Age | Commit message (Collapse) | Author | Files | Lines |
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for_each_matching_node() performs an of_node_get() on each iteration, so
a break out of the loop requires an of_node_put().
A simplified version of the semantic patch that fixes this problem is as
follows (http://coccinelle.lip6.fr):
// <smpl>
@@
local idexpression n;
expression e;
@@
for_each_matching_node(n,...) {
...
(
of_node_put(n);
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e = n
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+ of_node_put(n);
? break;
)
...
}
... when != n
// </smpl>
Signed-off-by: Julia Lawall <Julia.Lawall@lip6.fr>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Use the drm_atomic_helper_suspend() and drm_atomic_helper_resume()
helpers to implement subsystem-level suspend/resume.
v2: suspend framebuffer device to avoid concurrency issues
v3: resume fbdev on failure to suspend (Emil Velikov)
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Checking for sor->aux in eDP specific code is unnecessary because eDP
inherently requires a valid AUX channel.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Instead of getting a pointer to the driver-specific wrapper of AUX
channels, use the AUX channel objects directly to avoid hackish casting
between the two types.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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This only grabs the mutex when really needed, but still has a might-
acquire lockdep check to make sure that's always possible. With this
patch Tegra DRM is officially struct_mutex free, yay!
v2: refernce_unlocked doesn't exist as kbuild spotted.
Cc: Thierry Reding <thierry.reding@gmail.com>
Acked-by: Thierry Reding <thierry.reding@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
[treding@nvidia.com: remove unused variables]
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Since David Herrmann's mmap vma manager rework we don't need to grab
dev->struct_mutex any more to prevent races when looking up the mmap
offset. Drop it and instead don't forget to use the unref_unlocked
variant (since the drm core still cares).
v2: Finally get rid of the copypasta from another commit in this
commit message. And convert to _unlocked like we need to (Patrik).
Cc: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Cc: Thierry Reding <thierry.reding@gmail.com>
Acked-by: Thierry Reding <thierry.reding@gmail.com>
Reviewed-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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For drm_gem_object_unreference callers are required to hold
dev->struct_mutex, which these paths don't. Enforcing this requirement
has become a bit more strict with
commit ef4c6270bf2867e2f8032e9614d1a8cfc6c71663
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Thu Oct 15 09:36:25 2015 +0200
drm/gem: Check locking in drm_gem_object_unreference
Cc: Thierry Reding <thierry.reding@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Use the new multi-driver module helpers to get rid of some boilerplate
in the module initialization and cleanup functions.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The host1x unit found in Tegra210 SoCs is very similar to the unit in
Tegra124, but it has 2 additional channels for a total of 14 channels.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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When unregistering a host1x driver, make sure to unregister the core
driver as well to prevent it from sticking around and oppose reloading
of the driver.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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These new helpers simplify implementing multi-driver modules and
properly handle failure to register one driver by unregistering all
previously registered drivers.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for
the libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Using `#include "drm.h"` instead of `#include <drm/drm.h>` allow drm
headers to be moved in another directory without changes, like for the
libdrm imports.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Instead of using linux/types.h, drm headers should use drm.h, in order
to handle the portability issues in only one place.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Instead of using linux/types.h, drm headers should use drm.h, in order
to handle the portability issues in only one place.
Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Kernel headers exported to userspace are supposed to use these.
Fixes compilation errors in userspace:
error: unknown type name ‘uint64_t’
error: unknown type name ‘uint32_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
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Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
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Fixes userspace compiler error:
error: unknown type name ‘size_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
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Kernel headers exported to userspace are should these types.
Fixes userspace compilation error:
error: unknown type name ‘uint8_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
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Fixes userspace compilation errors like:
error: unknown type name ‘uint32_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
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Fixes userspace compilation errors like:
error: unknown type name ‘uint32_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
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Fixes compiler error:
drm/via_drm.h:36:27: fatal error: via_drmclient.h: No such file or directory
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
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Fixes userspace compiler error:
drm/radeon_drm.h:794:2: error: unknown type name ‘uint64_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
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Fixes userspace compilation errors like:
drm/nouveau_drm.h:41:2: error: unknown type name ‘uint32_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
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Fixes userspace compilation error:
drm/exynos_drm.h:30:2: error: unknown type name ‘uint64_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
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Fixes userspace compilation error:
drm/drm_mode.h:472:2: error: unknown type name ‘uint32_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
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Fall back to size_t for non Linux platforms.
Fixes userspace compilation error:
drm/drm.h:132:2: error: unknown type name ‘size_t’
Signed-off-by: Mikko Rapeli <mikko.rapeli@iki.fi>
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The ioctl IOC_LIBCFS_PING_TEST has not been used in ages. The recent
nidstring changes which moved all the nidstring operations from libcfs
to the LNet layer but this ioctl code was still using an nidstring
operation that was causing a circular dependency loop between libcfs and
LNet.
Signed-off-by: James Simmons <jsimmons@infradead.org>
Signed-off-by: Oleg Drokin <green@linuxhacker.ru>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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we already zero it on outermost set_nameidata(), so initialization in
path_init() is pointless and wrong. The same DoS exists on pre-4.2
kernels, but there a slightly different fix will be needed.
Cc: stable@vger.kernel.org # v4.2
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
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Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
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[Al Viro] The bug is in being too enthusiastic about optimizing ->setattr()
away - instead of "copy verbatim with metadata" + "chmod/chown/utimes"
(with the former being always safe and the latter failing in case of
insufficient permissions) it tries to combine these two. Note that copyup
itself will have to do ->setattr() anyway; _that_ is where the elevated
capabilities are right. Having these two ->setattr() (one to set verbatim
copy of metadata, another to do what overlayfs ->setattr() had been asked
to do in the first place) combined is where it breaks.
Signed-off-by: Miklos Szeredi <miklos@szeredi.hu>
Cc: <stable@vger.kernel.org>
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
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When restarting a syscall with regs->ax == -ERESTART_RESTARTBLOCK,
regs->ax is assigned to a restart_syscall number. For x32 tasks, this
syscall number must have __X32_SYSCALL_BIT set, otherwise it will be
an x86_64 syscall number instead of a valid x32 syscall number. This
issue has been there since the introduction of x32.
Reported-by: strace/tests/restart_syscall.test
Reported-and-tested-by: Elvira Khabirova <lineprinter0@gmail.com>
Signed-off-by: Dmitry V. Levin <ldv@altlinux.org>
Cc: Elvira Khabirova <lineprinter0@gmail.com>
Cc: stable@vger.kernel.org
Link: http://lkml.kernel.org/r/20151130215436.GA25996@altlinux.org
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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MPX decodes instructions in order to tell which bounds register
was violated. Part of this decoding involves looking at the "REX
prefix" which is a special instrucion prefix used to retrofit
support for new registers in to old instructions.
The X86_REX_*() macros are defined to return actual bit values:
#define X86_REX_R(rex) ((rex) & 4)
*not* boolean values. However, the MPX code was checking for
them like they were booleans. This might have led to us
mis-decoding the "REX prefix" and giving false information out to
userspace about bounds violations. X86_REX_B() actually is bit 1,
so this is really only broken for the X86_REX_X() case.
Fix the conditionals up to tolerate the non-boolean values.
Fixes: fcc7ffd67991 "x86, mpx: Decode MPX instruction to get bound violation information"
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Dave Hansen <dave.hansen@linux.intel.com>
Cc: x86@kernel.org
Cc: Dave Hansen <dave@sr71.net>
Cc: stable@vger.kernel.org
Link: http://lkml.kernel.org/r/20151201003113.D800C1E0@viggo.jf.intel.com
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
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commit 4dfd6486 "drm: Use vblank timestamps to guesstimate how many
vblanks were missed" introduced in Linux 4.4-rc1 makes the drm core
more fragile to drivers which don't update hw vblank counters and
vblank timestamps in sync with firing of the vblank irq and
essentially at leading edge of vblank.
This exposed a problem with radeon-kms/amdgpu-kms which do not
satisfy above requirements:
The vblank irq fires a few scanlines before start of vblank, but
programmed pageflips complete at start of vblank and
vblank timestamps update at start of vblank, whereas the
hw vblank counter increments only later, at start of vsync.
This leads to problems like off by one errors for vblank counter
updates, vblank counters apparently going backwards or vblank
timestamps apparently having time going backwards. The net result
is stuttering of graphics in games, or little hangs, as well as
total failure of timing sensitive applications.
See bug #93147 for an example of the regression on Linux 4.4-rc:
https://bugs.freedesktop.org/show_bug.cgi?id=93147
This patch tries to align all above events better from the
viewpoint of the drm core / of external callers to fix the problem:
1. The apparent start of vblank is shifted a few scanlines earlier,
so the vblank irq now always happens after start of this extended
vblank interval and thereby drm_update_vblank_count() always samples
the updated vblank count and timestamp of the new vblank interval.
To achieve this, the reporting of scanout positions by
radeon_get_crtc_scanoutpos() now operates as if the vblank starts
radeon_crtc->lb_vblank_lead_lines before the real start of the hw
vblank interval. This means that the vblank timestamps which are based
on these scanout positions will now update at this earlier start of
vblank.
2. The driver->get_vblank_counter() function will bump the returned
vblank count as read from the hw by +1 if the query happens after
the shifted earlier start of the vblank, but before the real hw increment
at start of vsync, so the counter appears to increment at start of vblank
in sync with the timestamp update.
3. Calls from vblank irq-context and regular non-irq calls are now
treated identical, always simulating the shifted vblank start, to
avoid inconsistent results for queries happening from vblank irq vs.
happening from drm_vblank_enable() or vblank_disable_fn().
4. The radeon_flip_work_func will delay mmio programming a pageflip until
the start of the real vblank iff it happens to execute inside the shifted
earlier start of the vblank, so pageflips now also appear to execute at
start of the shifted vblank, in sync with vblank counter and timestamp
updates. This to avoid some races between updates of vblank count and
timestamps that are used for swap scheduling and pageflip execution which
could cause pageflips to execute before the scheduled target vblank.
The lb_vblank_lead_lines "fudge" value is calculated as the size of
the display controllers line buffer in scanlines for the given video
mode: Vblank irq's are triggered by the line buffer logic when the line
buffer refill for a video frame ends, ie. when the line buffer source read
position enters the hw vblank. This means that a vblank irq could fire at
most as many scanlines before the current reported scanout position of the
crtc timing generator as the number of scanlines the line buffer can
maximally hold for a given video mode.
This patch has been successfully tested on a RV730 card with DCE-3 display
engine and on a evergreen card with DCE-4 display engine, in single-display
and dual-display configuration, with different video modes.
A similar patch is needed for amdgpu-kms to fix the same problem.
Limitations:
- Maybe replace the udelay() in the flip_work_func() by a suitable
usleep_range() for a bit better efficiency? Will try that.
- Line buffer sizes in pixels are hard-coded on < DCE-4 to a value
i just guessed to be high enough to work ok, lacking info on the true
sizes atm.
Probably fixes: fdo#93147
Port of Mario's radeon fix to amdgpu.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
(v1) Reviewed-by: Mario Kleiner <mario.kleiner.de@gmail.com>
(v2) Refine amdgpu_flip_work_func() for better efficiency.
In amdgpu_flip_work_func, replace the busy waiting udelay(5)
with event lock held by a more performance and energy efficient
usleep_range() until at least predicted true start of hw vblank,
with some slack for scheduler happiness. Release the event lock
during waits to not delay other outputs in doing their stuff, as
the waiting can last up to 200 usecs in some cases.
Also small fix to code comment and formatting in that function.
(v2) Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
(v3) Fix crash in crtc disabled case
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commit 4dfd6486 "drm: Use vblank timestamps to guesstimate how many
vblanks were missed" introduced in Linux 4.4-rc1 makes the drm core
more fragile to drivers which don't update hw vblank counters and
vblank timestamps in sync with firing of the vblank irq and
essentially at leading edge of vblank.
This exposed a problem with radeon-kms/amdgpu-kms which do not
satisfy above requirements:
The vblank irq fires a few scanlines before start of vblank, but
programmed pageflips complete at start of vblank and
vblank timestamps update at start of vblank, whereas the
hw vblank counter increments only later, at start of vsync.
This leads to problems like off by one errors for vblank counter
updates, vblank counters apparently going backwards or vblank
timestamps apparently having time going backwards. The net result
is stuttering of graphics in games, or little hangs, as well as
total failure of timing sensitive applications.
See bug #93147 for an example of the regression on Linux 4.4-rc:
https://bugs.freedesktop.org/show_bug.cgi?id=93147
This patch tries to align all above events better from the
viewpoint of the drm core / of external callers to fix the problem:
1. The apparent start of vblank is shifted a few scanlines earlier,
so the vblank irq now always happens after start of this extended
vblank interval and thereby drm_update_vblank_count() always samples
the updated vblank count and timestamp of the new vblank interval.
To achieve this, the reporting of scanout positions by
radeon_get_crtc_scanoutpos() now operates as if the vblank starts
radeon_crtc->lb_vblank_lead_lines before the real start of the hw
vblank interval. This means that the vblank timestamps which are based
on these scanout positions will now update at this earlier start of
vblank.
2. The driver->get_vblank_counter() function will bump the returned
vblank count as read from the hw by +1 if the query happens after
the shifted earlier start of the vblank, but before the real hw increment
at start of vsync, so the counter appears to increment at start of vblank
in sync with the timestamp update.
3. Calls from vblank irq-context and regular non-irq calls are now
treated identical, always simulating the shifted vblank start, to
avoid inconsistent results for queries happening from vblank irq vs.
happening from drm_vblank_enable() or vblank_disable_fn().
4. The radeon_flip_work_func will delay mmio programming a pageflip until
the start of the real vblank iff it happens to execute inside the shifted
earlier start of the vblank, so pageflips now also appear to execute at
start of the shifted vblank, in sync with vblank counter and timestamp
updates. This to avoid some races between updates of vblank count and
timestamps that are used for swap scheduling and pageflip execution which
could cause pageflips to execute before the scheduled target vblank.
The lb_vblank_lead_lines "fudge" value is calculated as the size of
the display controllers line buffer in scanlines for the given video
mode: Vblank irq's are triggered by the line buffer logic when the line
buffer refill for a video frame ends, ie. when the line buffer source read
position enters the hw vblank. This means that a vblank irq could fire at
most as many scanlines before the current reported scanout position of the
crtc timing generator as the number of scanlines the line buffer can
maximally hold for a given video mode.
This patch has been successfully tested on a RV730 card with DCE-3 display
engine and on a evergreen card with DCE-4 display engine, in single-display
and dual-display configuration, with different video modes.
A similar patch is needed for amdgpu-kms to fix the same problem.
Limitations:
- Line buffer sizes in pixels are hard-coded on < DCE-4 to a value
i just guessed to be high enough to work ok, lacking info on the true
sizes atm.
Fixes: fdo#93147
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Michel Dänzer <michel.daenzer@amd.com>
Cc: Harry Wentland <Harry.Wentland@amd.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
(v1) Tested-by: Dave Witbrodt <dawitbro@sbcglobal.net>
(v2) Refine radeon_flip_work_func() for better efficiency:
In radeon_flip_work_func, replace the busy waiting udelay(5)
with event lock held by a more performance and energy efficient
usleep_range() until at least predicted true start of hw vblank,
with some slack for scheduler happiness. Release the event lock
during waits to not delay other outputs in doing their stuff, as
the waiting can last up to 200 usecs in some cases.
Retested on DCE-3 and DCE-4 to verify it still works nicely.
(v2) Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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