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#include "Task.h"
#include <QtConcurrentRun>
#include <QDebug>
Task::Task(bool threaded, QObject *parent) : QObject(parent),
m_isRunning(false),
m_currentMovie(0)
{
if (threaded) {
m_watcher = new QFutureWatcher<bool>;
m_watcher->setParent(this);
connect(m_watcher, SIGNAL(finished()), this, SLOT(finished()));
} else
m_watcher = 0;
}
void Task::runTask(Movie *movie)
{
if (!canRunTask(movie)) {
qDebug() << this->objectName() << "is already running while attempting to run on" << movie->title();
return;
}
m_currentMovie = movie;
m_isRunning = true;
if (m_watcher)
m_watcher->setFuture(QtConcurrent::run(this, &Task::executeTask, movie));
else
executeTask(movie);
}
void Task::finished()
{
setCompleted(m_watcher->future().result());
}
void Task::terminate()
{
kill();
if (!m_watcher)
setCompleted(false);
}
void Task::setCompleted(bool result)
{
cleanUp(result);
m_isRunning = false;
m_currentMovie = 0;
emit completed(result);
}
bool Task::isRunning() const
{
return m_isRunning;
}
Movie* Task::currentMovie() const
{
return m_currentMovie;
}
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