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authorMark Brown <broonie@kernel.org>2022-08-17 19:23:23 +0100
committerWill Deacon <will@kernel.org>2022-08-23 11:29:11 +0100
commit826a4fdd2ada9e5923c58bdd168f31a42e958ffc (patch)
tree99b8ee0f5ed1e99549981dd8346e9ffbf51658dc
parentarm64/signal: Flush FPSIMD register state when disabling streaming mode (diff)
downloadlinux-dev-826a4fdd2ada9e5923c58bdd168f31a42e958ffc.tar.xz
linux-dev-826a4fdd2ada9e5923c58bdd168f31a42e958ffc.zip
arm64/sme: Don't flush SVE register state when allocating SME storage
Currently when taking a SME access trap we allocate storage for the SVE register state in order to be able to handle storage of streaming mode SVE. Due to the original usage in a purely SVE context the SVE register state allocation this also flushes the register state for SVE if storage was already allocated but in the SME context this is not desirable. For a SME access trap to be taken the task must not be in streaming mode so either there already is SVE register state present for regular SVE mode which would be corrupted or the task does not have TIF_SVE and the flush is redundant. Fix this by adding a flag to sve_alloc() indicating if we are in a SVE context and need to flush the state. Freshly allocated storage is always zeroed either way. Fixes: 8bd7f91c03d8 ("arm64/sme: Implement traps and syscall handling for SME") Signed-off-by: Mark Brown <broonie@kernel.org> Reviewed-by: Catalin Marinas <catalin.marinas@arm.com> Link: https://lore.kernel.org/r/20220817182324.638214-4-broonie@kernel.org Signed-off-by: Will Deacon <will@kernel.org>
-rw-r--r--arch/arm64/include/asm/fpsimd.h4
-rw-r--r--arch/arm64/kernel/fpsimd.c10
-rw-r--r--arch/arm64/kernel/ptrace.c6
-rw-r--r--arch/arm64/kernel/signal.c2
4 files changed, 12 insertions, 10 deletions
diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h
index 9bb1873f5295..6f86b7ab6c28 100644
--- a/arch/arm64/include/asm/fpsimd.h
+++ b/arch/arm64/include/asm/fpsimd.h
@@ -153,7 +153,7 @@ struct vl_info {
#ifdef CONFIG_ARM64_SVE
-extern void sve_alloc(struct task_struct *task);
+extern void sve_alloc(struct task_struct *task, bool flush);
extern void fpsimd_release_task(struct task_struct *task);
extern void fpsimd_sync_to_sve(struct task_struct *task);
extern void fpsimd_force_sync_to_sve(struct task_struct *task);
@@ -256,7 +256,7 @@ size_t sve_state_size(struct task_struct const *task);
#else /* ! CONFIG_ARM64_SVE */
-static inline void sve_alloc(struct task_struct *task) { }
+static inline void sve_alloc(struct task_struct *task, bool flush) { }
static inline void fpsimd_release_task(struct task_struct *task) { }
static inline void sve_sync_to_fpsimd(struct task_struct *task) { }
static inline void sve_sync_from_fpsimd_zeropad(struct task_struct *task) { }
diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index dd63ffc3a2fa..b9ae9827e6e8 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -715,10 +715,12 @@ size_t sve_state_size(struct task_struct const *task)
* do_sve_acc() case, there is no ABI requirement to hide stale data
* written previously be task.
*/
-void sve_alloc(struct task_struct *task)
+void sve_alloc(struct task_struct *task, bool flush)
{
if (task->thread.sve_state) {
- memset(task->thread.sve_state, 0, sve_state_size(task));
+ if (flush)
+ memset(task->thread.sve_state, 0,
+ sve_state_size(task));
return;
}
@@ -1388,7 +1390,7 @@ void do_sve_acc(unsigned long esr, struct pt_regs *regs)
return;
}
- sve_alloc(current);
+ sve_alloc(current, true);
if (!current->thread.sve_state) {
force_sig(SIGKILL);
return;
@@ -1439,7 +1441,7 @@ void do_sme_acc(unsigned long esr, struct pt_regs *regs)
return;
}
- sve_alloc(current);
+ sve_alloc(current, false);
sme_alloc(current);
if (!current->thread.sve_state || !current->thread.za_state) {
force_sig(SIGKILL);
diff --git a/arch/arm64/kernel/ptrace.c b/arch/arm64/kernel/ptrace.c
index 21da83187a60..eb7c08dfb834 100644
--- a/arch/arm64/kernel/ptrace.c
+++ b/arch/arm64/kernel/ptrace.c
@@ -882,7 +882,7 @@ static int sve_set_common(struct task_struct *target,
* state and ensure there's storage.
*/
if (target->thread.svcr != old_svcr)
- sve_alloc(target);
+ sve_alloc(target, true);
}
/* Registers: FPSIMD-only case */
@@ -912,7 +912,7 @@ static int sve_set_common(struct task_struct *target,
goto out;
}
- sve_alloc(target);
+ sve_alloc(target, true);
if (!target->thread.sve_state) {
ret = -ENOMEM;
clear_tsk_thread_flag(target, TIF_SVE);
@@ -1082,7 +1082,7 @@ static int za_set(struct task_struct *target,
/* Ensure there is some SVE storage for streaming mode */
if (!target->thread.sve_state) {
- sve_alloc(target);
+ sve_alloc(target, false);
if (!target->thread.sve_state) {
clear_thread_flag(TIF_SME);
ret = -ENOMEM;
diff --git a/arch/arm64/kernel/signal.c b/arch/arm64/kernel/signal.c
index 0d28a783a69a..9ad911f1647c 100644
--- a/arch/arm64/kernel/signal.c
+++ b/arch/arm64/kernel/signal.c
@@ -310,7 +310,7 @@ static int restore_sve_fpsimd_context(struct user_ctxs *user)
fpsimd_flush_task_state(current);
/* From now, fpsimd_thread_switch() won't touch thread.sve_state */
- sve_alloc(current);
+ sve_alloc(current, true);
if (!current->thread.sve_state) {
clear_thread_flag(TIF_SVE);
return -ENOMEM;