// SPDX-License-Identifier: GPL-2.0 /* Copyright (c) 2020 Facebook */ #include #include #include "test_link_pinning.skel.h" static int duration = 0; void test_link_pinning_subtest(struct bpf_program *prog, struct test_link_pinning__bss *bss) { const char *link_pin_path = "/sys/fs/bpf/pinned_link_test"; struct stat statbuf = {}; struct bpf_link *link; int err, i; link = bpf_program__attach(prog); if (CHECK(IS_ERR(link), "link_attach", "err: %ld\n", PTR_ERR(link))) goto cleanup; bss->in = 1; usleep(1); CHECK(bss->out != 1, "res_check1", "exp %d, got %d\n", 1, bss->out); /* pin link */ err = bpf_link__pin(link, link_pin_path); if (CHECK(err, "link_pin", "err: %d\n", err)) goto cleanup; CHECK(strcmp(link_pin_path, bpf_link__pin_path(link)), "pin_path1", "exp %s, got %s\n", link_pin_path, bpf_link__pin_path(link)); /* check that link was pinned */ err = stat(link_pin_path, &statbuf); if (CHECK(err, "stat_link", "err %d errno %d\n", err, errno)) goto cleanup; bss->in = 2; usleep(1); CHECK(bss->out != 2, "res_check2", "exp %d, got %d\n", 2, bss->out); /* destroy link, pinned link should keep program attached */ bpf_link__destroy(link); link = NULL; bss->in = 3; usleep(1); CHECK(bss->out != 3, "res_check3", "exp %d, got %d\n", 3, bss->out); /* re-open link from BPFFS */ link = bpf_link__open(link_pin_path); if (CHECK(IS_ERR(link), "link_open", "err: %ld\n", PTR_ERR(link))) goto cleanup; CHECK(strcmp(link_pin_path, bpf_link__pin_path(link)), "pin_path2", "exp %s, got %s\n", link_pin_path, bpf_link__pin_path(link)); /* unpin link from BPFFS, program still attached */ err = bpf_link__unpin(link); if (CHECK(err, "link_unpin", "err: %d\n", err)) goto cleanup; /* still active, as we have FD open now */ bss->in = 4; usleep(1); CHECK(bss->out != 4, "res_check4", "exp %d, got %d\n", 4, bss->out); bpf_link__destroy(link); link = NULL; /* Validate it's finally detached. * Actual detachment might get delayed a bit, so there is no reliable * way to validate it immediately here, let's count up for long enough * and see if eventually output stops being updated */ for (i = 5; i < 10000; i++) { bss->in = i; usleep(1); if (bss->out == i - 1) break; } CHECK(i == 10000, "link_attached", "got to iteration #%d\n", i); cleanup: if (!IS_ERR(link)) bpf_link__destroy(link); } void test_link_pinning(void) { struct test_link_pinning* skel; skel = test_link_pinning__open_and_load(); if (CHECK(!skel, "skel_open", "failed to open skeleton\n")) return; if (test__start_subtest("pin_raw_tp")) test_link_pinning_subtest(skel->progs.raw_tp_prog, skel->bss); if (test__start_subtest("pin_tp_btf")) test_link_pinning_subtest(skel->progs.tp_btf_prog, skel->bss); test_link_pinning__destroy(skel); }