// Copyright 2017 The Walk Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build windows package walk type intRangeEventHandlerInfo struct { handler IntRangeEventHandler once bool } type IntRangeEventHandler func(from, to int) type IntRangeEvent struct { handlers []intRangeEventHandlerInfo } func (e *IntRangeEvent) Attach(handler IntRangeEventHandler) int { handlerInfo := intRangeEventHandlerInfo{handler, false} for i, h := range e.handlers { if h.handler == nil { e.handlers[i] = handlerInfo return i } } e.handlers = append(e.handlers, handlerInfo) return len(e.handlers) - 1 } func (e *IntRangeEvent) Detach(handle int) { e.handlers[handle].handler = nil } func (e *IntRangeEvent) Once(handler IntRangeEventHandler) { i := e.Attach(handler) e.handlers[i].once = true } type IntRangeEventPublisher struct { event IntRangeEvent } func (p *IntRangeEventPublisher) Event() *IntRangeEvent { return &p.event } func (p *IntRangeEventPublisher) Publish(from, to int) { for i, h := range p.event.handlers { if h.handler != nil { h.handler(from, to) if h.once { p.event.Detach(i) } } } }