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2021-07-28drm/msm: Conversion to drm schedulerRob Clark1-0/+2
For existing adrenos, there is one or more ringbuffer, depending on whether preemption is supported. When preemption is supported, each ringbuffer has it's own priority. A submitqueue (which maps to a gl context or vk queue in userspace) is mapped to a specific ring- buffer at creation time, based on the submitqueue's priority. Each ringbuffer has it's own drm_gpu_scheduler. Each submitqueue maps to a drm_sched_entity. And each submit maps to a drm_sched_job. Closes: https://gitlab.freedesktop.org/drm/msm/-/issues/4 Signed-off-by: Rob Clark <robdclark@chromium.org> Acked-by: Christian König <christian.koenig@amd.com> Link: https://lore.kernel.org/r/20210728010632.2633470-10-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
2021-07-27drm/msm: Track "seqno" fences by idrRob Clark1-0/+5
Previously the (non-fd) fence returned from submit ioctl was a raw seqno, which is scoped to the ring. But from UABI standpoint, the ioctls related to seqno fences all specify a submitqueue. We can take advantage of that to replace the seqno fences with a cyclic idr handle. This is in preperation for moving to drm scheduler, at which point the submit ioctl will return after queuing the submit job to the scheduler, but before the submit is written into the ring (and therefore before a ring seqno has been assigned). Which means we need to replace the dma_fence that userspace may need to wait on with a scheduler fence. Signed-off-by: Rob Clark <robdclark@chromium.org> Acked-by: Christian König <christian.koenig@amd.com> Link: https://lore.kernel.org/r/20210728010632.2633470-8-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
2021-07-27drm/msm: Docs and misc cleanupRob Clark1-0/+15
Fix a couple incorrect or misspelt comments, and add submitqueue doc comment. Signed-off-by: Rob Clark <robdclark@chromium.org> Acked-by: Christian König <christian.koenig@amd.com> Link: https://lore.kernel.org/r/20210728010632.2633470-2-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
2021-07-27drm/msm: Devfreq tuningRob Clark1-0/+29
This adds a few things to try and make frequency scaling better match the workload: 1) Longer polling interval to avoid whip-lashing between too-high and too-low frequencies in certain workloads, like mobile games which throttle themselves to 30fps. Previously our polling interval was short enough to let things ramp down to minimum freq in the "off" frame, but long enough to not react quickly enough when rendering started on the next frame, leading to uneven frame times. (Ie. rather than a consistent 33ms it would alternate between 16/33/48ms.) 2) Awareness of when the GPU is active vs idle. Since we know when the GPU is active vs idle, we can clamp the frequency down to the minimum while it is idle. (If it is idle for long enough, then the autosuspend delay will eventually kick in and power down the GPU.) Since devfreq has no knowledge of powered-but-idle, this takes a small bit of trickery to maintain a "fake" frequency while idle. This, combined with the longer polling period allows devfreq to arrive at a reasonable "active" frequency, while still clamping to minimum freq when idle to reduce power draw. 3) Boost. Because simple_ondemand needs to see a certain threshold of busyness to ramp up, we could end up needing multiple polling cycles before it reacts appropriately on interactive workloads (ex. scrolling a web page after reading for some time), on top of the already lengthened polling interval, when we see a idle to active transition after a period of idle time we boost the frequency that we return to. Signed-off-by: Rob Clark <robdclark@chromium.org> Link: https://lore.kernel.org/r/20210726144653.2180096-4-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
2021-07-27drm/msm: Split out devfreq handlingRob Clark1-6/+26
Before we start adding more cleverness, split it into it's own file. Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org> Link: https://lore.kernel.org/r/20210726144653.2180096-2-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
2021-06-23drm/msm: devcoredump iommu fault supportRob Clark1-0/+17
Wire up support to stall the SMMU on iova fault, and collect a devcore- dump snapshot for easier debugging of faults. Currently this is a6xx-only, but mostly only because so far it is the only one using adreno-smmu-priv. Signed-off-by: Rob Clark <robdclark@chromium.org> Acked-by: Jordan Crouse <jordan@cosmicpenguin.net> Link: https://lore.kernel.org/r/20210610214431.539029-6-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
2021-06-23drm/msm: export hangcheck_period in debugfsSamuel Iglesias Gonsalvez1-2/+1
While keeping the previous default value for hangcheck period, we allow now the possibility of configuring its value via debugfs. Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com> Link: https://lore.kernel.org/r/20210607104441.184700-1-siglesias@igalia.com Signed-off-by: Rob Clark <robdclark@chromium.org>
2021-06-23drm/msm: remove unused icc_path/ocmem_icc_pathJonathan Marek1-9/+0
These aren't used by anything anymore. Signed-off-by: Jonathan Marek <jonathan@marek.ca> Reviewed-by: Akhil P Oommen <akhilpo@codeaurora.org> Link: https://lore.kernel.org/r/20210608172808.11803-2-jonathan@marek.ca Signed-off-by: Rob Clark <robdclark@chromium.org>
2021-04-07drm/msm: Add param for userspace to query suspend countRob Clark1-0/+2
Performance counts, and ALWAYS_ON counters used for capturing GPU timestamps, lose their state across suspend/resume cycles. Userspace tooling for performance monitoring needs to be aware of this. For example, after a suspend userspace needs to recalibrate it's offset between CPU and GPU time. Signed-off-by: Rob Clark <robdclark@chromium.org> Acked-by: Jordan Crouse <jordan@cosmicpenguin.net> Link: https://lore.kernel.org/r/20210325012358.1759770-3-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-11-29drm/msm: rearrange the gpu_rmw() functionSharat Masetty1-4/+1
The register read-modify-write construct is generic enough that it can be used by other subsystems as needed, create a more generic rmw() function and have the gpu_rmw() use this new function. Signed-off-by: Sharat Masetty <smasetty@codeaurora.org> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Sai Prakash Ranjan <saiprakash.ranjan@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-11-05drm/msm: Add support for GPU coolingAkhil P Oommen1-0/+2
Register GPU as a devfreq cooling device so that it can be passively cooled by the thermal framework. Signed-off-by: Akhil P Oommen <akhilpo@codeaurora.org> Tested-by: Matthias Kaehlcke <mka@chromium.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-11-04drm/msm: Add priv->mm_lock to protect active/inactive listsRob Clark1-1/+4
Rather than relying on the big dev->struct_mutex hammer, introduce a more specific lock for protecting the bo lists. Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com> Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-11-01drm/msm/gpu: Convert retire/recover work to kthread_workerRob Clark1-4/+9
Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-09-15drm/msm: Allow a5xx to mark the RPTR shadow as privilegedJordan Crouse1-0/+1
Newer microcode versions have support for the CP_WHERE_AM_I opcode which allows the RPTR shadow memory to be marked as privileged to protect it from corruption. Move the RPTR shadow into its own buffer and protect it it if the current microcode version supports the new feature. We can also re-enable preemption for those targets that support CP_WHERE_AM_I. Start out by preemptively assuming that we can enable preemption and disable it in a5xx_hw_init if the microcode version comes back as too old. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-09-12drm/msm: Show process names in gem_describeRob Clark1-1/+1
In $debugfs/gem we already show any vma(s) associated with an object. Also show process names if the vma's address space is a per-process address space. Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
2020-09-12drm/msm: Add support for private address space instancesJordan Crouse1-0/+5
Add support for allocating private address space instances. Targets that support per-context pagetables should implement their own function to allocate private address spaces. The default will return a pointer to the global address space. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
2020-09-12drm/msm: Drop context arg to gpu->submit()Jordan Crouse1-4/+2
Now that we can get the ctx from the submitqueue, the extra arg is redundant. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> [split out of previous patch to reduce churny noise] Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
2020-09-12drm/msm: Add a context pointer to the submitqueueJordan Crouse1-0/+1
Each submitqueue is attached to a context. Add a pointer to the context to the submitqueue at create time and refcount it so that it stays around through the life of the queue. Co-developed-by: Rob Clark <robdclark@chromium.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
2020-09-12drm/msm: Set adreno_smmu as gpu's drvdataRob Clark1-1/+5
This will be populated by adreno-smmu, to provide a way for coordinating enabling/disabling TTBR0 translation. Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
2020-09-12drm/msm/gpu: Add dev_to_gpu() helperRob Clark1-0/+5
In a later patch, the drvdata will not directly be 'struct msm_gpu *', so add a helper to reduce the churn. Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org>
2020-09-04drm/msm: Enable expanded apriv support for a650Jordan Crouse1-0/+11
a650 supports expanded apriv support that allows us to map critical buffers (ringbuffer and memstore) as as privileged to protect them from corruption. Cc: stable@vger.kernel.org Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-07-31drm: msm: a6xx: send opp instead of a frequencySharat Masetty1-1/+2
This patch changes the plumbing to send the devfreq recommended opp rather than the frequency. Also consolidate and rearrange the code in a6xx to set the GPU frequency and the icc vote in preparation for the upcoming changes for GPU->DDR scaling votes. Signed-off-by: Sharat Masetty <smasetty@codeaurora.org> Signed-off-by: Akhil P Oommen <akhilpo@codeaurora.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-06-08Merge tag 'drm-next-msm-5.8-2020-06-08' of git://anongit.freedesktop.org/drm/drmLinus Torvalds1-2/+2
Pull drm msm updates from Dave Airlie: "This tree has been in next for a couple of weeks, but Rob missed an arm32 build issue, so I was awaiting the tree with a patch reverted. - new gpu support: a405, a640, a650 - dpu: color processing support - mdp5: support for msm8x36 (the thing with a405) - some prep work for per-context pagetables (ie the part that does not depend on in-flight iommu patches) - last but not least, UABI update for submit ioctl to support syncobj (from Bas)" * tag 'drm-next-msm-5.8-2020-06-08' of git://anongit.freedesktop.org/drm/drm: (30 commits) Revert "drm/msm/dpu: add support for clk and bw scaling for display" drm/msm/a6xx: skip HFI set freq if GMU is powered down drm/msm: Update the MMU helper function APIs drm/msm: Refactor address space initialization drm/msm: Attach the IOMMU device during initialization drm/msm/dpu: dpu_setup_dspp_pcc() can be static drm/msm/a6xx: a6xx_hfi_send_start() can be static drm/msm/a4xx: add a405_registers for a405 device drm/msm/a4xx: add adreno a405 support drm/msm/a6xx: update a6xx_hw_init for A640 and A650 drm/msm/a6xx: enable GMU log drm/msm/a6xx: update pdc/rscc GMU registers for A640/A650 drm/msm/a6xx: A640/A650 GMU firmware path drm/msm/a6xx: HFI v2 for A640 and A650 drm/msm/a6xx: add A640/A650 to gpulist drm/msm/a6xx: use msm_gem for GMU memory objects drm/msm: add internal MSM_BO_MAP_PRIV flag drm/msm: add msm_gem_get_and_pin_iova_range drm/msm: Check for powered down HW in the devfreq callbacks drm/msm/dpu: update bandwidth threshold check ...
2020-05-23drm/msm: Refactor address space initializationJordan Crouse1-2/+2
Refactor how address space initialization works. Instead of having the address space function create the MMU object (and thus require separate but equal functions for gpummu and iommu) use a single function and pass the MMU struct in. Make the generic code cleaner by using target specific functions to create the address space so a2xx can do its own thing in its own space. For all the other targets use a generic helper to initialize IOMMU but leave the door open for newer targets to use customization if they need it. Reviewed-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Tested-by: Shawn Guo <shawn.guo@linaro.org> [squash in rebase fixups] Signed-off-by: Rob Clark <robdclark@chromium.org>
2020-03-18drm: convert .debugfs_init() hook to return void.Wambui Karuga1-1/+1
As a result of commit 987d65d01356 (drm: debugfs: make drm_debugfs_create_files() never fail) and changes to various debugfs functions in drm/core and across various drivers, there is no need for the drm_driver.debugfs_init() hook to have a return value. Therefore, declare it as void. This also includes refactoring all users of the .debugfs_init() hook to return void across the subsystem. v2: include changes to the hook and drivers that use it in one patch to prevent driver breakage and enable individual successful compilation of this change. References: https://lists.freedesktop.org/archives/dri-devel/2020-February/257183.html Signed-off-by: Wambui Karuga <wambui.karugax@gmail.com> Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20200310133121.27913-18-wambui.karugax@gmail.com
2020-01-02drm/msm/gpu: add support for ocmem interconnect pathBrian Masney1-0/+7
Some A3xx and all A4xx Adreno GPUs do not have GMEM inside the GPU core and must use the On Chip MEMory (OCMEM) in order to be functional. There's a separate interconnect path that needs to be setup to OCMEM. Add support for this second path to the GPU core. In the downstream MSM 3.4 sources, the two interconnect paths for the GPU are between: - MSM_BUS_MASTER_GRAPHICS_3D and MSM_BUS_SLAVE_EBI_CH0 - MSM_BUS_MASTER_V_OCMEM_GFX3D and MSM_BUS_SLAVE_OCMEM Signed-off-by: Brian Masney <masneyb@onstation.org> Reviewed-by: Bjorn Andersson <bjorn.andersson@linaro.org> Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-06-19treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 234Thomas Gleixner1-12/+1
Based on 1 normalized pattern(s): this program is free software you can redistribute it and or modify it under the terms of the gnu general public license version 2 as published by the free software foundation this program is distributed in the hope that it will be useful but without any warranty without even the implied warranty of merchantability or fitness for a particular purpose see the gnu general public license for more details you should have received a copy of the gnu general public license along with this program if not see http www gnu org licenses extracted by the scancode license scanner the SPDX license identifier GPL-2.0-only has been chosen to replace the boilerplate/reference in 503 file(s). Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Alexios Zavras <alexios.zavras@intel.com> Reviewed-by: Allison Randal <allison@lohutok.net> Reviewed-by: Enrico Weigelt <info@metux.net> Cc: linux-spdx@vger.kernel.org Link: https://lkml.kernel.org/r/20190602204653.811534538@linutronix.de Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-04-19drm/msm: add param to retrieve # of GPU faults (global)Rob Clark1-0/+3
For KHR_robustness, userspace wants to know two things, the count of GPU faults globally, and the count of faults attributed to a given context. This patch providees the former, and the next patch provides the latter. Signed-off-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org>
2019-02-19drm/msm/a6xx: Add support for an interconnect pathJordan Crouse1-0/+3
Try to get the interconnect path for the GPU and vote for the maximum bandwidth to support all frequencies. This is needed for performance. Later we will want to scale the bandwidth based on the frequency to also optimize for power but that will require some device tree infrastructure that does not yet exist. v6: use icc_set_bw() instead of icc_set() v5: Remove hardcoded interconnect name and just use the default v4: Don't use a port string at all to skip the need for names in the DT v3: Use macros and change port string per Georgi Djakov Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Acked-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Evan Green <evgreen@chromium.org> Signed-off-by: Georgi Djakov <georgi.djakov@linaro.org> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-01-24drm/msm/gpu: Remove hardcoded interrupt nameJordan Crouse1-1/+0
Every GPU core only has one interrupt so there isn't any value in looking up the interrupt by name. Remove the name (which is legacy anyway) and use platform_get_irq() instead. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Reviewed-by: Douglas Anderson <dianders@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2019-01-24drm/msm/gpu: fix building without debugfsArnd Bergmann1-1/+1
When debugfs is disabled, but coredump is turned on, the adreno driver fails to build: drivers/gpu/drm/msm/adreno/a3xx_gpu.c:460:4: error: 'struct msm_gpu_funcs' has no member named 'show' .show = adreno_show, ^~~~ drivers/gpu/drm/msm/adreno/a3xx_gpu.c:460:11: note: (near initialization for 'funcs.base') drivers/gpu/drm/msm/adreno/a3xx_gpu.c:460:11: error: initialization of 'void (*)(struct msm_gpu *, struct msm_gem_submit *, struct msm_file_private *)' from incompatible pointer type 'void (*)(struct msm_gpu *, struct msm_gpu_state *, struct drm_printer *)' [-Werror=incompatible-pointer-types] drivers/gpu/drm/msm/adreno/a3xx_gpu.c:460:11: note: (near initialization for 'funcs.base.submit') drivers/gpu/drm/msm/adreno/a4xx_gpu.c:546:4: error: 'struct msm_gpu_funcs' has no member named 'show' drivers/gpu/drm/msm/adreno/a5xx_gpu.c:1460:4: error: 'struct msm_gpu_funcs' has no member named 'show' drivers/gpu/drm/msm/adreno/a6xx_gpu.c:769:4: error: 'struct msm_gpu_funcs' has no member named 'show' drivers/gpu/drm/msm/msm_gpu.c: In function 'msm_gpu_devcoredump_read': drivers/gpu/drm/msm/msm_gpu.c:289:12: error: 'const struct msm_gpu_funcs' has no member named 'show' Adjust the #ifdef to make it build again. Fixes: c0fec7f562ec ("drm/msm/gpu: Capture the GPU state on a GPU hang") Signed-off-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-12-11drm/msm: Optimize adreno_show_object()Sharat Masetty1-0/+2
When the userspace tries to read the crashstate dump, the read side implementation in the driver currently ascii85 encodes all the binary buffers and it does this each time the read system call is called. A userspace tool like cat typically does a page by page read and the number of read calls depends on the size of the data captured by the driver. This is certainly not desirable and does not scale well with large captures. This patch encodes the buffer only once in the read path. With this there is an immediate >10X speed improvement in crashstate save time. Signed-off-by: Sharat Masetty <smasetty@codeaurora.org> Reviewed-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-10-04drm/msm: re-factor devfreq codeSharat Masetty1-1/+4
The devfreq framework requires the drivers to provide busy time estimations. The GPU driver relies on the hardware performance counteres for the busy time estimations, but different hardware revisions have counters which can be sourced from different clocks. So the busy time estimation will be target dependent. Additionally on targets where the clocks are completely controlled by the on chip microcontroller, fetching and setting the current GPU frequency will be different. This patch aims to embrace these differences by re-factoring the devfreq code a bit. Signed-off-by: Sharat Masetty <smasetty@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-08-10drm/msm: Add a helper function to parse clock namesJordan Crouse1-1/+1
Add a helper function to parse the clock names and set up the bulk data so we can take advantage of the bulk clock functions instead of rolling our own. This is added as a helper function so the upcoming a6xx GMU code can also take advantage of it. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: avoid deprecated do_gettimeofdayArnd Bergmann1-1/+1
All users of do_gettimeofday() have been removed, but this one recently crept in, along with an incorrect printing of the microseconds portion. This converts it to using ktime_get_real_timespec64() as a direct replacement, and adds the leading zeroes. I considered using monotonic times (ktime_get()) instead, but as this timestamp appears to only be used for humans rather than compared with other timestamps, the real time domain is probably good enough. Fixes: e43b045e2c82 ("drm/msm/gpu: Capture the state of the GPU") Signed-off-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Add the buffer objects from the submit to the crash dumpJordan Crouse1-0/+9
For hangs, dump copy out the contents of the buffer objects attached to the guilty submission and print them in the crash dump report. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/adreno: Add ringbuffer data to the GPU stateJordan Crouse1-0/+2
Add the contents of each ringbuffer to the GPU state and dump the data in the crash file encoded with ascii85. To save space only the used portions of the ringbuffer are dumped. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Capture the GPU state on a GPU hangJordan Crouse1-2/+36
Capture the GPU state on a GPU hang and store it for later playback via the devcoredump facility. Only one crash state is stored at a time on the assumption that the first hang is usually the most interesting. The existing crash state can be cleared after capturing it and then a new one will be captured on the next hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Convert the GPU show function to use the GPU stateJordan Crouse1-1/+2
Convert the existing GPU show function to use the GPU state to dump the information rather than reading it directly from the hardware. This will require an additional step to capture the state before dumping it for the existing nodes but it will greatly facilitate reusing the same code for dumping a previously captured state from a GPU hang. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-07-30drm/msm/gpu: Capture the state of the GPUJordan Crouse1-0/+20
Add the infrastructure to capture the current state of the GPU and store it in memory so that it can be dumped later. For now grab the same basic ringbuffer information and registers that are provided by the debugfs 'gpu' node but obviously this should be extended to capture a much larger set of GPU information. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-02-20drm/msm: add a5xx specific debugfsRob Clark1-0/+2
Add some debugfs to dump out PFP and ME microcontroller state, as well as some of the queues (MEQ and ROQ). Also add a debugfs file to trigger a GPU reset (and reloading the firmware on next submit). Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-01-10drm/msm: Add devfreq support for the GPUJordan Crouse1-0/+7
Add support for devfreq to dynamically control the GPU frequency. By default try to use the 'simple_ondemand' governor which can adjust the frequency based on GPU load. v2: Fix __aeabi_uldivmod issue from the 0 day bot and use devfreq_recommended_opp() as suggested by Rob. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-01-10drm/msm/gpu: Remove unused bus scaling codeJordan Crouse1-6/+1
Remove the downstream bus scaling code. It isn't needed for for compatibility with a downstream or vendor kernel. Get it out of the way to clear space for devfreq support. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Make the value of RB_CNTL (almost) genericJordan Crouse1-0/+5
We use a global ringbuffer size and block size for all targets and at least for 5XX preemption we need to know the value the RB_CNTL in several locations so it makes sense to calculate it once and use it everywhere. The only monkey wrench is that we need to disable the RPTR shadow for A430 targets but that only needs to be done once and doesn't affect A5XX so we can or in the value at init time. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Support multiple ringbuffersJordan Crouse1-24/+18
Add the infrastructure to support the idea of multiple ringbuffers. Assign each ringbuffer an id and use that as an index for the various ring specific operations. The biggest delta is to support legacy fences. Each fence gets its own sequence number but the legacy functions expect to use a unique integer. To handle this we return a unique identifier for each submission but map it to a specific ring/sequence under the covers. Newer users use a dma_fence pointer anyway so they don't care about the actual sequence ID or ring. The actual mechanics for multiple ringbuffers are very target specific so this code just allows for the possibility but still only defines one ringbuffer for each target family. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Move memptrs to msm_gpuJordan Crouse1-2/+15
When we move to multiple ringbuffers we're going to store the data in the memptrs on a per-ring basis. In order to prepare for that move the current memptrs from the adreno namespace into msm_gpu. This is way cleaner and immediately lets us kill off some sub functions so there is much less cost later when we do move to per-ring structs. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-10-28drm/msm: Add per-instance submit queuesJordan Crouse1-0/+15
Currently the behavior of a command stream is provided by the user application during submission and the application is expected to internally maintain the settings for each 'context' or 'rendering queue' and specify the correct ones. This works okay for simple cases but as applications become more complex we will want to set context specific flags and do various permission checks to allow certain contexts to enable additional privileges. Add kernel-side submit queues to be analogous to 'contexts' or 'rendering queues' on the application side. Each file descriptor instance will maintain its own list of queues. Queues cannot be shared between file descriptors. For backwards compatibility context id '0' is defined as a default context specifying no priority and no special flags. This is intended to be the usual configuration for 99% of applications so that a garden variety application can function correctly without creating a queue. Only those applications requiring the specific benefit of different queues need create one. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: remove address-space idRob Clark1-1/+0
Now that the msm_gem supports an arbitrary number of vma's, we no longer need to assign an id (index) to each address space. So rip out the associated code. Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: Add a struct to pass configuration to msm_gpu_init()Jordan Crouse1-1/+10
The amount of information that we need to pass into msm_gpu_init() is steadily increasing, so add a new struct to stabilize the function call and make it easier to add new configuration down the line. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
2017-06-16drm/msm: Remove idle function hookJordan Crouse1-1/+0
There isn't any generic code that uses ->idle so remove it. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rob Clark <robdclark@gmail.com>