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authorJason A. Donenfeld <Jason@zx2c4.com>2013-01-16 00:48:29 +0100
committerJason A. Donenfeld <Jason@zx2c4.com>2013-01-16 00:48:29 +0100
commit59510fa2c0ba4b6bd77f39313842080d55f1ae5b (patch)
tree7101bdfd7d7d8e271d8653bcb1caf3161a3cba5b
parentEverybody loves, Fugazi, right? (diff)
downloadzmusic-ng-59510fa2c0ba4b6bd77f39313842080d55f1ae5b.tar.xz
zmusic-ng-59510fa2c0ba4b6bd77f39313842080d55f1ae5b.zip
Upgrade backbone to latest version.
-rw-r--r--frontend/js/lib/backbone.js499
1 files changed, 232 insertions, 267 deletions
diff --git a/frontend/js/lib/backbone.js b/frontend/js/lib/backbone.js
index 90e18d4..9682be5 100644
--- a/frontend/js/lib/backbone.js
+++ b/frontend/js/lib/backbone.js
@@ -1,4 +1,4 @@
-// Backbone.js 0.9.9
+// Backbone.js 0.9.10
// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc.
// Backbone may be freely distributed under the MIT license.
@@ -34,7 +34,7 @@
}
// Current version of the library. Keep in sync with `package.json`.
- Backbone.VERSION = '0.9.9';
+ Backbone.VERSION = '0.9.10';
// Require Underscore, if we're on the server, and it's not already present.
var _ = root._;
@@ -88,7 +88,7 @@
// Optimized internal dispatch function for triggering events. Tries to
// keep the usual cases speedy (most Backbone events have 3 arguments).
- var triggerEvents = function(obj, events, args) {
+ var triggerEvents = function(events, args) {
var ev, i = -1, l = events.length;
switch (args.length) {
case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx);
@@ -142,7 +142,7 @@
// Remove one or many callbacks. If `context` is null, removes all
// callbacks with that function. If `callback` is null, removes all
- // callbacks for the event. If `events` is null, removes all bound
+ // callbacks for the event. If `name` is null, removes all bound
// callbacks for all events.
off: function(name, callback, context) {
var list, ev, events, names, i, l, j, k;
@@ -160,7 +160,8 @@
if (callback || context) {
for (j = 0, k = list.length; j < k; j++) {
ev = list[j];
- if ((callback && callback !== (ev.callback._callback || ev.callback)) ||
+ if ((callback && callback !== ev.callback &&
+ callback !== ev.callback._callback) ||
(context && context !== ev.context)) {
events.push(ev);
}
@@ -183,32 +184,33 @@
if (!eventsApi(this, 'trigger', name, args)) return this;
var events = this._events[name];
var allEvents = this._events.all;
- if (events) triggerEvents(this, events, args);
- if (allEvents) triggerEvents(this, allEvents, arguments);
+ if (events) triggerEvents(events, args);
+ if (allEvents) triggerEvents(allEvents, arguments);
return this;
},
// An inversion-of-control version of `on`. Tell *this* object to listen to
// an event in another object ... keeping track of what it's listening to.
- listenTo: function(object, events, callback) {
+ listenTo: function(obj, name, callback) {
var listeners = this._listeners || (this._listeners = {});
- var id = object._listenerId || (object._listenerId = _.uniqueId('l'));
- listeners[id] = object;
- object.on(events, callback || this, this);
+ var id = obj._listenerId || (obj._listenerId = _.uniqueId('l'));
+ listeners[id] = obj;
+ obj.on(name, typeof name === 'object' ? this : callback, this);
return this;
},
// Tell this object to stop listening to either specific events ... or
// to every object it's currently listening to.
- stopListening: function(object, events, callback) {
+ stopListening: function(obj, name, callback) {
var listeners = this._listeners;
if (!listeners) return;
- if (object) {
- object.off(events, callback, this);
- if (!events && !callback) delete listeners[object._listenerId];
+ if (obj) {
+ obj.off(name, typeof name === 'object' ? this : callback, this);
+ if (!name && !callback) delete listeners[obj._listenerId];
} else {
+ if (typeof name === 'object') callback = this;
for (var id in listeners) {
- listeners[id].off(null, null, this);
+ listeners[id].off(name, callback, this);
}
this._listeners = {};
}
@@ -233,15 +235,14 @@
var defaults;
var attrs = attributes || {};
this.cid = _.uniqueId('c');
- this.changed = {};
this.attributes = {};
- this._changes = [];
if (options && options.collection) this.collection = options.collection;
- if (options && options.parse) attrs = this.parse(attrs);
- if (defaults = _.result(this, 'defaults')) _.defaults(attrs, defaults);
- this.set(attrs, {silent: true});
- this._currentAttributes = _.clone(this.attributes);
- this._previousAttributes = _.clone(this.attributes);
+ if (options && options.parse) attrs = this.parse(attrs, options) || {};
+ if (defaults = _.result(this, 'defaults')) {
+ attrs = _.defaults({}, attrs, defaults);
+ }
+ this.set(attrs, options);
+ this.changed = {};
this.initialize.apply(this, arguments);
};
@@ -285,47 +286,72 @@
return this.get(attr) != null;
},
+ // ----------------------------------------------------------------------
+
// Set a hash of model attributes on the object, firing `"change"` unless
// you choose to silence it.
set: function(key, val, options) {
- var attr, attrs;
+ var attr, attrs, unset, changes, silent, changing, prev, current;
if (key == null) return this;
// Handle both `"key", value` and `{key: value}` -style arguments.
- if (_.isObject(key)) {
+ if (typeof key === 'object') {
attrs = key;
options = val;
} else {
(attrs = {})[key] = val;
}
- // Extract attributes and options.
- var silent = options && options.silent;
- var unset = options && options.unset;
+ options || (options = {});
// Run validation.
if (!this._validate(attrs, options)) return false;
+ // Extract attributes and options.
+ unset = options.unset;
+ silent = options.silent;
+ changes = [];
+ changing = this._changing;
+ this._changing = true;
+
+ if (!changing) {
+ this._previousAttributes = _.clone(this.attributes);
+ this.changed = {};
+ }
+ current = this.attributes, prev = this._previousAttributes;
+
// Check for changes of `id`.
if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];
- var now = this.attributes;
-
- // For each `set` attribute...
+ // For each `set` attribute, update or delete the current value.
for (attr in attrs) {
val = attrs[attr];
-
- // Update or delete the current value, and track the change.
- unset ? delete now[attr] : now[attr] = val;
- this._changes.push(attr, val);
+ if (!_.isEqual(current[attr], val)) changes.push(attr);
+ if (!_.isEqual(prev[attr], val)) {
+ this.changed[attr] = val;
+ } else {
+ delete this.changed[attr];
+ }
+ unset ? delete current[attr] : current[attr] = val;
}
- // Signal that the model's state has potentially changed, and we need
- // to recompute the actual changes.
- this._hasComputed = false;
+ // Trigger all relevant attribute changes.
+ if (!silent) {
+ if (changes.length) this._pending = true;
+ for (var i = 0, l = changes.length; i < l; i++) {
+ this.trigger('change:' + changes[i], this, current[changes[i]], options);
+ }
+ }
- // Fire the `"change"` events.
- if (!silent) this.change(options);
+ if (changing) return this;
+ if (!silent) {
+ while (this._pending) {
+ this._pending = false;
+ this.trigger('change', this, options);
+ }
+ }
+ this._pending = false;
+ this._changing = false;
return this;
},
@@ -343,16 +369,54 @@
return this.set(attrs, _.extend({}, options, {unset: true}));
},
+ // Determine if the model has changed since the last `"change"` event.
+ // If you specify an attribute name, determine if that attribute has changed.
+ hasChanged: function(attr) {
+ if (attr == null) return !_.isEmpty(this.changed);
+ return _.has(this.changed, attr);
+ },
+
+ // Return an object containing all the attributes that have changed, or
+ // false if there are no changed attributes. Useful for determining what
+ // parts of a view need to be updated and/or what attributes need to be
+ // persisted to the server. Unset attributes will be set to undefined.
+ // You can also pass an attributes object to diff against the model,
+ // determining if there *would be* a change.
+ changedAttributes: function(diff) {
+ if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
+ var val, changed = false;
+ var old = this._changing ? this._previousAttributes : this.attributes;
+ for (var attr in diff) {
+ if (_.isEqual(old[attr], (val = diff[attr]))) continue;
+ (changed || (changed = {}))[attr] = val;
+ }
+ return changed;
+ },
+
+ // Get the previous value of an attribute, recorded at the time the last
+ // `"change"` event was fired.
+ previous: function(attr) {
+ if (attr == null || !this._previousAttributes) return null;
+ return this._previousAttributes[attr];
+ },
+
+ // Get all of the attributes of the model at the time of the previous
+ // `"change"` event.
+ previousAttributes: function() {
+ return _.clone(this._previousAttributes);
+ },
+
+ // ---------------------------------------------------------------------
+
// Fetch the model from the server. If the server's representation of the
// model differs from its current attributes, they will be overriden,
// triggering a `"change"` event.
fetch: function(options) {
options = options ? _.clone(options) : {};
if (options.parse === void 0) options.parse = true;
- var model = this;
var success = options.success;
- options.success = function(resp, status, xhr) {
- if (!model.set(model.parse(resp), options)) return false;
+ options.success = function(model, resp, options) {
+ if (!model.set(model.parse(resp, options), options)) return false;
if (success) success(model, resp, options);
};
return this.sync('read', this, options);
@@ -362,55 +426,51 @@
// If the server returns an attributes hash that differs, the model's
// state will be `set` again.
save: function(key, val, options) {
- var attrs, current, done;
+ var attrs, success, method, xhr, attributes = this.attributes;
// Handle both `"key", value` and `{key: value}` -style arguments.
- if (key == null || _.isObject(key)) {
+ if (key == null || typeof key === 'object') {
attrs = key;
options = val;
- } else if (key != null) {
+ } else {
(attrs = {})[key] = val;
}
- options = options ? _.clone(options) : {};
- // If we're "wait"-ing to set changed attributes, validate early.
- if (options.wait) {
- if (attrs && !this._validate(attrs, options)) return false;
- current = _.clone(this.attributes);
- }
+ // If we're not waiting and attributes exist, save acts as `set(attr).save(null, opts)`.
+ if (attrs && (!options || !options.wait) && !this.set(attrs, options)) return false;
- // Regular saves `set` attributes before persisting to the server.
- var silentOptions = _.extend({}, options, {silent: true});
- if (attrs && !this.set(attrs, options.wait ? silentOptions : options)) {
- return false;
- }
+ options = _.extend({validate: true}, options);
// Do not persist invalid models.
- if (!attrs && !this._validate(null, options)) return false;
+ if (!this._validate(attrs, options)) return false;
+
+ // Set temporary attributes if `{wait: true}`.
+ if (attrs && options.wait) {
+ this.attributes = _.extend({}, attributes, attrs);
+ }
// After a successful server-side save, the client is (optionally)
// updated with the server-side state.
- var model = this;
- var success = options.success;
- options.success = function(resp, status, xhr) {
- done = true;
- var serverAttrs = model.parse(resp);
+ if (options.parse === void 0) options.parse = true;
+ success = options.success;
+ options.success = function(model, resp, options) {
+ // Ensure attributes are restored during synchronous saves.
+ model.attributes = attributes;
+ var serverAttrs = model.parse(resp, options);
if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);
- if (!model.set(serverAttrs, options)) return false;
+ if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) {
+ return false;
+ }
if (success) success(model, resp, options);
};
// Finish configuring and sending the Ajax request.
- var method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
- if (method == 'patch') options.attrs = attrs;
- var xhr = this.sync(method, this, options);
-
- // When using `wait`, reset attributes to original values unless
- // `success` has been called already.
- if (!done && options.wait) {
- this.clear(silentOptions);
- this.set(current, silentOptions);
- }
+ method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
+ if (method === 'patch') options.attrs = attrs;
+ xhr = this.sync(method, this, options);
+
+ // Restore attributes.
+ if (attrs && options.wait) this.attributes = attributes;
return xhr;
},
@@ -427,13 +487,13 @@
model.trigger('destroy', model, model.collection, options);
};
- options.success = function(resp) {
+ options.success = function(model, resp, options) {
if (options.wait || model.isNew()) destroy();
if (success) success(model, resp, options);
};
if (this.isNew()) {
- options.success();
+ options.success(this, null, options);
return false;
}
@@ -453,7 +513,7 @@
// **parse** converts a response into the hash of attributes to be `set` on
// the model. The default implementation is just to pass the response along.
- parse: function(resp) {
+ parse: function(resp, options) {
return resp;
},
@@ -467,115 +527,20 @@
return this.id == null;
},
- // Call this method to manually fire a `"change"` event for this model and
- // a `"change:attribute"` event for each changed attribute.
- // Calling this will cause all objects observing the model to update.
- change: function(options) {
- var changing = this._changing;
- this._changing = true;
-
- // Generate the changes to be triggered on the model.
- var triggers = this._computeChanges(true);
-
- this._pending = !!triggers.length;
-
- for (var i = triggers.length - 2; i >= 0; i -= 2) {
- this.trigger('change:' + triggers[i], this, triggers[i + 1], options);
- }
-
- if (changing) return this;
-
- // Trigger a `change` while there have been changes.
- while (this._pending) {
- this._pending = false;
- this.trigger('change', this, options);
- this._previousAttributes = _.clone(this.attributes);
- }
-
- this._changing = false;
- return this;
- },
-
- // Determine if the model has changed since the last `"change"` event.
- // If you specify an attribute name, determine if that attribute has changed.
- hasChanged: function(attr) {
- if (!this._hasComputed) this._computeChanges();
- if (attr == null) return !_.isEmpty(this.changed);
- return _.has(this.changed, attr);
- },
-
- // Return an object containing all the attributes that have changed, or
- // false if there are no changed attributes. Useful for determining what
- // parts of a view need to be updated and/or what attributes need to be
- // persisted to the server. Unset attributes will be set to undefined.
- // You can also pass an attributes object to diff against the model,
- // determining if there *would be* a change.
- changedAttributes: function(diff) {
- if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
- var val, changed = false, old = this._previousAttributes;
- for (var attr in diff) {
- if (_.isEqual(old[attr], (val = diff[attr]))) continue;
- (changed || (changed = {}))[attr] = val;
- }
- return changed;
- },
-
- // Looking at the built up list of `set` attribute changes, compute how
- // many of the attributes have actually changed. If `loud`, return a
- // boiled-down list of only the real changes.
- _computeChanges: function(loud) {
- this.changed = {};
- var already = {};
- var triggers = [];
- var current = this._currentAttributes;
- var changes = this._changes;
-
- // Loop through the current queue of potential model changes.
- for (var i = changes.length - 2; i >= 0; i -= 2) {
- var key = changes[i], val = changes[i + 1];
- if (already[key]) continue;
- already[key] = true;
-
- // Check if the attribute has been modified since the last change,
- // and update `this.changed` accordingly. If we're inside of a `change`
- // call, also add a trigger to the list.
- if (current[key] !== val) {
- this.changed[key] = val;
- if (!loud) continue;
- triggers.push(key, val);
- current[key] = val;
- }
- }
- if (loud) this._changes = [];
-
- // Signals `this.changed` is current to prevent duplicate calls from `this.hasChanged`.
- this._hasComputed = true;
- return triggers;
- },
-
- // Get the previous value of an attribute, recorded at the time the last
- // `"change"` event was fired.
- previous: function(attr) {
- if (attr == null || !this._previousAttributes) return null;
- return this._previousAttributes[attr];
- },
-
- // Get all of the attributes of the model at the time of the previous
- // `"change"` event.
- previousAttributes: function() {
- return _.clone(this._previousAttributes);
+ // Check if the model is currently in a valid state.
+ isValid: function(options) {
+ return !this.validate || !this.validate(this.attributes, options);
},
// Run validation against the next complete set of model attributes,
- // returning `true` if all is well. If a specific `error` callback has
- // been passed, call that instead of firing the general `"error"` event.
+ // returning `true` if all is well. Otherwise, fire a general
+ // `"error"` event and call the error callback, if specified.
_validate: function(attrs, options) {
- if (!this.validate) return true;
+ if (!options.validate || !this.validate) return true;
attrs = _.extend({}, this.attributes, attrs);
- var error = this.validate(attrs, options);
+ var error = this.validationError = this.validate(attrs, options) || null;
if (!error) return true;
- if (options && options.error) options.error(this, error, options);
- this.trigger('error', this, error, options);
+ this.trigger('invalid', this, error, options || {});
return false;
}
@@ -591,6 +556,7 @@
options || (options = {});
if (options.model) this.model = options.model;
if (options.comparator !== void 0) this.comparator = options.comparator;
+ this.models = [];
this._reset();
this.initialize.apply(this, arguments);
if (models) this.reset(models, _.extend({silent: true}, options));
@@ -618,74 +584,81 @@
return Backbone.sync.apply(this, arguments);
},
- // Add a model, or list of models to the set. Pass **silent** to avoid
- // firing the `add` event for every new model.
+ // Add a model, or list of models to the set.
add: function(models, options) {
- var i, args, length, model, existing, needsSort;
- var at = options && options.at;
- var sort = ((options && options.sort) == null ? true : options.sort);
models = _.isArray(models) ? models.slice() : [models];
+ options || (options = {});
+ var i, l, model, attrs, existing, doSort, add, at, sort, sortAttr;
+ add = [];
+ at = options.at;
+ sort = this.comparator && (at == null) && options.sort != false;
+ sortAttr = _.isString(this.comparator) ? this.comparator : null;
// Turn bare objects into model references, and prevent invalid models
// from being added.
- for (i = models.length - 1; i >= 0; i--) {
- if(!(model = this._prepareModel(models[i], options))) {
- this.trigger("error", this, models[i], options);
- models.splice(i, 1);
+ for (i = 0, l = models.length; i < l; i++) {
+ if (!(model = this._prepareModel(attrs = models[i], options))) {
+ this.trigger('invalid', this, attrs, options);
continue;
}
- models[i] = model;
- existing = model.id != null && this._byId[model.id];
// If a duplicate is found, prevent it from being added and
// optionally merge it into the existing model.
- if (existing || this._byCid[model.cid]) {
- if (options && options.merge && existing) {
- existing.set(model.attributes, options);
- needsSort = sort;
+ if (existing = this.get(model)) {
+ if (options.merge) {
+ existing.set(attrs === model ? model.attributes : attrs, options);
+ if (sort && !doSort && existing.hasChanged(sortAttr)) doSort = true;
}
- models.splice(i, 1);
continue;
}
+ // This is a new model, push it to the `add` list.
+ add.push(model);
+
// Listen to added models' events, and index models for lookup by
// `id` and by `cid`.
model.on('all', this._onModelEvent, this);
- this._byCid[model.cid] = model;
+ this._byId[model.cid] = model;
if (model.id != null) this._byId[model.id] = model;
}
// See if sorting is needed, update `length` and splice in new models.
- if (models.length) needsSort = sort;
- this.length += models.length;
- args = [at != null ? at : this.models.length, 0];
- push.apply(args, models);
- splice.apply(this.models, args);
+ if (add.length) {
+ if (sort) doSort = true;
+ this.length += add.length;
+ if (at != null) {
+ splice.apply(this.models, [at, 0].concat(add));
+ } else {
+ push.apply(this.models, add);
+ }
+ }
- // Sort the collection if appropriate.
- if (needsSort && this.comparator && at == null) this.sort({silent: true});
+ // Silently sort the collection if appropriate.
+ if (doSort) this.sort({silent: true});
- if (options && options.silent) return this;
+ if (options.silent) return this;
// Trigger `add` events.
- while (model = models.shift()) {
- model.trigger('add', model, this, options);
+ for (i = 0, l = add.length; i < l; i++) {
+ (model = add[i]).trigger('add', model, this, options);
}
+ // Trigger `sort` if the collection was sorted.
+ if (doSort) this.trigger('sort', this, options);
+
return this;
},
- // Remove a model, or a list of models from the set. Pass silent to avoid
- // firing the `remove` event for every model removed.
+ // Remove a model, or a list of models from the set.
remove: function(models, options) {
- var i, l, index, model;
- options || (options = {});
models = _.isArray(models) ? models.slice() : [models];
+ options || (options = {});
+ var i, l, index, model;
for (i = 0, l = models.length; i < l; i++) {
model = this.get(models[i]);
if (!model) continue;
delete this._byId[model.id];
- delete this._byCid[model.cid];
+ delete this._byId[model.cid];
index = this.indexOf(model);
this.models.splice(index, 1);
this.length--;
@@ -734,7 +707,8 @@
// Get a model from the set by id.
get: function(obj) {
if (obj == null) return void 0;
- return this._byId[obj.id != null ? obj.id : obj] || this._byCid[obj.cid || obj];
+ this._idAttr || (this._idAttr = this.model.prototype.idAttribute);
+ return this._byId[obj.id || obj.cid || obj[this._idAttr] || obj];
},
// Get the model at the given index.
@@ -760,14 +734,16 @@
if (!this.comparator) {
throw new Error('Cannot sort a set without a comparator');
}
+ options || (options = {});
+ // Run sort based on type of `comparator`.
if (_.isString(this.comparator) || this.comparator.length === 1) {
this.models = this.sortBy(this.comparator, this);
} else {
this.models.sort(_.bind(this.comparator, this));
}
- if (!options || !options.silent) this.trigger('sort', this, options);
+ if (!options.silent) this.trigger('sort', this, options);
return this;
},
@@ -779,11 +755,10 @@
// Smartly update a collection with a change set of models, adding,
// removing, and merging as necessary.
update: function(models, options) {
+ options = _.extend({add: true, merge: true, remove: true}, options);
+ if (options.parse) models = this.parse(models, options);
var model, i, l, existing;
var add = [], remove = [], modelMap = {};
- var idAttr = this.model.prototype.idAttribute;
- options = _.extend({add: true, merge: true, remove: true}, options);
- if (options.parse) models = this.parse(models);
// Allow a single model (or no argument) to be passed.
if (!_.isArray(models)) models = models ? [models] : [];
@@ -794,7 +769,7 @@
// Determine which models to add and merge, and which to remove.
for (i = 0, l = models.length; i < l; i++) {
model = models[i];
- existing = this.get(model.id || model.cid || model[idAttr]);
+ existing = this.get(model);
if (options.remove && existing) modelMap[existing.cid] = true;
if ((options.add && !existing) || (options.merge && existing)) {
add.push(model);
@@ -818,11 +793,11 @@
// any `add` or `remove` events. Fires `reset` when finished.
reset: function(models, options) {
options || (options = {});
- if (options.parse) models = this.parse(models);
+ if (options.parse) models = this.parse(models, options);
for (var i = 0, l = this.models.length; i < l; i++) {
this._removeReference(this.models[i]);
}
- options.previousModels = this.models;
+ options.previousModels = this.models.slice();
this._reset();
if (models) this.add(models, _.extend({silent: true}, options));
if (!options.silent) this.trigger('reset', this, options);
@@ -830,14 +805,13 @@
},
// Fetch the default set of models for this collection, resetting the
- // collection when they arrive. If `add: true` is passed, appends the
- // models to the collection instead of resetting.
+ // collection when they arrive. If `update: true` is passed, the response
+ // data will be passed through the `update` method instead of `reset`.
fetch: function(options) {
options = options ? _.clone(options) : {};
if (options.parse === void 0) options.parse = true;
- var collection = this;
var success = options.success;
- options.success = function(resp, status, xhr) {
+ options.success = function(collection, resp, options) {
var method = options.update ? 'update' : 'reset';
collection[method](resp, options);
if (success) success(collection, resp, options);
@@ -849,11 +823,10 @@
// collection immediately, unless `wait: true` is passed, in which case we
// wait for the server to agree.
create: function(model, options) {
- var collection = this;
options = options ? _.clone(options) : {};
- model = this._prepareModel(model, options);
- if (!model) return false;
- if (!options.wait) collection.add(model, options);
+ if (!(model = this._prepareModel(model, options))) return false;
+ if (!options.wait) this.add(model, options);
+ var collection = this;
var success = options.success;
options.success = function(model, resp, options) {
if (options.wait) collection.add(model, options);
@@ -865,7 +838,7 @@
// **parse** converts a response into a list of models to be added to the
// collection. The default implementation is just to pass it through.
- parse: function(resp) {
+ parse: function(resp, options) {
return resp;
},
@@ -874,19 +847,11 @@
return new this.constructor(this.models);
},
- // Proxy to _'s chain. Can't be proxied the same way the rest of the
- // underscore methods are proxied because it relies on the underscore
- // constructor.
- chain: function() {
- return _(this.models).chain();
- },
-
// Reset all internal state. Called when the collection is reset.
_reset: function() {
this.length = 0;
- this.models = [];
+ this.models.length = 0;
this._byId = {};
- this._byCid = {};
},
// Prepare a model or hash of attributes to be added to this collection.
@@ -920,6 +885,14 @@
if (model.id != null) this._byId[model.id] = model;
}
this.trigger.apply(this, arguments);
+ },
+
+ sortedIndex: function (model, value, context) {
+ value || (value = this.comparator);
+ var iterator = _.isFunction(value) ? value : function(model) {
+ return model.get(value);
+ };
+ return _.sortedIndex(this.models, model, iterator, context);
}
});
@@ -928,9 +901,9 @@
var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl',
'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select',
'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke',
- 'max', 'min', 'sortedIndex', 'toArray', 'size', 'first', 'head', 'take',
- 'initial', 'rest', 'tail', 'last', 'without', 'indexOf', 'shuffle',
- 'lastIndexOf', 'isEmpty'];
+ 'max', 'min', 'toArray', 'size', 'first', 'head', 'take', 'initial', 'rest',
+ 'tail', 'drop', 'last', 'without', 'indexOf', 'shuffle', 'lastIndexOf',
+ 'isEmpty', 'chain'];
// Mix in each Underscore method as a proxy to `Collection#models`.
_.each(methods, function(method) {
@@ -969,7 +942,7 @@
// Cached regular expressions for matching named param parts and splatted
// parts of route strings.
var optionalParam = /\((.*?)\)/g;
- var namedParam = /:\w+/g;
+ var namedParam = /(\(\?)?:\w+/g;
var splatParam = /\*\w+/g;
var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g;
@@ -993,6 +966,7 @@
var args = this._extractParameters(route, fragment);
callback && callback.apply(this, args);
this.trigger.apply(this, ['route:' + name].concat(args));
+ this.trigger('route', name, args);
Backbone.history.trigger('route', this, name, args);
}, this));
return this;
@@ -1020,7 +994,9 @@
_routeToRegExp: function(route) {
route = route.replace(escapeRegExp, '\\$&')
.replace(optionalParam, '(?:$1)?')
- .replace(namedParam, '([^\/]+)')
+ .replace(namedParam, function(match, optional){
+ return optional ? match : '([^\/]+)';
+ })
.replace(splatParam, '(.*?)');
return new RegExp('^' + route + '$');
},
@@ -1121,9 +1097,9 @@
// Depending on whether we're using pushState or hashes, and whether
// 'onhashchange' is supported, determine how we check the URL state.
if (this._hasPushState) {
- Backbone.$(window).bind('popstate', this.checkUrl);
+ Backbone.$(window).on('popstate', this.checkUrl);
} else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) {
- Backbone.$(window).bind('hashchange', this.checkUrl);
+ Backbone.$(window).on('hashchange', this.checkUrl);
} else if (this._wantsHashChange) {
this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
}
@@ -1155,7 +1131,7 @@
// Disable Backbone.history, perhaps temporarily. Not useful in a real app,
// but possibly useful for unit testing Routers.
stop: function() {
- Backbone.$(window).unbind('popstate', this.checkUrl).unbind('hashchange', this.checkUrl);
+ Backbone.$(window).off('popstate', this.checkUrl).off('hashchange', this.checkUrl);
clearInterval(this._checkUrlInterval);
History.started = false;
},
@@ -1298,18 +1274,6 @@
return this;
},
- // For small amounts of DOM Elements, where a full-blown template isn't
- // needed, use **make** to manufacture elements, one at a time.
- //
- // var el = this.make('li', {'class': 'row'}, this.model.escape('title'));
- //
- make: function(tagName, attributes, content) {
- var el = document.createElement(tagName);
- if (attributes) Backbone.$(el).attr(attributes);
- if (content != null) Backbone.$(el).html(content);
- return el;
- },
-
// Change the view's element (`this.el` property), including event
// re-delegation.
setElement: function(element, delegate) {
@@ -1347,9 +1311,9 @@
method = _.bind(method, this);
eventName += '.delegateEvents' + this.cid;
if (selector === '') {
- this.$el.bind(eventName, method);
+ this.$el.on(eventName, method);
} else {
- this.$el.delegate(selector, eventName, method);
+ this.$el.on(eventName, selector, method);
}
}
},
@@ -1358,7 +1322,7 @@
// You usually don't need to use this, but may wish to if you have multiple
// Backbone views attached to the same DOM element.
undelegateEvents: function() {
- this.$el.unbind('.delegateEvents' + this.cid);
+ this.$el.off('.delegateEvents' + this.cid);
},
// Performs the initial configuration of a View with a set of options.
@@ -1379,7 +1343,8 @@
var attrs = _.extend({}, _.result(this, 'attributes'));
if (this.id) attrs.id = _.result(this, 'id');
if (this.className) attrs['class'] = _.result(this, 'className');
- this.setElement(this.make(_.result(this, 'tagName'), attrs), false);
+ var $el = Backbone.$('<' + _.result(this, 'tagName') + '>').attr(attrs);
+ this.setElement($el, false);
} else {
this.setElement(_.result(this, 'el'), false);
}
@@ -1461,19 +1426,19 @@
}
var success = options.success;
- options.success = function(resp, status, xhr) {
- if (success) success(resp, status, xhr);
+ options.success = function(resp) {
+ if (success) success(model, resp, options);
model.trigger('sync', model, resp, options);
};
var error = options.error;
- options.error = function(xhr, status, thrown) {
+ options.error = function(xhr) {
if (error) error(model, xhr, options);
model.trigger('error', model, xhr, options);
};
// Make the request, allowing the user to override any Ajax options.
- var xhr = Backbone.ajax(_.extend(params, options));
+ var xhr = options.xhr = Backbone.ajax(_.extend(params, options));
model.trigger('request', model, xhr, options);
return xhr;
};
@@ -1499,7 +1464,7 @@
if (protoProps && _.has(protoProps, 'constructor')) {
child = protoProps.constructor;
} else {
- child = function(){ parent.apply(this, arguments); };
+ child = function(){ return parent.apply(this, arguments); };
}
// Add static properties to the constructor function, if supplied.