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// Copyright 2011 The Walk Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build windows
package walk
import (
"errors"
)
var (
ErrInvalidType = errors.New("invalid type")
)
func LogErrors() bool {
return logErrors
}
func SetLogErrors(v bool) {
logErrors = v
}
func PanicOnError() bool {
return panicOnError
}
func SetPanicOnError(v bool) {
panicOnError = v
}
func TranslationFunc() TranslationFunction {
return translation
}
func SetTranslationFunc(f TranslationFunction) {
translation = f
}
type TranslationFunction func(source string, context ...string) string
var translation TranslationFunction
func tr(source string, context ...string) string {
if translation == nil {
return source
}
return translation(source, context...)
}
type Disposable interface {
Dispose()
}
type Disposables struct {
items []Disposable
done bool
}
func (d *Disposables) Add(item Disposable) {
d.items = append(d.items, item)
}
func (d *Disposables) Spare() {
d.done = true
}
func (d *Disposables) Treat() {
if d.done {
return
}
for _, item := range d.items {
item.Dispose()
}
d.done = true
}
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