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authorMauro Carvalho Chehab <mchehab@s-opensource.com>2016-07-22 06:50:01 -0300
committerMauro Carvalho Chehab <mchehab@s-opensource.com>2016-07-23 08:04:21 -0300
commit5feecc62df44c2ad9834defc7e5c0e6fd6cebb92 (patch)
tree9e1b6b10998e57c7ec96b5dccbe6f33361b5a4a5 /Documentation/media
parent[media] v4l2-dev: add cross-references and improve markup (diff)
downloadlinux-dev-5feecc62df44c2ad9834defc7e5c0e6fd6cebb92.tar.xz
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[media] v4l2-framework.rst: remove videobuf quick chapter
As we merged the videobuf chapter at the kABI section, and it is a way more complete, just remove the small videobuf chapter that came from framework.txt. Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Diffstat (limited to 'Documentation/media')
-rw-r--r--Documentation/media/kapi/v4l2-framework.rst16
1 files changed, 0 insertions, 16 deletions
diff --git a/Documentation/media/kapi/v4l2-framework.rst b/Documentation/media/kapi/v4l2-framework.rst
index c97ffd0d783b..9204d9329124 100644
--- a/Documentation/media/kapi/v4l2-framework.rst
+++ b/Documentation/media/kapi/v4l2-framework.rst
@@ -80,22 +80,6 @@ The V4L2 framework also optionally integrates with the media framework. If a
driver sets the struct v4l2_device mdev field, sub-devices and video nodes
will automatically appear in the media framework as entities.
-
-
-video buffer helper functions
------------------------------
-
-The v4l2 core API provides a set of standard methods (called "videobuf")
-for dealing with video buffers. Those methods allow a driver to implement
-read(), mmap() and overlay() in a consistent way. There are currently
-methods for using video buffers on devices that supports DMA with
-scatter/gather method (videobuf-dma-sg), DMA with linear access
-(videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers
-(videobuf-vmalloc).
-
-Please see Documentation/video4linux/videobuf for more information on how
-to use the videobuf layer.
-
struct v4l2_fh
--------------