/* * Support for Intel Camera Imaging ISP subsystem. * Copyright (c) 2015, Intel Corporation. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. */ #ifndef __IA_CSS_BNR2_2_TYPES_H #define __IA_CSS_BNR2_2_TYPES_H /* @file * CSS-API header file for Bayer Noise Reduction parameters. */ #include "type_support.h" /* int32_t */ /* Bayer Noise Reduction 2.2 configuration * * \brief BNR2_2 public parameters. * \details Struct with all parameters for the BNR2.2 kernel that can be set * from the CSS API. * * ISP2.6.1: BNR2.2 is used. */ struct ia_css_bnr2_2_config { /**@{*/ /* Directional variance gain for R/G/B components in dark region */ s32 d_var_gain_r; s32 d_var_gain_g; s32 d_var_gain_b; /**@}*/ /**@{*/ /* Slope of Directional variance gain between dark and bright region */ s32 d_var_gain_slope_r; s32 d_var_gain_slope_g; s32 d_var_gain_slope_b; /**@}*/ /**@{*/ /* Non-Directional variance gain for R/G/B components in dark region */ s32 n_var_gain_r; s32 n_var_gain_g; s32 n_var_gain_b; /**@}*/ /**@{*/ /* Slope of Non-Directional variance gain between dark and bright region */ s32 n_var_gain_slope_r; s32 n_var_gain_slope_g; s32 n_var_gain_slope_b; /**@}*/ s32 dir_thres; /** Threshold for directional filtering */ s32 dir_thres_w; /** Threshold width for directional filtering */ s32 var_offset_coef; /** Variance offset coefficient */ s32 dir_gain; /** Gain for directional coefficient */ s32 detail_gain; /** Gain for low contrast texture control */ s32 detail_gain_divisor; /** Gain divisor for low contrast texture control */ s32 detail_level_offset; /** Bias value for low contrast texture control */ s32 d_var_th_min; /** Minimum clipping value for directional variance*/ s32 d_var_th_max; /** Maximum clipping value for diretional variance*/ s32 n_var_th_min; /** Minimum clipping value for non-directional variance*/ s32 n_var_th_max; /** Maximum clipping value for non-directional variance*/ }; #endif /* __IA_CSS_BNR2_2_TYPES_H */