#![allow(dead_code)] use std::u64; use std::time::Duration; lazy_static! { pub static ref REKEY_ATTEMPT_TIME : Duration = Duration::new(90, 0); pub static ref REJECT_AFTER_TIME : Duration = Duration::new(180, 0); pub static ref REKEY_AFTER_TIME : Duration = Duration::new(120, 0); pub static ref REKEY_AFTER_TIME_RECV : Duration = *REJECT_AFTER_TIME - *KEEPALIVE_TIMEOUT - *REKEY_TIMEOUT; pub static ref WIPE_AFTER_TIME : Duration = *REJECT_AFTER_TIME * 3; pub static ref REKEY_TIMEOUT : Duration = Duration::new(5, 0); pub static ref KEEPALIVE_TIMEOUT : Duration = Duration::new(10, 0); pub static ref STALE_SESSION_TIMEOUT : Duration = *KEEPALIVE_TIMEOUT + *REKEY_TIMEOUT; pub static ref TIMER_RESOLUTION : Duration = Duration::from_millis(100); pub static ref COOKIE_REFRESH_TIME : Duration = Duration::new(120, 0); } // transport ratcheting message limits, in seconds pub const REKEY_AFTER_MESSAGES : u64 = u64::MAX - (1 << 16) - 1; pub const REJECT_AFTER_MESSAGES : u64 = u64::MAX - (1 << 4) - 1; pub const TRANSPORT_HEADER_SIZE : usize = 16; pub const AEAD_TAG_SIZE : usize = 16; pub const TRANSPORT_OVERHEAD : usize = TRANSPORT_HEADER_SIZE + AEAD_TAG_SIZE; pub const MAX_SEGMENT_SIZE : usize = (1 << 16) - 1; pub const MAX_CONTENT_SIZE : usize = MAX_SEGMENT_SIZE - TRANSPORT_OVERHEAD; pub const PADDING_MULTIPLE : usize = 16; pub const MAX_QUEUED_INCOMING_HANDSHAKES : usize = 4096; pub const MAX_QUEUED_PACKETS : usize = 1024; pub const MAX_PEERS_PER_DEVICE : usize = 1 << 20;