use std::time::Duration; use std::u64; pub const REKEY_AFTER_MESSAGES: u64 = 1 << 60; pub const REJECT_AFTER_MESSAGES: u64 = u64::MAX - (1 << 4); pub const REKEY_AFTER_TIME: Duration = Duration::from_secs(120); pub const REJECT_AFTER_TIME: Duration = Duration::from_secs(180); pub const REKEY_ATTEMPT_TIME: Duration = Duration::from_secs(90); pub const REKEY_TIMEOUT: Duration = Duration::from_secs(5); pub const KEEPALIVE_TIMEOUT: Duration = Duration::from_secs(10); pub const MAX_TIMER_HANDSHAKES: usize = 18; pub const TIMER_MAX_DURATION: Duration = Duration::from_secs(200); pub const TIMERS_TICK: Duration = Duration::from_millis(100); pub const TIMERS_SLOTS: usize = (TIMER_MAX_DURATION.as_micros() / TIMERS_TICK.as_micros()) as usize; pub const TIMERS_CAPACITY: usize = 1024; pub const MESSAGE_PADDING_MULTIPLE: usize = 16; /* A long duration (compared to the WireGuard time constants), * used in places to avoid Option by instead using a long "expired" Instant: * (Instant::now() - TIME_HORIZON) */ pub const TIME_HORIZON: Duration = Duration::from_secs(3600 * 24);