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authorChris Wilson <chris@chris-wilson.co.uk>2019-11-29 15:18:45 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2019-11-29 20:09:14 +0000
commit7ce596a8036cf3a4cb9ffa0c4edd8a76a7a43cc3 (patch)
treef05d17f8d40044d452ffc8c615d13b2dc573877a
parentdrm/i915: Don't set undefined bits in dirty_pipes (diff)
drm/i915/gem: Take timeline->mutex to walk list-of-requests
Though the context is closed and so no more requests can be added to the timeline, retirement can still be removing requests. It can even be removing the very request we are inspecting and so cause us to wander into dead links. Serialise with the retirement by taking the timeline->mutex used for guarding the timeline->requests list. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=112404 Fixes: 4a3174152147 ("drm/i915/gem: Refine occupancy test in kill_context()") Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Cc: Matthew Auld <matthew.auld@intel.com> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20191129151845.1092933-1-chris@chris-wilson.co.uk
-rw-r--r--drivers/gpu/drm/i915/gem/i915_gem_context.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_context.c b/drivers/gpu/drm/i915/gem/i915_gem_context.c
index a179e170c936..9f1dc96b10a6 100644
--- a/drivers/gpu/drm/i915/gem/i915_gem_context.c
+++ b/drivers/gpu/drm/i915/gem/i915_gem_context.c
@@ -403,7 +403,7 @@ static struct intel_engine_cs *active_engine(struct intel_context *ce)
if (!ce->timeline)
return NULL;
- rcu_read_lock();
+ mutex_lock(&ce->timeline->mutex);
list_for_each_entry_reverse(rq, &ce->timeline->requests, link) {
if (i915_request_completed(rq))
break;
@@ -413,7 +413,7 @@ static struct intel_engine_cs *active_engine(struct intel_context *ce)
if (engine)
break;
}
- rcu_read_unlock();
+ mutex_unlock(&ce->timeline->mutex);
return engine;
}