/* * Queued spinlock * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P. * (C) Copyright 2013-2014 Red Hat, Inc. * (C) Copyright 2015 Intel Corp. * (C) Copyright 2015 Hewlett-Packard Enterprise Development LP * * Authors: Waiman Long * Peter Zijlstra */ #ifndef _GEN_PV_LOCK_SLOWPATH #include #include #include #include #include #include #include #include /* * The basic principle of a queue-based spinlock can best be understood * by studying a classic queue-based spinlock implementation called the * MCS lock. The paper below provides a good description for this kind * of lock. * * http://www.cise.ufl.edu/tr/DOC/REP-1992-71.pdf * * This queued spinlock implementation is based on the MCS lock, however to make * it fit the 4 bytes we assume spinlock_t to be, and preserve its existing * API, we must modify it somehow. * * In particular; where the traditional MCS lock consists of a tail pointer * (8 bytes) and needs the next pointer (another 8 bytes) of its own node to * unlock the next pending (next->locked), we compress both these: {tail, * next->locked} into a single u32 value. * * Since a spinlock disables recursion of its own context and there is a limit * to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there * are at most 4 nesting levels, it can be encoded by a 2-bit number. Now * we can encode the tail by combining the 2-bit nesting level with the cpu * number. With one byte for the lock value and 3 bytes for the tail, only a * 32-bit word is now needed. Even though we only need 1 bit for the lock, * we extend it to a full byte to achieve better performance for architectures * that support atomic byte write. * * We also change the first spinner to spin on the lock bit instead of its * node; whereby avoiding the need to carry a node from lock to unlock, and * preserving existing lock API. This also makes the unlock code simpler and * faster. * * N.B. The current implementation only supports architectures that allow * atomic operations on smaller 8-bit and 16-bit data types. * */ #include "mcs_spinlock.h" #ifdef CONFIG_PARAVIRT_SPINLOCKS #define MAX_NODES 8 #else #define MAX_NODES 4 #endif /* * Per-CPU queue node structures; we can never have more than 4 nested * contexts: task, softirq, hardirq, nmi. * * Exactly fits one 64-byte cacheline on a 64-bit architecture. * * PV doubles the storage and uses the second cacheline for PV state. */ static DEFINE_PER_CPU_ALIGNED(struct mcs_spinlock, mcs_nodes[MAX_NODES]); /* * We must be able to distinguish between no-tail and the tail at 0:0, * therefore increment the cpu number by one. */ static inline __pure u32 encode_tail(int cpu, int idx) { u32 tail; #ifdef CONFIG_DEBUG_SPINLOCK BUG_ON(idx > 3); #endif tail = (cpu + 1) << _Q_TAIL_CPU_OFFSET; tail |= idx << _Q_TAIL_IDX_OFFSET; /* assume < 4 */ return tail; } static inline __pure struct mcs_spinlock *decode_tail(u32 tail) { int cpu = (tail >> _Q_TAIL_CPU_OFFSET) - 1; int idx = (tail & _Q_TAIL_IDX_MASK) >> _Q_TAIL_IDX_OFFSET; return per_cpu_ptr(&mcs_nodes[idx], cpu); } #define _Q_LOCKED_PENDING_MASK (_Q_LOCKED_MASK | _Q_PENDING_MASK) /* * By using the whole 2nd least significant byte for the pending bit, we * can allow better optimization of the lock acquisition for the pending * bit holder. * * This internal structure is also used by the set_locked function which * is not restricted to _Q_PENDING_BITS == 8. */ struct __qspinlock { union { atomic_t val; #ifdef __LITTLE_ENDIAN struct { u8 locked; u8 pending; }; struct { u16 locked_pending; u16 tail; }; #else struct { u16 tail; u16 locked_pending; }; struct { u8 reserved[2]; u8 pending; u8 locked; }; #endif }; }; #if _Q_PENDING_BITS == 8 /** * clear_pending_set_locked - take ownership and clear the pending bit. * @lock: Pointer to queued spinlock structure * * *,1,0 -> *,0,1 * * Lock stealing is not allowed if this function is used. */ static __always_inline void clear_pending_set_locked(struct qspinlock *lock) { struct __qspinlock *l = (void *)lock; WRITE_ONCE(l->locked_pending, _Q_LOCKED_VAL); } /* * xchg_tail - Put in the new queue tail code word & retrieve previous one * @lock : Pointer to queued spinlock structure * @tail : The new queue tail code word * Return: The previous queue tail code word * * xchg(lock, tail) * * p,*,* -> n,*,* ; prev = xchg(lock, node) */ static __always_inline u32 xchg_tail(struct qspinlock *lock, u32 tail) { struct __qspinlock *l = (void *)lock; /* * Use release semantics to make sure that the MCS node is properly * initialized before changing the tail code. */ return (u32)xchg_release(&l->tail, tail >> _Q_TAIL_OFFSET) << _Q_TAIL_OFFSET; } #else /* _Q_PENDING_BITS == 8 */ /** * clear_pending_set_locked - take ownership and clear the pending bit. * @lock: Pointer to queued spinlock structure * * *,1,0 -> *,0,1 */ static __always_inline void clear_pending_set_locked(struct qspinlock *lock) { atomic_add(-_Q_PENDING_VAL + _Q_LOCKED_VAL, &lock->val); } /** * xchg_tail - Put in the new queue tail code word & retrieve previous one * @lock : Pointer to queued spinlock structure * @tail : The new queue tail code word * Return: The previous queue tail code word * * xchg(lock, tail) * * p,*,* -> n,*,* ; prev = xchg(lock, node) */ static __always_inline u32 xchg_tail(struct qspinlock *lock, u32 tail) { u32 old, new, val = atomic_read(&lock->val); for (;;) { new = (val & _Q_LOCKED_PENDING_MASK) | tail; /* * Use release semantics to make sure that the MCS node is * properly initialized before changing the tail code. */ old = atomic_cmpxchg_release(&lock->val, val, new); if (old == val) break; val = old; } return old; } #endif /* _Q_PENDING_BITS == 8 */ /** * set_locked - Set the lock bit and own the lock * @lock: Pointer to queued spinlock structure * * *,*,0 -> *,0,1 */ static __always_inline void set_locked(struct qspinlock *lock) { struct __qspinlock *l = (void *)lock; WRITE_ONCE(l->locked, _Q_LOCKED_VAL); } /* * Generate the native code for queued_spin_unlock_slowpath(); provide NOPs for * all the PV callbacks. */ static __always_inline void __pv_init_node(struct mcs_spinlock *node) { } static __always_inline void __pv_wait_node(struct mcs_spinlock *node, struct mcs_spinlock *prev) { } static __always_inline void __pv_kick_node(struct qspinlock *lock, struct mcs_spinlock *node) { } static __always_inline u32 __pv_wait_head_or_lock(struct qspinlock *lock, struct mcs_spinlock *node) { return 0; } #define pv_enabled() false #define pv_init_node __pv_init_node #define pv_wait_node __pv_wait_node #define pv_kick_node __pv_kick_node #define pv_wait_head_or_lock __pv_wait_head_or_lock #ifdef CONFIG_PARAVIRT_SPINLOCKS #define queued_spin_lock_slowpath native_queued_spin_lock_slowpath #endif /* * Various notes on spin_is_locked() and spin_unlock_wait(), which are * 'interesting' functions: * * PROBLEM: some architectures have an interesting issue with atomic ACQUIRE * operations in that the ACQUIRE applies to the LOAD _not_ the STORE (ARM64, * PPC). Also qspinlock has a similar issue per construction, the setting of * the locked byte can be unordered acquiring the lock proper. * * This gets to be 'interesting' in the following cases, where the /should/s * end up false because of this issue. * * * CASE 1: * * So the spin_is_locked() correctness issue comes from something like: * * CPU0 CPU1 * * global_lock(); local_lock(i) * spin_lock(&G) spin_lock(&L[i]) * for (i) if (!spin_is_locked(&G)) { * spin_unlock_wait(&L[i]); smp_acquire__after_ctrl_dep(); * return; * } * // deal with fail * * Where it is important CPU1 sees G locked or CPU0 sees L[i] locked such * that there is exclusion between the two critical sections. * * The load from spin_is_locked(&G) /should/ be constrained by the ACQUIRE from * spin_lock(&L[i]), and similarly the load(s) from spin_unlock_wait(&L[i]) * /should/ be constrained by the ACQUIRE from spin_lock(&G). * * Similarly, later stuff is constrained by the ACQUIRE from CTRL+RMB. * * * CASE 2: * * For spin_unlock_wait() there is a second correctness issue, namely: * * CPU0 CPU1 * * flag = set; * smp_mb(); spin_lock(&l) * spin_unlock_wait(&l); if (!flag) * // add to lockless list * spin_unlock(&l); * // iterate lockless list * * Which wants to ensure that CPU1 will stop adding bits to the list and CPU0 * will observe the last entry on the list (if spin_unlock_wait() had ACQUIRE * semantics etc..) * * Where flag /should/ be ordered against the locked store of l. */ /* * queued_spin_lock_slowpath() can (load-)ACQUIRE the lock before * issuing an _unordered_ store to set _Q_LOCKED_VAL. * * This means that the store can be delayed, but no later than the * store-release from the unlock. This means that simply observing * _Q_LOCKED_VAL is not sufficient to determine if the lock is acquired. * * There are two paths that can issue the unordered store: * * (1) clear_pending_set_locked(): *,1,0 -> *,0,1 * * (2) set_locked(): t,0,0 -> t,0,1 ; t != 0 * atomic_cmpxchg_relaxed(): t,0,0 -> 0,0,1 * * However, in both cases we have other !0 state we've set before to queue * ourseves: * * For (1) we have the atomic_cmpxchg_acquire() that set _Q_PENDING_VAL, our * load is constrained by that ACQUIRE to not pass before that, and thus must * observe the store. * * For (2) we have a more intersting scenario. We enqueue ourselves using * xchg_tail(), which ends up being a RELEASE. This in itself is not * sufficient, however that is followed by an smp_cond_acquire() on the same * word, giving a RELEASE->ACQUIRE ordering. This again constrains our load and * guarantees we must observe that store. * * Therefore both cases have other !0 state that is observable before the * unordered locked byte store comes through. This means we can use that to * wait for the lock store, and then wait for an unlock. */ #ifndef queued_spin_unlock_wait void queued_spin_unlock_wait(struct qspinlock *lock) { u32 val; for (;;) { val = atomic_read(&lock->val); if (!val) /* not locked, we're done */ goto done; if (val & _Q_LOCKED_MASK) /* locked, go wait for unlock */ break; /* not locked, but pending, wait until we observe the lock */ cpu_relax(); } /* any unlock is good */ while (atomic_read(&lock->val) & _Q_LOCKED_MASK) cpu_relax(); done: smp_acquire__after_ctrl_dep(); } EXPORT_SYMBOL(queued_spin_unlock_wait); #endif #endif /* _GEN_PV_LOCK_SLOWPATH */ /** * queued_spin_lock_slowpath - acquire the queued spinlock * @lock: Pointer to queued spinlock structure * @val: Current value of the queued spinlock 32-bit word * * (queue tail, pending bit, lock value) * * fast : slow : unlock * : : * uncontended (0,0,0) -:--> (0,0,1) ------------------------------:--> (*,*,0) * : | ^--------.------. / : * : v \ \ | : * pending : (0,1,1) +--> (0,1,0) \ | : * : | ^--' | | : * : v | | : * uncontended : (n,x,y) +--> (n,0,0) --' | : * queue : | ^--' | : * : v | : * contended : (*,x,y) +--> (*,0,0) ---> (*,0,1) -' : * queue : ^--' : */ void queued_spin_lock_slowpath(struct qspinlock *lock, u32 val) { struct mcs_spinlock *prev, *next, *node; u32 new, old, tail; int idx; BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS)); if (pv_enabled()) goto queue; if (virt_spin_lock(lock)) return; /* * wait for in-progress pending->locked hand-overs * * 0,1,0 -> 0,0,1 */ if (val == _Q_PENDING_VAL) { while ((val = atomic_read(&lock->val)) == _Q_PENDING_VAL) cpu_relax(); } /* * trylock || pending * * 0,0,0 -> 0,0,1 ; trylock * 0,0,1 -> 0,1,1 ; pending */ for (;;) { /* * If we observe any contention; queue. */ if (val & ~_Q_LOCKED_MASK) goto queue; new = _Q_LOCKED_VAL; if (val == new) new |= _Q_PENDING_VAL; /* * Acquire semantic is required here as the function may * return immediately if the lock was free. */ old = atomic_cmpxchg_acquire(&lock->val, val, new); if (old == val) break; val = old; } /* * we won the trylock */ if (new == _Q_LOCKED_VAL) return; /* * we're pending, wait for the owner to go away. * * *,1,1 -> *,1,0 * * this wait loop must be a load-acquire such that we match the * store-release that clears the locked bit and create lock * sequentiality; this is because not all clear_pending_set_locked() * implementations imply full barriers. */ smp_cond_load_acquire(&lock->val.counter, !(VAL & _Q_LOCKED_MASK)); /* * take ownership and clear the pending bit. * * *,1,0 -> *,0,1 */ clear_pending_set_locked(lock); return; /* * End of pending bit optimistic spinning and beginning of MCS * queuing. */ queue: node = this_cpu_ptr(&mcs_nodes[0]); idx = node->count++; tail = encode_tail(smp_processor_id(), idx); node += idx; node->locked = 0; node->next = NULL; pv_init_node(node); /* * We touched a (possibly) cold cacheline in the per-cpu queue node; * attempt the trylock once more in the hope someone let go while we * weren't watching. */ if (queued_spin_trylock(lock)) goto release; /* * We have already touched the queueing cacheline; don't bother with * pending stuff. * * p,*,* -> n,*,* * * RELEASE, such that the stores to @node must be complete. */ old = xchg_tail(lock, tail); next = NULL; /* * if there was a previous node; link it and wait until reaching the * head of the waitqueue. */ if (old & _Q_TAIL_MASK) { prev = decode_tail(old); /* * The above xchg_tail() is also a load of @lock which generates, * through decode_tail(), a pointer. * * The address dependency matches the RELEASE of xchg_tail() * such that the access to @prev must happen after. */ smp_read_barrier_depends(); WRITE_ONCE(prev->next, node); pv_wait_node(node, prev); arch_mcs_spin_lock_contended(&node->locked); /* * While waiting for the MCS lock, the next pointer may have * been set by another lock waiter. We optimistically load * the next pointer & prefetch the cacheline for writing * to reduce latency in the upcoming MCS unlock operation. */ next = READ_ONCE(node->next); if (next) prefetchw(next); } /* * we're at the head of the waitqueue, wait for the owner & pending to * go away. * * *,x,y -> *,0,0 * * this wait loop must use a load-acquire such that we match the * store-release that clears the locked bit and create lock * sequentiality; this is because the set_locked() function below * does not imply a full barrier. * * The PV pv_wait_head_or_lock function, if active, will acquire * the lock and return a non-zero value. So we have to skip the * smp_cond_load_acquire() call. As the next PV queue head hasn't been * designated yet, there is no way for the locked value to become * _Q_SLOW_VAL. So both the set_locked() and the * atomic_cmpxchg_relaxed() calls will be safe. * * If PV isn't active, 0 will be returned instead. * */ if ((val = pv_wait_head_or_lock(lock, node))) goto locked; val = smp_cond_load_acquire(&lock->val.counter, !(VAL & _Q_LOCKED_PENDING_MASK)); locked: /* * claim the lock: * * n,0,0 -> 0,0,1 : lock, uncontended * *,0,0 -> *,0,1 : lock, contended * * If the queue head is the only one in the queue (lock value == tail), * clear the tail code and grab the lock. Otherwise, we only need * to grab the lock. */ for (;;) { /* In the PV case we might already have _Q_LOCKED_VAL set */ if ((val & _Q_TAIL_MASK) != tail) { set_locked(lock); break; } /* * The smp_cond_load_acquire() call above has provided the * necessary acquire semantics required for locking. At most * two iterations of this loop may be ran. */ old = atomic_cmpxchg_relaxed(&lock->val, val, _Q_LOCKED_VAL); if (old == val) goto release; /* No contention */ val = old; } /* * contended path; wait for next if not observed yet, release. */ if (!next) { while (!(next = READ_ONCE(node->next))) cpu_relax(); } arch_mcs_spin_unlock_contended(&next->locked); pv_kick_node(lock, next); release: /* * release the node */ __this_cpu_dec(mcs_nodes[0].count); } EXPORT_SYMBOL(queued_spin_lock_slowpath); /* * Generate the paravirt code for queued_spin_unlock_slowpath(). */ #if !defined(_GEN_PV_LOCK_SLOWPATH) && defined(CONFIG_PARAVIRT_SPINLOCKS) #define _GEN_PV_LOCK_SLOWPATH #undef pv_enabled #define pv_enabled() true #undef pv_init_node #undef pv_wait_node #undef pv_kick_node #undef pv_wait_head_or_lock #undef queued_spin_lock_slowpath #define queued_spin_lock_slowpath __pv_queued_spin_lock_slowpath #include "qspinlock_paravirt.h" #include "qspinlock.c" #endif