a number of fixes in Qualcomm and IMX drivers * tag 'rproc-v4.17' of git://github.com/andersson/remoteproc: remoteproc: fix null pointer dereference on glink only platforms soc: qcom: qmi: add CONFIG_NET dependency remoteproc: imx_rproc: Slightly simplify code in 'imx_rproc_probe()' remoteproc: imx_rproc: Re-use existing error handling path in 'imx_rproc_probe()' remoteproc: imx_rproc: Fix an error handling path in 'imx_rproc_probe()' samples: Introduce Qualcomm QMI sample client remoteproc: qcom: Introduce sysmon remoteproc: Pass type of shutdown to subdev remove remoteproc: qcom: Register segments for core dump soc: qcom: mdt-loader: Return relocation base remoteproc: Rename "load_rsc_table" to "parse_fw" remoteproc: Add remote processor coredump support remoteproc: Remove null character write of shared mem
2018-02-20drm/msm/adreno: Use generic function to load firmware to a buffer objectJordan Crouse1-21/+2
Move a5xx specific code to load firmware into a buffer object to the generic Adreno code. This will come in useful for future targets. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-20drm/msm/adreno: Define a list of firmware files to load per targetJordan Crouse1-4/+4
The number and type of firmware files required differs for each target. Instead of using a fixed struct member for each possible firmware file use a generic list of files that should be loaded on boot. Use some semi-target specific enums to help each target find the appropriate firmware(s) that it needs to load. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-20drm/msm: Replace gem_object deprecated functionsSteve Kowalik1-3/+3
drm_gem_object_{reference,unreference,unreference_unlocked} are deprecated functions, and merely alias to the get/put functions. Switch to the new names. Signed-off-by: Steve Kowalik <steven@wedontsleep.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-20drm/msm: add sudo flag to submit ioctlRob Clark1-0/+65
This flags cause cmdstream to be executed from the ringbuffer (RB) instead of IB1. Normally not something you'd ever want to do, but it is super useful for firmware debugging. Hidden behind CAP_SYS_RAWIO and a default=n kconfig option which depends on EXPERT (and has a suitably scary warning), to prevent it from being used on accident. Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-20drm/msm: add a5xx specific debugfsRob Clark1-0/+1
Add some debugfs to dump out PFP and ME microcontroller state, as well as some of the queues (MEQ and ROQ). Also add a debugfs file to trigger a GPU reset (and reloading the firmware on next submit). Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-12soc: qcom: mdt-loader: Return relocation baseBjorn Andersson1-2/+2
In order to implement support for grabbing core dumps in remoteproc it's necessary to know the relocated base of the image, as the offsets from the virtual memory base might not be based on the physical address. Return the adjusted physical base address to the caller. Acked-by: Andy Gross <andy.gross@linaro.org> Signed-off-by: Bjorn Andersson <bjorn.andersson@linaro.org>
2018-01-10drm/msm: Add devfreq support for the GPUJordan Crouse1-0/+12
Add support for devfreq to dynamically control the GPU frequency. By default try to use the 'simple_ondemand' governor which can adjust the frequency based on GPU load. v2: Fix __aeabi_uldivmod issue from the 0 day bot and use devfreq_recommended_opp() as suggested by Rob. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-01-10drm/msm/adreno: a5xx: Explicitly program the CP0 performance counterJordan Crouse1-0/+3
Even though the default countable for CP0 is CP_ALWAYS_COUNT (0), program the selector during HW initialization in an effort to be up front about which counters are programmed and why. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-01-10drm/msm/adreno: Read the speed bins for a5xx targetsJordan Crouse1-0/+23
Some 5xx based chipsets have different bins for GPU clock speeds. Read the fuses (if applicable) and set the appropriate OPP table. This will only work with OPP v2 tables - the bin will be ignored for legacy pwrlevel tables. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Implement preemption for A5XX targetsJordan Crouse1-5/+171
Implement preemption for A5XX targets - this allows multiple ringbuffers for different priorities with automatic preemption of a lower priority ringbuffer if a higher one is ready. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Support multiple ringbuffersJordan Crouse1-26/+28
Add the infrastructure to support the idea of multiple ringbuffers. Assign each ringbuffer an id and use that as an index for the various ring specific operations. The biggest delta is to support legacy fences. Each fence gets its own sequence number but the legacy functions expect to use a unique integer. To handle this we return a unique identifier for each submission but map it to a specific ring/sequence under the covers. Newer users use a dma_fence pointer anyway so they don't care about the actual sequence ID or ring. The actual mechanics for multiple ringbuffers are very target specific so this code just allows for the possibility but still only defines one ringbuffer for each target family. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Move memptrs to msm_gpuJordan Crouse1-5/+3
When we move to multiple ringbuffers we're going to store the data in the memptrs on a per-ring basis. In order to prepare for that move the current memptrs from the adreno namespace into msm_gpu. This is way cleaner and immediately lets us kill off some sub functions so there is much less cost later when we do move to per-ring structs. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm/adreno: deal with linux-firmware fw pathsRob Clark1-3/+20
When firmware was added to linux-firmware, it was put in a qcom sub- directory, unlike what we'd been using before. For a300_pfp.fw and a300_pm4.fw symlinks were created, but we'd prefer not to have to do this in the future. So add support to look in both places when loading firmware. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm/adreno: split out helper to load fwRob Clark1-5/+6
Prep work for the next patch. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm/adreno: load gpu at probe/bind timeRob Clark1-3/+2
Previously, in an effort to defer initializing the gpu until firmware was available (ie. rootfs mounted), the gpu was not loaded at when the subdevice was bound. Which resulted that clks/etc were requested in a place that devm couldn't really help unwind if something failed. Instead move request_firmware() to gpu->hw_init() and construct the gpu earlier in adreno_bind(). To avoid the rest of the driver needing to be aware of a gpu that hasn't managed to load firmware and hw_init() yet, stash the gpu ptr in the adreno device's drvdata, and don't set priv->gpu() until hw_init() succeeds. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-22drm/msm: remove unused variableArnd Bergmann1-1/+0
A cleanup left behind an unused variable that we have to remove in order to avoid this harmless warning: drivers/gpu/drm/msm/adreno/a5xx_gpu.c: In function 'a5xx_zap_shader_init': drivers/gpu/drm/msm/adreno/a5xx_gpu.c:493:19: error: unused variable 'a5xx_gpu' [-Werror=unused-variable] Fixes: 8d6f08272b6f ("drm/msm: Remove uneeded platform dev members") Signed-off-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-22drm/msm: Add a helper function for in-kernel buffer allocationsJordan Crouse1-18/+4
Nearly all of the buffer allocations for kernel allocate an buffer object, virtual address and GPU iova at the same time. Make a helper function to handle the details. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> [dropped msm_fbdev conversion to new helper, since it interferes with display-handover work, where we want to separate allocation and mapping] Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-22drm/msm: Attach the GPU MMU when it is createdJordan Crouse1-3/+2
Currently the GPU MMU is attached in the adreno_gpu code but as more and more of the GPU initialization moves to the generic GPU path we have a need to map and use GPU memory earlier and earlier. There isn't any reason to defer attaching the MMU until later so attach it right after the address space is created so it can be used immediately. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-02drm/msm: Add A5XX hardware fault detectionJordan Crouse1-0/+26
The A5XX GPU has really good hardware fault detection that can detect a abnormal hardware condition and fire an interrupt in a matter of milliseconds which is a lot better than waiting for the hangcheck timer. Enable the interrupt and log information before kicking off recovery. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-02drm/msm: Remove uneeded platform dev membersJordan Crouse1-2/+1
Commit eeb754746b14 ("drm/msm/gpu: use pm-runtime") adds a pointer for the GPU platform device to the msm_gpu struct so we can happily remove the same pointers from the individual GPU structs. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-01drm/msm: gpu: don't abuse dma_alloc for non-DMA allocationsArnd Bergmann1-49/+23
In zap_shader_load_mdt(), we pass a pointer to a phys_addr_t into dmam_alloc_coherent, which the compiler warns about: drivers/gpu/drm/msm/adreno/a5xx_gpu.c: In function 'zap_shader_load_mdt': drivers/gpu/drm/msm/adreno/a5xx_gpu.c:54:50: error: passing argument 3 of 'dmam_alloc_coherent' from incompatible pointer type [-Werror=incompatible-pointer-types] The returned DMA address is later passed on to a function that takes a phys_addr_t, so it's clearly wrong to use the DMA mapping interface here: the memory may be uncached, or the address may be completely wrong if there is an IOMMU connected to the device. What the code actually wants to do is to get the physical address from the reserved-mem node. It goes through the dma-mapping interfaces for obscure reasons, and this apparently only works by chance, relying on specific bugs in the error handling of the arm64 dma-mapping implementation. The same problem existed in the "venus" media driver, which was now fixed by Stanimir Varbanov after long discussions. In order to make some progress here, I have now ported his approach over to the adreno driver. The patch is currently untested, and should get a good review, but it is now much simpler than the original, and it should be obvious what goes wrong if I made a mistake in the port. See also: a6e2d36bf6b7 ("media: venus: don't abuse dma_alloc for non-DMA allocations") Cc: Stanimir Varbanov <stanimir.varbanov@linaro.org> Fixes: 7c65817e6d38 ("drm/msm: gpu: Enable zap shader for A5XX") Acked-by: Bjorn Andersson <bjorn.andersson@linaro.org> Acked-and-Tested-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-01drm/msm: gpu: call qcom_mdt interfaces only for ARCH_QCOMArnd Bergmann1-8/+3
When compile-testing for something other than ARCH_QCOM, we run into a link error: drivers/gpu/drm/msm/adreno/a5xx_gpu.o: In function `a5xx_hw_init': a5xx_gpu.c:(.text.a5xx_hw_init+0x600): undefined reference to `qcom_mdt_get_size' a5xx_gpu.c:(.text.a5xx_hw_init+0x93c): undefined reference to `qcom_mdt_load' There is already an #ifdef that tries to check for CONFIG_QCOM_MDT_LOADER, but that symbol is only meaningful when building for ARCH_QCOM. This adds a compile-time check for ARCH_QCOM, and clarifies the Kconfig select statement so we don't even try it for other targets. The check for CONFIG_QCOM_MDT_LOADER can then go away, which also improves compile-time coverage and makes the code a little nicer to read. Fixes: 7c65817e6d38 ("drm/msm: gpu: Enable zap shader for A5XX") Acked-by: Jordan Crouse <jcrouse@codeaurora.org> Acked-by: Bjorn Andersson <bjorn.andersson@linaro.org> Signed-off-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-01drm/msm: Turn off hardware clock gating before reading A5XX registersJordan Crouse1-0/+7
On A5XX GPU hardware clock gating needs to be turned off before reading certain GPU registers via AHB. Turn off HWCG before calling adreno_show() to safely dump all the registers without a system hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-01drm/msm: Allow hardware clock gating to be toggledJordan Crouse1-33/+9
There are some use cases wherein we need to turn off hardware clock gating before reading certain registers. Modify the A5XX HWCG function to allow user to enable or disable clock gating at will. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-08-01drm/msm: Remove some potentially blocked register rangesJordan Crouse1-25/+24
The 0xf400 and 0xf800 ranges are in the RBBM_SECVID block which may be protected from CPU access. Skip dumping them since they are minimally useful for debugging and they aren't worth a system hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-17drm/msm: Separate locking of buffer resources from struct_mutexSushmita Susheelendra1-4/+4
Buffer object specific resources like pages, domains, sg list need not be protected with struct_mutex. They can be protected with a buffer object level lock. This simplifies locking and makes it easier to avoid potential recursive locking scenarios for SVM involving mmap_sem and struct_mutex. This also removes unnecessary serialization when creating buffer objects, and also between buffer object creation and GPU command submission. Signed-off-by: Sushmita Susheelendra <ssusheel@codeaurora.org> [robclark: squash in handling new locking for shrinker] Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: pass address-space to _get_iova() and friendsRob Clark1-4/+4
No functional change, that will come later. But this will make it easier to deal with dynamically created address spaces (ie. per- process pagetables for gpu). Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: fix locking inconsistency for gpu->hw_init()Rob Clark1-8/+5
Most, but not all, paths where calling the with struct_mutex held. The fast-path in msm_gem_get_iova() (plus some sub-code-paths that only run the first time) was masking this issue. So lets just always hold struct_mutex for hw_init(). And sprinkle some WARN_ON()'s and might_lock() to avoid this sort of problem in the future. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: Remove idle function hookJordan Crouse1-5/+4
There isn't any generic code that uses ->idle so remove it. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: gpu: Enable zap shader for A5XXJordan Crouse1-2/+178
The A5XX GPU powers on in "secure" mode. In secure mode the GPU can only render to buffers that are marked as secure and inaccessible to the kernel and user through a series of hardware protections. In practice secure mode is used to draw things like a UI on a secure video frame. In order to switch out of secure mode the GPU executes a special shader that clears out the GMEM and other sensitve registers and then writes a register. Because the kernel can't be trusted the shader binary is signed and verified and programmed by the secure world. To do this we need to read the MDT header and the segments from the firmware location and put them in memory and present them for approval. For targets without secure support there is an out: if the secure world doesn't support secure then there are no hardware protections and we can freely write the SECVID_TRUST register from the CPU. We don't have 100% confidence that we can query the secure capabilities at run time but we have enough calls that need to go right to give us some confidence that we're at least doing something useful. Of course if we guess wrong you trigger a permissions violation which usually ends up in a system crash but thats a problem that shows up immediately. [v2: use child device per Bjorn] [v3: use generic MDT loader per Bjorn] [v4: use managed dma functions and ifdefs for the MDT loader] [v5: Add depends for QCOM_MDT_LOADER] Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Acked-by: Bjorn Andersson <bjorn.andersson@linaro.org> [robclark: fix Kconfig to use select instead of depends + #if IS_ENABLED()] Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-04-08drm/msm: Pass interrupt status to a5xx_rbbm_err_irq()Jordan Crouse1-5/+13
The interrupt status was being cleared before processing the handlers. a5xx_rbbm_err_irq() was checking the interrupt status again, which would likely turn out bad because the interrupt status would be 0 (or at least different). Pass the original status to the function instead. Also, skip clearing RBBM_AHB_ERROR from the interrupt status. The interrupt will keep firing until the error source is cleared. Skip the clear to avoid a storm until the error is cleared in a5xx_rbbm_err_irq(). Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>