summaryrefslogtreecommitdiffstatshomepage
path: root/brush.go
blob: 617c4978ebbe6bb905593110e3e498829d47a1ad (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
// Copyright 2010 The Walk Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// +build windows

package walk

import (
	"unsafe"

	"github.com/lxn/win"
)

type HatchStyle int

const (
	HatchHorizontal       HatchStyle = win.HS_HORIZONTAL
	HatchVertical         HatchStyle = win.HS_VERTICAL
	HatchForwardDiagonal  HatchStyle = win.HS_FDIAGONAL
	HatchBackwardDiagonal HatchStyle = win.HS_BDIAGONAL
	HatchCross            HatchStyle = win.HS_CROSS
	HatchDiagonalCross    HatchStyle = win.HS_DIAGCROSS
)

type SystemColor int

const (
	SysColor3DDkShadow              SystemColor = win.COLOR_3DDKSHADOW
	SysColor3DFace                  SystemColor = win.COLOR_3DFACE
	SysColor3DHighlight             SystemColor = win.COLOR_3DHIGHLIGHT
	SysColor3DLight                 SystemColor = win.COLOR_3DLIGHT
	SysColor3DShadow                SystemColor = win.COLOR_3DSHADOW
	SysColorActiveBorder            SystemColor = win.COLOR_ACTIVEBORDER
	SysColorActiveCaption           SystemColor = win.COLOR_ACTIVECAPTION
	SysColorAppWorkspace            SystemColor = win.COLOR_APPWORKSPACE
	SysColorBackground              SystemColor = win.COLOR_BACKGROUND
	SysColorDesktop                 SystemColor = win.COLOR_DESKTOP
	SysColorBtnFace                 SystemColor = win.COLOR_BTNFACE
	SysColorBtnHighlight            SystemColor = win.COLOR_BTNHIGHLIGHT
	SysColorBtnShadow               SystemColor = win.COLOR_BTNSHADOW
	SysColorBtnText                 SystemColor = win.COLOR_BTNTEXT
	SysColorCaptionText             SystemColor = win.COLOR_CAPTIONTEXT
	SysColorGrayText                SystemColor = win.COLOR_GRAYTEXT
	SysColorHighlight               SystemColor = win.COLOR_HIGHLIGHT
	SysColorHighlightText           SystemColor = win.COLOR_HIGHLIGHTTEXT
	SysColorInactiveBorder          SystemColor = win.COLOR_INACTIVEBORDER
	SysColorInactiveCaption         SystemColor = win.COLOR_INACTIVECAPTION
	SysColorInactiveCaptionText     SystemColor = win.COLOR_INACTIVECAPTIONTEXT
	SysColorInfoBk                  SystemColor = win.COLOR_INFOBK
	SysColorInfoText                SystemColor = win.COLOR_INFOTEXT
	SysColorMenu                    SystemColor = win.COLOR_MENU
	SysColorMenuText                SystemColor = win.COLOR_MENUTEXT
	SysColorScrollBar               SystemColor = win.COLOR_SCROLLBAR
	SysColorWindow                  SystemColor = win.COLOR_WINDOW
	SysColorWindowFrame             SystemColor = win.COLOR_WINDOWFRAME
	SysColorWindowText              SystemColor = win.COLOR_WINDOWTEXT
	SysColorHotLight                SystemColor = win.COLOR_HOTLIGHT
	SysColorGradientActiveCaption   SystemColor = win.COLOR_GRADIENTACTIVECAPTION
	SysColorGradientInactiveCaption SystemColor = win.COLOR_GRADIENTINACTIVECAPTION
)

type Brush interface {
	Dispose()
	handle() win.HBRUSH
	logbrush() *win.LOGBRUSH
	attachWindow(wb *WindowBase)
	detachWindow(wb *WindowBase)
	simple() bool
}

type perWindowBrush interface {
	Brush
	delegateForWindow(wb *WindowBase) Brush
}

type windowBrushInfo struct {
	SizeChangedHandle int
	Delegate          *BitmapBrush
}

type brushBase struct {
	hBrush  win.HBRUSH
	wb2info map[*WindowBase]*windowBrushInfo
}

func (bb *brushBase) Dispose() {
	if bb.hBrush != 0 {
		win.DeleteObject(win.HGDIOBJ(bb.hBrush))

		bb.hBrush = 0
	}
}

func (bb *brushBase) handle() win.HBRUSH {
	return bb.hBrush
}

func (bb *brushBase) attachWindow(wb *WindowBase) {
	if wb == nil {
		return
	}

	if bb.wb2info == nil {
		bb.wb2info = make(map[*WindowBase]*windowBrushInfo)
	}

	bb.wb2info[wb] = nil
}

func (bb *brushBase) detachWindow(wb *WindowBase) {
	if bb.wb2info == nil || wb == nil {
		return
	}

	delete(bb.wb2info, wb)

	if len(bb.wb2info) == 0 {
		bb.Dispose()
	}
}

type nullBrush struct {
	brushBase
}

func newNullBrush() *nullBrush {
	lb := &win.LOGBRUSH{LbStyle: win.BS_NULL}

	hBrush := win.CreateBrushIndirect(lb)
	if hBrush == 0 {
		panic("failed to create null brush")
	}

	return &nullBrush{brushBase: brushBase{hBrush: hBrush}}
}

func (b *nullBrush) Dispose() {
	if b == nullBrushSingleton {
		return
	}

	b.brushBase.Dispose()
}

func (*nullBrush) logbrush() *win.LOGBRUSH {
	return &win.LOGBRUSH{LbStyle: win.BS_NULL}
}

func (*nullBrush) simple() bool {
	return true
}

var nullBrushSingleton Brush = newNullBrush()

func NullBrush() Brush {
	return nullBrushSingleton
}

type SystemColorBrush struct {
	brushBase
	sysColor SystemColor
}

var sysColorBtnFaceBrush, _ = NewSystemColorBrush(SysColorBtnFace)

func NewSystemColorBrush(sysColor SystemColor) (*SystemColorBrush, error) {
	hBrush := win.GetSysColorBrush(int(sysColor))
	if hBrush == 0 {
		return nil, newError("GetSysColorBrush failed")
	}

	return &SystemColorBrush{brushBase: brushBase{hBrush: hBrush}, sysColor: sysColor}, nil
}

func (b *SystemColorBrush) Color() Color {
	return Color(win.GetSysColor(int(b.sysColor)))
}

func (b *SystemColorBrush) SystemColor() SystemColor {
	return b.sysColor
}

func (*SystemColorBrush) Dispose() {
	// nop
}

func (b *SystemColorBrush) logbrush() *win.LOGBRUSH {
	return &win.LOGBRUSH{
		LbStyle: win.BS_SOLID,
		LbColor: win.COLORREF(win.GetSysColor(int(b.sysColor))),
	}
}

func (*SystemColorBrush) simple() bool {
	return true
}

var sysColorBtnFaceBrushSingleton, _ = NewSystemColorBrush(SysColorBtnFace)

type SolidColorBrush struct {
	brushBase
	color Color
}

func NewSolidColorBrush(color Color) (*SolidColorBrush, error) {
	lb := &win.LOGBRUSH{LbStyle: win.BS_SOLID, LbColor: win.COLORREF(color)}

	hBrush := win.CreateBrushIndirect(lb)
	if hBrush == 0 {
		return nil, newError("CreateBrushIndirect failed")
	}

	return &SolidColorBrush{brushBase: brushBase{hBrush: hBrush}, color: color}, nil
}

func (b *SolidColorBrush) Color() Color {
	return b.color
}

func (b *SolidColorBrush) logbrush() *win.LOGBRUSH {
	return &win.LOGBRUSH{LbStyle: win.BS_SOLID, LbColor: win.COLORREF(b.color)}
}

func (*SolidColorBrush) simple() bool {
	return true
}

type HatchBrush struct {
	brushBase
	color Color
	style HatchStyle
}

func NewHatchBrush(color Color, style HatchStyle) (*HatchBrush, error) {
	lb := &win.LOGBRUSH{LbStyle: win.BS_HATCHED, LbColor: win.COLORREF(color), LbHatch: uintptr(style)}

	hBrush := win.CreateBrushIndirect(lb)
	if hBrush == 0 {
		return nil, newError("CreateBrushIndirect failed")
	}

	return &HatchBrush{brushBase: brushBase{hBrush: hBrush}, color: color, style: style}, nil
}

func (b *HatchBrush) Color() Color {
	return b.color
}

func (b *HatchBrush) logbrush() *win.LOGBRUSH {
	return &win.LOGBRUSH{LbStyle: win.BS_HATCHED, LbColor: win.COLORREF(b.color), LbHatch: uintptr(b.style)}
}

func (b *HatchBrush) Style() HatchStyle {
	return b.style
}

func (b *HatchBrush) simple() bool {
	return false
}

type BitmapBrush struct {
	brushBase
	bitmap *Bitmap
}

func NewBitmapBrush(bitmap *Bitmap) (*BitmapBrush, error) {
	if bitmap == nil {
		return nil, newError("bitmap cannot be nil")
	}

	hBrush := win.CreatePatternBrush(bitmap.hBmp)
	if hBrush == 0 {
		return nil, newError("CreatePatternBrush failed")
	}

	return &BitmapBrush{brushBase: brushBase{hBrush: hBrush}, bitmap: bitmap}, nil
}

func (b *BitmapBrush) logbrush() *win.LOGBRUSH {
	return &win.LOGBRUSH{LbStyle: win.BS_DIBPATTERN, LbColor: win.DIB_RGB_COLORS, LbHatch: uintptr(b.bitmap.hPackedDIB)}
}

func (b *BitmapBrush) Bitmap() *Bitmap {
	return b.bitmap
}

func (b *BitmapBrush) simple() bool {
	return false
}

type GradientVertex struct {
	X     float64
	Y     float64
	Color Color
}

type GradientTriangle struct {
	Vertex1 int
	Vertex2 int
	Vertex3 int
}

type GradientBrush struct {
	brushBase
	mainDelegate *BitmapBrush
	vertexes     []GradientVertex
	triangles    []GradientTriangle
	absolute     bool
	vertical     bool
}

func NewGradientBrush(vertexes []GradientVertex, triangles []GradientTriangle) (*GradientBrush, error) {
	if len(vertexes) < 3 {
		return nil, newError("at least 3 vertexes are required")
	}

	if len(triangles) < 1 {
		return nil, newError("at least 1 triangle is required")
	}

	var size Size
	for _, v := range vertexes {
		size = maxSize(size, Size{int(v.X), int(v.Y)})
	}

	gb := &GradientBrush{vertexes: vertexes, triangles: triangles, absolute: size.Width > 1 || size.Height > 1}

	if gb.absolute {
		bb, err := gb.create(size)
		if err != nil {
			return nil, err
		}

		gb.mainDelegate = bb
		gb.hBrush = bb.hBrush
	}

	return gb, nil
}

func (b *GradientBrush) logbrush() *win.LOGBRUSH {
	if b.mainDelegate == nil {
		return nil
	}

	return b.mainDelegate.logbrush()
}

func (*GradientBrush) simple() bool {
	return false
}

func (b *GradientBrush) create(size Size) (*BitmapBrush, error) {
	var disposables Disposables
	defer disposables.Treat()

	bitmap, err := NewBitmap(size)
	if err != nil {
		return nil, err
	}
	disposables.Add(bitmap)

	canvas, err := NewCanvasFromImage(bitmap)
	if err != nil {
		return nil, err
	}
	defer canvas.Dispose()

	var scaleX, scaleY float64
	if b.absolute {
		scaleX, scaleY = 1, 1
	} else {
		scaleX, scaleY = float64(size.Width), float64(size.Height)
	}

	vertexes := make([]win.TRIVERTEX, len(b.vertexes))
	for i, src := range b.vertexes {
		dst := &vertexes[i]

		dst.X = int32(src.X * scaleX)
		dst.Y = int32(src.Y * scaleY)
		dst.Red = uint16(src.Color.R()) * 256
		dst.Green = uint16(src.Color.G()) * 256
		dst.Blue = uint16(src.Color.B()) * 256
	}

	triangles := make([]win.GRADIENT_TRIANGLE, len(b.triangles))
	for i, src := range b.triangles {
		dst := &triangles[i]

		dst.Vertex1 = uint32(src.Vertex1)
		dst.Vertex2 = uint32(src.Vertex2)
		dst.Vertex3 = uint32(src.Vertex3)
	}

	if !win.GradientFill(canvas.hdc, &vertexes[0], uint32(len(vertexes)), unsafe.Pointer(&triangles[0]), uint32(len(triangles)), win.GRADIENT_FILL_TRIANGLE) {
		return nil, newError("GradientFill failed")
	}

	disposables.Spare()

	return NewBitmapBrush(bitmap)
}

func (b *GradientBrush) attachWindow(wb *WindowBase) {
	b.brushBase.attachWindow(wb)

	if b.absolute {
		return
	}

	var info *windowBrushInfo

	update := func() {
		if bb, err := b.create(wb.window.ClientBounds().Size()); err == nil {
			if info.Delegate != nil {
				info.Delegate.bitmap.Dispose()
				info.Delegate.Dispose()
			}

			info.Delegate = bb

			wb.Invalidate()
		}
	}

	info = &windowBrushInfo{
		SizeChangedHandle: wb.SizeChanged().Attach(update),
	}

	update()

	b.wb2info[wb] = info
}

func (b *GradientBrush) detachWindow(wb *WindowBase) {
	if !b.absolute {
		if info, ok := b.wb2info[wb]; ok {
			if info.Delegate != nil {
				info.Delegate.bitmap.Dispose()
				info.Delegate.Dispose()
			}

			wb.SizeChanged().Detach(info.SizeChangedHandle)
		}
	}

	b.brushBase.detachWindow(wb)
}

func (b *GradientBrush) delegateForWindow(wb *WindowBase) Brush {
	if b.absolute {
		return b.mainDelegate
	}

	if info, ok := b.wb2info[wb]; ok && info.Delegate != nil {
		return info.Delegate
	}

	return nil
}